Sipping Cider -> RE: Dead battery core, ways to add it maybe? (4/16/2013 14:16:46)
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I calculate stuff all the time. Not on the spot in fifteen seconds, but over multiple games I get a feel of whether it is worth it to do a certain move or not. Like if I have 7 energy and know I won't get at least 10 more energy from a move to do a heal next turn, I won't bother with the move and instead do a move that does more damage. I think it would be better if the core was easily calculable, thus making it seem less of a luck based move and more like a game of chess.
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