RE: =OS= Beta Release Thread 126 - READ THE FIRST POST (Full Version)

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99th Dracopyre -> RE: =OS= Beta Release Thread 126 - READ THE FIRST POST (6/6/2013 0:20:19)


IMO, as much as I love Iron Hide as it's my 2nd favorite card (1st would be Counter Attack), the 2000 Absorbed damage shouldn't be refreshed. At least, make that happen, because Iron Hide is almost a 2 turn invulnerable state, or up the card cost.

Well, bad news for Monk. I finally found him, suddenly, I lost because I had to take the cat out and lost a couple of turns. And I lost beause Orc Axeman is just level 3 that time. :(

Thinking if I should get Orc Savage. I have never seen someone with that, and he looks totally awesome and some pretty decent offensive cards. What do you guys think, lol.

~Draco




Imprison -> RE: =OS= Beta Release Thread 126 - READ THE FIRST POST (6/6/2013 0:58:30)

@ Draco The only good thing is the asthetics. Empower isn't really standing out in it's Neutral deck, so I don't see why you would waste your time on him. Level your axeman to 10 and get Thrak, it's awfully better.




Jmagician -> RE: =OS= Beta Release Thread 126 - READ THE FIRST POST (6/6/2013 1:11:12)

I agree with Imprison. Orc Savage has no IH so that immediately makes him lower tier Neutral. Plus, it has a useless Empower. The good thing about its deck overall is that it has a stable deck build meaning no dead hands (good aesthetics like Imprison mentioned). Having no IH doesn't make it crappy, it just means that it lost out on the best card for Neutral types and CC will surely not help it there. Empower is only going to be sacrificing 200 attack cards unless your hand slipped. But 200 attack is pretty efficient on its own to be being sacrificed. I suppose it is a good trash card for certain situations where that 100 extra damage is brutal.




Skylon -> RE: =OS= Beta Release Thread 126 - READ THE FIRST POST (6/6/2013 1:14:13)

@Draco :
I suggest spending time trying to get Monk as he is almost as good as Thrak and has 2 Iron Hides which if used properly could stop the Poison DoTs of shadow characters as well as many other DoTs since it practically absorbs all damage for two turns.
Although, Orc Savage isn't worth investing in.

----
Congratulations!
I had encountered a Dire Monk after a week of searching, and used SG on him. Never seen him since.
Monk is an extremely good character at high levels.




99th Dracopyre -> RE: =OS= Beta Release Thread 126 - READ THE FIRST POST (6/6/2013 1:23:18)


Alright. Won't get him, lol.
Maybe in the future, don't know.
I finally got mishap and Monk, now, time to move out of the caves! XD

~Draco




Silver Sky Magician -> RE: =OS= Beta Release Thread 126 - READ THE FIRST POST (6/6/2013 2:32:02)

There really should be a Q&A section...

Is there supposed to be a 100% possession rate for boss monsters? I just missed both Storm Knight and Aegea (and I took a pretty long time to find them too :/)




The Jop -> RE: =OS= Beta Release Thread 126 - READ THE FIRST POST (6/6/2013 2:37:24)

No, there isn't an 100% possession rate on boss monsters, it's just high. Aegea isn't a boss monster either. Also there's a Question and Answer thread in Oversoul General Discussion already.




Voltaggia 1551 -> RE: =OS= Beta Release Thread 126 - READ THE FIRST POST (6/6/2013 5:44:56)

I've made a list of cards that should NEVER be put in CC. Should I post this or not? If so, where? (It definitely includes Iron Hide).

@Below: Thanks.




daichi -> RE: =OS= Beta Release Thread 126 - READ THE FIRST POST (6/6/2013 5:50:19)

@volt I would try the " What you would like to see" thread.




99th Dracopyre -> RE: =OS= Beta Release Thread 126 - READ THE FIRST POST (6/6/2013 6:12:15)


Should I get Seraphim or Queen Agae?
Which is a better light character?
Or Templar?

~Draco




Fallen Crest -> RE: =OS= Beta Release Thread 126 - READ THE FIRST POST (6/6/2013 6:42:04)

@99th: Both Seraphim and Aegea are equal in terms of strength and defense (With CC). They're more powerful than Templer, at least IMO because Templer is a energy hog.

I choose Seraphim simply because he has another Greater Heal. The neutral cards could pose a threat, however. I'm training Aegea to determine for myself, actually.

@Earlier: Iron Hide should be limited one per deck.
They should take off the refresh of 2000 defense per turn, and make unblockables go through it, making it much more balanced.




necro rouge -> RE: =OS= Beta Release Thread 126 - READ THE FIRST POST (6/6/2013 7:29:45)

@99th dracopyre
Seraphim is without a doubt the coolest light legendary and he is IMO one of the stronger characters in the game. However, I would suggest aega if what you want is to use her for pvp. The greater heal is easily sacrificeable in exchange for the dual elements. If you have a defensive character with lots of shields and heals and then add an IH to it, you are bound to be strong.




