RE: =ED= May 3rd, 2013 - Patch Notes - 1.5.13 (Full Version)

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Ranloth -> RE: =ED= May 3rd, 2013 - Patch Notes - 1.5.13 (5/5/2013 12:29:00)

I've hit 30 on my main so trying to do the same on my Lvl 26 BH. :3 2nd tier cheevo is always better than the lowest one & I have no patience to get to 100 Spores. XD




Noobatron x3000 -> RE: =ED= May 3rd, 2013 - Patch Notes - 1.5.13 (5/5/2013 12:46:53)

quote:

a lvl 20 tech mage could stop pvp and buy full upgraded equipment simply by farming credits for a few days (you can make over 2k in an hour with it).This didn t sound fair to me expecially for other low lvl players.


Precisely what i did on my tech mage except i used Npcs till lvl 10 then ensured every single level i farmed enough credits in the game to ensure i could upgrade gear without having to purchase. varium. Since my level 35 alt is no longer a option or any of my other high end alts in the state the game is currently in.

Will the npc cap at 100 stop me doing the same thing. No it will just take me longer. will it weaken me nope if it takes me a week with this new system to get the credits i will not enter pvp without my gear fully upgraded via credits. This change does nothing i still will not be buying varium




kosmo -> RE: =ED= May 3rd, 2013 - Patch Notes - 1.5.13 (5/5/2013 13:17:08)

^Atleast someone got my point.Anyway they didn t do this to make you buy var, but because you had a too big advantage in farming credits compared to other classes and higer lvl farmers.Now at lvl 35 when I m finished with the 100 npc (they take much more time for me than what you need) i can go and farm pelts and emeralds on frost demon andbrachylagus
wich cannot be killed by lvls 20-25.With a simple fix they finally made it fair for all and still better to farm credits for gears.




Hun Kingq -> RE: =ED= May 3rd, 2013 - Patch Notes - 1.5.13 (5/5/2013 16:16:36)

No where in the design notes they stated that Bunker Buster got a buff but look what I found

Before the update

Bunker Buster Potential damage
http://tinypic.com/r/n4dsif/5
http://i44.tinypic.com/n4dsif.jpg

After the update

Bunker Buster Potential damage
http://i44.tinypic.com/33erih5.jpg
http://tinypic.com/r/33erih5/5

I just did the same exact tech 77 +32 (30-36) or 109 (30-36) and only got 61-67 potential energy damage at max where as the Bunker Buster got 62-68 potential physical damage.




Ranloth -> RE: =ED= May 3rd, 2013 - Patch Notes - 1.5.13 (5/5/2013 16:17:54)

#1 has 106 Tech, #2 has 109 Tech.. Did you REALLY just post that?




Hun Kingq -> RE: =ED= May 3rd, 2013 - Patch Notes - 1.5.13 (5/5/2013 17:05:45)

Yes, I did and I put my tech at the same to see what I get for potential damage on Plasma Cannon at 106 tech I get 60-66 potential energy damage where as Bunker Buster gets 61-67 potential physical damage. At 109 tech I get 61-67 potential energy damage where as Bunker Buster gets 62-68 potential physical damage. To have 62-68 potential energy damage I would have to have 115 tech (31-38)

Tech 106
Plasma Cannon 60-66 potential energy damage
Bunker Buster 61-67 potential physical damage

Tech 109
Plasma Cannon 61-67 potential energy damage
Bunker Buster 62-68 potential Physical damage

to get 62-68 potential energy damage I would need 115 tech

So in comparison the Plasma cannon is the weaker of the two and with all the tech abuse players due to infernal android or any bot as well as tech mages only relying upon Plasma bolt you would think they would buff the Plasma Cannon not keep it weak.




Ranloth -> RE: =ED= May 3rd, 2013 - Patch Notes - 1.5.13 (5/5/2013 17:10:12)

Yes, we know it's weaker by 1 damage but it didn't get a buff. What's caused the buff is higher Tech, which is... normal.




Silver Sky Magician -> RE: =ED= May 3rd, 2013 - Patch Notes - 1.5.13 (5/6/2013 6:23:52)

Just in case you were wondering, Hun Kingq, the reason Plasma Cannon is weaker is because it, unlike Bunker Buster, synergises with Blood Lust. And for that reason, be thankful that it's only 1 damage weaker.




axell5 -> RE: =ED= May 3rd, 2013 - Patch Notes - 1.5.13 (5/6/2013 7:08:47)

oh boy i got 81 purified spores :D, only 19 left and ill get the 3rd tier cheevo :D




kaiseryeux21 -> RE: =ED= May 3rd, 2013 - Patch Notes - 1.5.13 (5/6/2013 8:47:21)

just released my 4th set of purified spores. I guess its all i can get. Could have done better if only my partner is not leaving me in 2 vs 2. Annoying actually.




hijinks -> RE: =ED= May 3rd, 2013 - Patch Notes - 1.5.13 (5/6/2013 18:39:12)

How in the world do you guys get so many spores? O_o I only got 10 released. [X(]




EnlightenedSpirit -> RE: =ED= May 3rd, 2013 - Patch Notes - 1.5.13 (5/6/2013 19:36:48)

^it's called giving up your social life for awhile [;)]




Mother1 -> RE: =ED= May 3rd, 2013 - Patch Notes - 1.5.13 (5/6/2013 19:43:42)

@ enlightenedspirit

That and a little thing that everyone loves to hate called luck. It is the main reason why some people abuse quick skill builds as well.




