RE: =OS= Beta Release Thread 126 - READ THE FIRST POST (Full Version)

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TheSage -> RE: =OS= Beta Release Thread 126 - READ THE FIRST POST (6/2/2013 5:58:09)

@Hakunin : Goblin was an oversight, when Horkfort was added and the encounter for that spot was removed, Goblin got left out when the monsters encountered there were moved into a different location. Possession rates have not been touched since the characters got released.




Hakunin -> RE: =OS= Beta Release Thread 126 - READ THE FIRST POST (6/2/2013 6:04:56)

@TheSage
Everyone - including staff - assured me Goblin DID spawn before the update said it did not.

And who knows what could happen with anything at any update.

The question is not wether I should report a bug, but when.
Ater the 100th time, or should I exclusively hunt it more (along Poison Drake) for this two week before I will do a report to ask an investigation of the code.


PS: Feel free to make a bet at which try I'll succeed.




Asuka -> RE: =OS= Beta Release Thread 126 - READ THE FIRST POST (6/2/2013 6:08:00)

First off, it was me and me alone that assured you it was :P Terribly sorry for that. (We all thought he was still there)
As Sage said, possession rates have not been altered in any way. Right now, it's all about luck.

Please don`t quote the post directly above yours. It is considered spam. ~Balu ArchKnight




necro rouge -> RE: =OS= Beta Release Thread 126 - READ THE FIRST POST (6/2/2013 6:41:58)

@hakunin
I can confirm that goblin is still in Horkfort as long as they did not remove it this patch. just keep on trucking, I spent 3 days there before i met him.




Leprechaun -> RE: =OS= Beta Release Thread 126 - READ THE FIRST POST (6/2/2013 6:45:45)

Dat priest >.>
Princes escaped! Whatevz, RNG >.>
Eating Creamed Ice :D




jayk the pikachu -> RE: =OS= Beta Release Thread 126 - READ THE FIRST POST (6/2/2013 7:01:40)

I discovered that you need 10 SGs to get Seraphim so i sold my Lei Crossbows for the SG that i needed,now for once i'm actually motivated to Lvl a character to Lvl 20




Leprechaun -> RE: =OS= Beta Release Thread 126 - READ THE FIRST POST (6/2/2013 7:15:52)

@jayk
Wait, you can sell characters? :o




Leader -> RE: =OS= Beta Release Thread 126 - READ THE FIRST POST (6/2/2013 7:28:47)

Yes, character sell back was implemented a long time ago, but it's only for characters that can be purchased in character shops.




Leprechaun -> RE: =OS= Beta Release Thread 126 - READ THE FIRST POST (6/2/2013 7:40:35)

And how can a cat sell such character?




99th Dracopyre -> RE: =OS= Beta Release Thread 126 - READ THE FIRST POST (6/2/2013 7:50:34)


*grumble*grumble*
I don't know if I should really buy some X-boosts.
But leveling is so hard, especially at the Level 12 mark.
*grumble*grumble*

~Draco




Leader -> RE: =OS= Beta Release Thread 126 - READ THE FIRST POST (6/2/2013 8:01:00)

@Leprechaun There should be a little x when you equip the character, try it with Quatzk I know for sure he has one.




Hakunin -> RE: =OS= Beta Release Thread 126 - READ THE FIRST POST (6/2/2013 8:02:51)

@necro
yes, Goblin is there since/because I kept pressing about its lacking. (I even got it that week 3rd battle, 1st try)

If you want to help now, a fresh catch of Kruger is under question. Or will be if I reach 100th try/next update. (56 unsuccessful posses the moment, only that and drake is not in my army, but on drake I have only 8 tries yet, so no word there for now, although any mention of fresh catch of it too would rise my moral)




necro rouge -> RE: =OS= Beta Release Thread 126 - READ THE FIRST POST (6/2/2013 8:12:22)

@99th
Yes, getting the xboosts are worth it, trust me. However, If you are not convinced yet, let me tell you a little funfact: those 12 levels you've been struggling for? They are about 1/6th of what you must do to get 20. (not taking into account that battles take up to 4 times as long in later levels)




99th Dracopyre -> RE: =OS= Beta Release Thread 126 - READ THE FIRST POST (6/2/2013 8:40:34)

@necro rouge: It takes... that long?
Ugh, suddenly I don't feel like ranking my Sword Victor and Taurus. Since... level 20 is like... so far away...

