Stabilis -> What Does EpicDuel NEED to Improve? (5/2/2013 20:40:55)
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List what you think or clearly understand would benefit EpicDuel, and discuss. For me, I know that EpicDuel REQUIRES more involvement on the player's end in PVP. Right now PVP is like the game "pop-up pirate" (I know, I am old). If it makes any sense, the logic is simple and you must keep pulling swords until the pirate (enemy) dies. No need for planning, just plug away at the attack buttons. It is disappointing as the depth of gameplay is... not at all deep. This could be due to the very limited selection of possible actions, so, the skill trees and skill cores. The other factor is how minimalist a battle can really be. 30 seconds, or sudden critical strikes at any moment. I play(ed) this game called Avatar Fight on my Android, it is a casual game where you click "fight" and your character does all of the work for you. In many forms PVP in EpicDuel is reminiscent of that game. What I know EpicDuel needs is more skills to say the least, but more extensive battles as well. Perhaps increasing base health per level to allow more time in game would help. What about you?
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