Trae -> RE: =ED= May 3rd, 2013 - Patch Notes - 1.5.13 (5/6/2013 20:57:27)

whew finally hit 30 spores yay!
also i think the bike price was a bit much




Dual Thrusters -> RE: =ED= May 3rd, 2013 - Patch Notes - 1.5.13 (5/6/2013 21:18:34)

@Trae

IKR! 50k credits is enough to change your class :P




Trae -> RE: =ED= May 3rd, 2013 - Patch Notes - 1.5.13 (5/6/2013 21:38:00)

@Dual Thrusters
i was so sad i had 30k saved up just for when a new bike came out :(




King Helios -> RE: =ED= May 3rd, 2013 - Patch Notes - 1.5.13 (5/6/2013 21:40:52)

Twenty-nine. [&:]




l Chop Suey l -> RE: =ED= May 3rd, 2013 - Patch Notes - 1.5.13 (5/7/2013 1:52:38)

gotten 100 spores before the war goes 100% and it all took me 2 days from my sweaty hands[8D]




Baron Dante -> RE: =ED= May 3rd, 2013 - Patch Notes - 1.5.13 (5/7/2013 2:28:34)

quote:

^it's called giving up your social life for awhile


Not really. Seeing how the event lasted for about 1 and half weeks.

Average drop rates in several different scenarios for those that didn't do this before the drop rate increase:

Average drop rate over the entire event: ~10%.
Average drop rate after Achievements were announced: ~14%.
Average drop rate after the droprate increase: 15%

Depending where ever you started at, you needed a different average amount:
Entire event: 1000ish wins
After Achievements: 119ish wins
After increase: 666ish wins

Now, we aren't done yet. Average amount of wins per day?

Entire event: ~77ish wins
After Achievements: ~142ish wins
After increase: ~133ish wins

Granted, you wouldn't have known at the start or at achievements that an increase would happen, so your pace would've been higher. You also wouldn't have known Spores are needed.

Nevertheless, how fast can one go? 20 wins an hour? So even in the worst case scenario, you'd need about 6.5 hours a day. That's not really that bad. .-. Even better as really, everyone should've had about 10 Purified spores before Achievements and the increase anyways. That cuts another half hour off.




kosmo -> RE: =ED= May 3rd, 2013 - Patch Notes - 1.5.13 (5/7/2013 17:57:14)

Hey guys the bar is full when will we get our cheevos?




Ranloth -> RE: =ED= May 3rd, 2013 - Patch Notes - 1.5.13 (5/7/2013 18:49:39)

I feel that the Boss may be a bit too hard... Looping Poison won't cut, Intimidate lowers the damage + I can afford 2 Heals (with Generator) but that isn't enough, Color Blast doesn't work at all since he doesn't Strike, Yeti is useless due to lack of Gun and Aux, and so is probably Pyro Fly. I won't mention Assault Bots.

I could guess Casters can have more luck with Bolt + Assimilation loop but I don't see BMs beating it anytime soon, unless extreme luck or some kind of OP combo. Good luck to Mercs, you shall have even more fun. <__<




zer00x -> RE: =ED= May 3rd, 2013 - Patch Notes - 1.5.13 (5/7/2013 18:56:49)

@Trans

I am a merc, and it just took me 3 tries with assault bot lol, i was using a tank build (42 defense and resistance including armor and HA) and well what can i say it crited me once and i block one of his atacks, so... yah it wasnt actually THAAAT hard for me but it was a bit challenging.




Mother1 -> RE: =ED= May 3rd, 2013 - Patch Notes - 1.5.13 (5/7/2013 18:58:44)

@ trans

I just beat him without using a caster build. But for me it took a bit of luck at the end to get it. Once he runs out of energy that is the best time to use the bunny bot since all he will do is strike. If you can last that long then the bunny bot is golden since he only uses strike when his energy is gone.

My best advice would be go for high block chance since from all the times I challanged him I couldn't deflect his attack but I could block his other attacks.




King Helios -> RE: =ED= May 3rd, 2013 - Patch Notes - 1.5.13 (5/7/2013 19:00:39)

Where the heck is he?

I better keep my streak alive; beat Dragonoid 1st try :D




Baron Dante -> RE: =ED= May 3rd, 2013 - Patch Notes - 1.5.13 (5/7/2013 19:23:07)

Helios: Up from Cind.

Anyways, after various failures, I came up with a relatively sure-fire way to take him down. He has no real gimmicks, just damage and the last-ditch heal. So, the best way I could come up with was just flatout out-stall him to death.




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