~Draco




Fallen Crest -> RE: =OS= Beta Release Thread 126 - READ THE FIRST POST (6/2/2013 8:48:05)

@99th:
1-10 = 80 battles
1-15 = 276 battles
1-20 = 606 battles
*Without boosts*




99th Dracopyre -> RE: =OS= Beta Release Thread 126 - READ THE FIRST POST (6/2/2013 9:00:01)

@^Hamena whaaaa!?! That's a lot of battles.

*grumble*grumble*
I only have 36 SGs so... I can buy 2 Xboosts and still get Tharr.
Then next month I get another 40 SGs and buy 2 more Xboosts so I'll have 18 SGs for Taurus by then.
Next month, another 40 SGs and take 2 more Xboosts, which brings me to 26 SGs for other characters I will hopefully rank up to Master/Legendary.

The plan doesn't sound very... stable... <.<

~Draco




Shadows Morgenstern -> RE: =OS= Beta Release Thread 126 - READ THE FIRST POST (6/2/2013 9:09:26)

Am I the only one who thinks that CC needs limits? >.> Like, you can only use so many of a card per character, and only certain ranks can use certain cards? And even then that only certain characters can use certain cards?




Vagaran -> RE: =OS= Beta Release Thread 126 - READ THE FIRST POST (6/2/2013 9:09:30)

@Leprechaun
To add on what Leader said, only characters bought with SG can be sold ATM.

EDIT:
@Shadow
No, that will restrict it by to much there should be NO limit on what cards can be used by what characters. IF you restrict it there won't be space for many unique builds as most people want (including me)




Shadows Morgenstern -> RE: =OS= Beta Release Thread 126 - READ THE FIRST POST (6/2/2013 9:13:19)

@Vagaran123: Yeah, but the way things are going there won't be much reason to even evolve characters =P other than looks




Mondez -> RE: =OS= Beta Release Thread 126 - READ THE FIRST POST (6/2/2013 9:18:07)

@Shadow
Hence to why every individual character has their own decks. CC is an addon feature to ensure that characters can be used in a way that would fit the player.

My Abberant was somewhat on par with the Legendaries, but CC has enabled to add cards that would be more deadly and on par with Legendaries even if they also have CC.




99th Dracopyre -> RE: =OS= Beta Release Thread 126 - READ THE FIRST POST (6/2/2013 9:20:31)


I don't think no card limits would do much, really.
Since, well, if you stack too much attack cards, that just leaves you defenseless, while too much defense would result in not enough damage.
Overall, a build has to be balanced, but you could always add your own unique taste in a build.

And I'm saying this 'cuz I really want to make my "Storm Fortress" card deck, lol.

~Draco




Shadows Morgenstern -> RE: =OS= Beta Release Thread 126 - READ THE FIRST POST (6/2/2013 9:20:45)

@Mondez@ True, true...I'm happy with CC at the min..Just not with some of the cards that have been released. Both Retribution and Void reflection were only on Master and Legendary rank characters...now any old apprentice can get them...Cellar Rats are learning the powers of void! D:




Mondez -> RE: =OS= Beta Release Thread 126 - READ THE FIRST POST (6/2/2013 9:24:01)

@Shadow
The reason why they were released because free players were not able to use or have access to them. Nulgath did state he would make every card available to all players. If there was a card locked only to Legendary and most Legendaries are SGs plus to a certain element then you as a free player would be happy?





Shadows Morgenstern -> RE: =OS= Beta Release Thread 126 - READ THE FIRST POST (6/2/2013 9:26:38)

@Mondez: This is also true, I did not know Nulgath had said this. Was just saying how I felt. ^^

Signature removed. Please don't use your signature more than once per page. For more information, please read the =AE= Comprehensive Forum Rules > Signatures ~Balu ArchKnight




Hakunin -> RE: =OS= Beta Release Thread 126 - READ THE FIRST POST (6/2/2013 9:34:11)

Hm, then where's ShadowFire? Trash? Bash? Greater Heal?

*Looking for future releases*




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