RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (Full Version)

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Redingard -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/12/2013 19:29:12)

@TheSage

Well that's kinda stupid. Then again, it's not my decision. It's not bad, I guess.

Right, I should probably play MQ. Need to finish up their story and help out with that war of theirs.




Grixus Faldor -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/12/2013 21:12:09)

Warnings have been issued for off-topic discussion and many more posts deleted. Further violations of the rules and ignoring of these reminders will result in more being issued and user banned if it escalates any further.

Please keep to the topic at hand.




Agaraoth2 -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/12/2013 21:37:18)

@ James Lu why so serious son. Either its me or im lagging




Lemonus -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/12/2013 21:42:30)

Don't sass the AKs man, we'll get another warning for that ._.

Hmm, anyway who's ready for the OSSC II?




Mondez -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/12/2013 21:43:02)

Was hoping for a mini release, but gameplay features come first I guess though I have to admit that everything is being improved and worked out slowly yet properly.

I wonder what's next for phase 2 other than CC though I wouldn't mind a change up to the card page interface along with the artifact page interface.




Shards Superior -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/12/2013 21:58:47)

Hmmmm... I think it's lagging quite a bit more today than yesterday.




Lemonus -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/12/2013 21:59:41)

Heh, what'd we expect? They slapped/removed some bits of coding there... might make some changes.




Shards Superior -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/12/2013 22:03:15)

Well, it was crazy fast yesterday. It was awesome... except for the bugs associated with the new game engine.




Megadragonknight -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/12/2013 22:31:18)

Hey there guys. Guess BR is the only release for this week. I guess next week shall be new characters release. Hope its Easter characters and CoTW.




Beck -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/13/2013 0:50:36)

I'm pretty sure next week will be Beta Revolution Part 2, whatever that is (please be CC please be CC please be CC -- or at least battle chat!).
I highly doubt they will release new characters so soon.




BJEBLE -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/13/2013 0:56:30)

lol, I just lost a pvp match because I was on the forums.[8D]
@beck and we don't need many more characters, unless it's Chaos characters.I can't wait until I get a special card for beating a boss, and hopefully will get the devs to up the Boss AI a bit.And then I will finally add my 3rd MoD for Shadow Priest.[:D]




Beck -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/13/2013 1:00:46)

I just want new characters because I'm running out of things to do in Oversoul, besides trying for that Gold cap.
Plus Rev won't stop showing off those awesome Grand Quest stuff, and not to mention the CoWs... It's all very tempting!




BJEBLE -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/13/2013 1:04:44)

@beck I just want a Chaos Slime.What if we get CC next friday, and Chaos characters the next?It will be AMAZING.[:D]
EDIT: A general question to forumites: Do you still click the cards, or do you click da fancy button?




Beck -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/13/2013 1:06:30)

@bjeble
That would be awesome! There are so many new features of the game I can't wait to see, but the Chaos element (and Wind? Is that still happening?) is something that should definitely be added soon.




BJEBLE -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/13/2013 1:09:11)

I remember a while ago there was a link with a Chaos card called 'Chaos Strike' and it dealt 1-10 damage, for 4 charges I think.




Beck -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/13/2013 1:30:32)

@Bjeble
That sounds familiar... like a discussion we had on these forums before about card customization.

Every time Father Minute draws a 5-attack card, I'm surprised xD I keep thinking he's like Ice Beetle who has terrible attacks.




Hakunin -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/13/2013 1:31:48)

@bjeble
Leave the fancy button alone. It isn't as good as just clicking teh cards. (Teh Fancy Button don't discard cards)


General question:
which you like more: the elemental opposition, or the moral opposition? (these are distinct on the elemental chart)




Beck -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/13/2013 1:40:21)

I'm interested in both... though I'm not to clear on what you're asking?
In D&D terms I guess I'd be a Lawful Good character.




Megadragonknight -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/13/2013 1:49:10)

The 3 CoTW is very tempting. I hope they will be release next week along with the phase 2 Beta Revolution. CC, I don't think it will be release next week since Rolith is the only coder who need to work on booster pack which contain different cards on 8-9 elements if included chaos cards, though I can estimate it will be release this month. If not, latest would be next month. For chaos character, it would be nice if they were set to be release before the CC as the new battle engine is a huge success with less bug. Chaos character should probably be ready to release around the time CC and the next phase of Beta Revolution is release.




Hakunin -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/13/2013 1:49:34)

@Lord Beck
Click on the "Elements" button and draw the connection. Result:

Fire - Ice - Water - Lightning - Earth (Earth and Fire also connected to Water)
and
Light - Shadow - Neutral - Chaos

Two separate circles.
If there'd be a war, which would you like to see: one between the elements, or one between the alignments?




Beck -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/13/2013 2:15:49)

@Hakunin
Pretty sure those groupings were just for aesthetic purposes.

If there was a war though, I'd love to see it between elements! That would be very interesting, combat-wise.

(12.2% :D)




Hakunin -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/13/2013 2:18:57)

Btw, I found 2 chaos cards for OS:
Chaos Strike: deals 1-10 damage for 4 cost
Chaos Buff: gives 10 chaos power for 0 cost




TheSage -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/13/2013 2:26:58)

I just want to say, speculating and assuming when things are getting released without any notification from the staff is just silly and that is how rumors are spread. There is still a lot left to do and more changes are coming, but even i don't know when things are ready to be released until maybe a few hours before it goes live. Or if Artix sets a deadline with a post about a release, then i have some idea of what might be ready, but still anything can change to hold it up or speed it forward.

There are more changes ahead, but i don't know exactly what those changes are, so sit back relax and just wait for the team to work their magic. Things will come and assuming they are coming sooner then they can be made will set up people for disappointment when it doesn't come. There is a LOT of work involved making characters, cards, and new features, on top of trying to remove currently existing bugs and making improvements on currently existing features.

Don't try to rush the staff or else you might end up with a lot of content that crashes constantly because it was rushed and made poorly. You want good quality stuff you have to wait for it to be done right. Don't forget it is a 6-man team and most of them have their other projects to work on for AE.




Deathknight17 -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/13/2013 4:31:22)

There are a lot of level 1-4 characters on 1v1 pvp, and whenever I duel those, I completely annihilate them, which isn't much fun. People should pvp when they are level 10+. What do you guys think?




Hakunin -> RE: =OS= Beta Release Thread 112 - READ THE FIRST POST (4/13/2013 4:42:38)

@Deathknight
Disagre on a large scale.

Some characters r only good at quick battle on lowlvl (vs lowlvl opponents). Also, how else could I figure out why some people complain so much on dungeon-monsters, then winning a lvl 1 vs lvl 6 battle (I was with the lvl 1)?

The solution would be finally implementing clicking on avatars showing the actual HP, and maybe a lvl-border (when more then one player is possible) for the random PvP.

Currently it is only polite to ask the other which lvl (s)he is to figure out worth your time.
Don't forget, people with lvl 20 creatures could devour your lvl 10 character(s)...




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