Redingard -> RE: =OS= Beta Release Thread 126 - READ THE FIRST POST (6/6/2013 7:34:54)

@Necro

"Cool" as he may be, saying that when someone asks for how good he is isn't helpful at all. Opinions are opinions, and most people don't like them. It'd be best if Draco saw him for himself and decided. Even then, it doesn't effect his abilities. :U

However, I suppose it depends. If you like playing defensively while dishing out some good attack, go with Seraphim. Like brutalizing your opponents while decently defending yourself (has a lot of shileds, but a rather large deck to kill it), go with Aegea. However, dual elements could very well screw her over with the occasional dead hand. Decide for yourself. I may or may not have described them for ya.

And then FC triumphs everything.




99th Dracopyre -> RE: =OS= Beta Release Thread 126 - READ THE FIRST POST (6/6/2013 8:18:43)

For the Horde!

EDIT: Btw, the "gm" you see there with the overfiend blade, that's who I'm talking about. He's been there for 3 days, non-stop. Not moving, not chatting, not doing anything. Creepy.

Feels good to have this guy in my team.
Now to get him to at least level 12 then back to getting Minotaur to 20.

I think I'll get Queen Aegea. Since, I fought the Seraphim and he just doesn't have good attack animations. lol.
I dunno, I guess I'll just decide on who to train, but that's for the future.

1 more Iron Hide an Neutralize would make Thrak's deck glorious.

~Draco




Fallen Crest -> RE: =OS= Beta Release Thread 126 - READ THE FIRST POST (6/6/2013 10:58:10)

To anyone who underestimates Seraphims power... (Headless Horseman)
He even did the unholy 31 damage hand at the start... Then again later on in the match. Overwhelmed with Shields and Heals.




necro rouge -> RE: =OS= Beta Release Thread 126 - READ THE FIRST POST (6/6/2013 11:21:08)

@fallen
Horseman is overestimated anyways as he is pretty much only good versus low defense characters. Seraphims heals and shields are way more cost efficient than HHM, giving Seraphim the win in most cases.




Jmagician -> RE: =OS= Beta Release Thread 126 - READ THE FIRST POST (6/6/2013 11:24:46)

I don't think the shields were any problem for the HH. It was most likely the heals combined with the shields that did the trick. HH can go through shields like crazy.




Fallen Crest -> RE: =OS= Beta Release Thread 126 - READ THE FIRST POST (6/6/2013 11:49:22)

As a fellow level 20 HH, I can proudly say that HH has either: 1.) A really good hand or 2.) A complete crap hand.

Also, since I saw Seraphim, I noticed it was built off stalling/tanking. You'd attack from time to time, wearing down even the strongest of opponents.
Reminded me of Orc Chieftan when I first got him, however with heals in Seraphims case.

Even against high-armored opponents, the 2 blessed strikes come handy, especially when the opponent can't heal.
They'd probably have a hard time aginst itself, or against Queen Aegea. Or against the all-around-great Taurus.




Hakunin -> RE: =OS= Beta Release Thread 126 - READ THE FIRST POST (6/6/2013 12:08:14)

Dang, declined trying to possess a Kruger.

10 more try still to go for today, so before the end of gameweek, I'll reach 100 tries unsuccessful.




DeathGuard -> RE: =OS= Beta Release Thread 126 - READ THE FIRST POST (6/6/2013 12:44:56)

Good morning guys! How has been your day?

@On topic: Why evolve my Light Guardian when I can have 2 retributions in his deck and penance card? XD I got 4 Retributions from Light CC lol
Still missing that 525 attack card to have Light Deck complete D:




Jmagician -> RE: =OS= Beta Release Thread 126 - READ THE FIRST POST (6/6/2013 13:39:35)

I just met the infamous gm in game. . .so awkward how he just floats there.

@above: lol True.

EDIT: It all makes sense now! gm is only a figment of your imagination!




DeathGuard -> RE: =OS= Beta Release Thread 126 - READ THE FIRST POST (6/6/2013 13:52:50)

@JMagician: What the hell, how can it be true? the gm thing O.O




Balu -> RE: =OS= Beta Release Thread 126 - READ THE FIRST POST (6/6/2013 13:58:37)

W00T, finally got my lvl 20 Father Time. I was testing him out in a duel with Jmagician, but the game keeps freezing for an unknown reason. :-( Sorry J, we will have to continue that duel another time. Have to go afk for a while.




Jmagician -> RE: =OS= Beta Release Thread 126 - READ THE FIRST POST (6/6/2013 14:00:51)

Oh yeah! Looking forward to it!

@DeathGuard: It can be true, if you believe! Make your imaginations come to life xD




TheSage -> RE: =OS= Beta Release Thread 126 - READ THE FIRST POST (6/6/2013 14:55:36)

For those of you that are having constant random game freezes are you using Chrome or a different browser? And if you are using Chrome try playing with a different browser and see if it still happens.




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