whackybeanz -> RE: Hammer Turret (6/3/2013 11:13:53)
Also see other Hammer Turrets: «Normal», Z, G
Power Level: 107
Price: 123,778 Gold
Sellback: 61,889 Gold
Training Difficulty: 0
Damage: 6-16 plus 151.25% Stats per hit
BTH: +26 each
After the above attack is executed, there is a 33.12*(HitsConnected/2)*(MonEarthResist)% chance of trying to Paralyze the monster. The monster gets +0 to its save:
Level: 107 vs MonsterLvl
Major: YourCHA vs MonsterCHA
Minor: YourLUK vs MonsterLUK
If it fails, the monster is Paralyzed* for one turn. Earth-element monsters are immune** to this effect.
**Creatures aligned with Earth are immune to the time-halting powers of hammers.
The pet says hi to your opponent upon entry.
The turret will stop attempting Paralysis and do 100% damage instead [11-33 plus 302.5% Stats per hit] if:
Otherwise, it does the damage listed above.
- The monster is immune to Paralysis (either because it's Earth element, or because it has Paralysis Immunity status)
- The monster succeeds two or more saves.
"Target acquired." / "I see you." / "Dispensing product." / "Hello friend." / "There you are." / "Firing." / "Let's play." / "Activating Hammerspace."
Disabling Parachute Pants Protocol; Target resistant.
Your opponent is immune to Paralysis.
Your foe feels compelled to stop, but resists through force of will.
Kamui made a portable version of these friendly little turrets, they not only deal good Earth damage, they can also stun you enemy for a turn!
Stats thanks to In Media Res. Description and image by DarkDevil.