whackybeanz -> RE: Hammer Turret (6/3/2013 11:13:53)
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Hammer Turret Also see other Hammer Turrets: «Normal», Z, G Level: 107 Power Level: 107 Price: 123,778 Gold Sellback: 61,889 Gold Location: Kidnapped! Element: Earth Training Difficulty: 0 ATTACK Hits: 2 Type: Ranged Element: Earth Damage: 6-16 plus 151.25% Stats per hit BTH: +26 eachEFFECT After the above attack is executed, there is a 33.12*(HitsConnected/2)*(MonEarthResist)% chance of trying to Paralyze the monster. The monster gets +0 to its save: Level: 107 vs MonsterLvl Major: YourCHA vs MonsterCHA Minor: YourLUK vs MonsterLUK If it fails, the monster is Paralyzed* for one turn. Earth-element monsters are immune** to this effect. *Stop! Hammertime! **Creatures aligned with Earth are immune to the time-halting powers of hammers. AI The pet says hi to your opponent upon entry. The turret will stop attempting Paralysis and do 100% damage instead [11-33 plus 302.5% Stats per hit] if:- The monster is immune to Paralysis (either because it's Earth element, or because it has Paralysis Immunity status)
- The monster succeeds two or more saves.
"Target acquired." / "I see you." / "Dispensing product." / "Hello friend." / "There you are." / "Firing." / "Let's play." / "Activating Hammerspace." Disabling Parachute Pants Protocol; Target resistant. Your opponent is immune to Paralysis. Your foe feels compelled to stop, but resists through force of will. Otherwise, it does the damage listed above. DESCRIPTION Kamui made a portable version of these friendly little turrets, they not only deal good Earth damage, they can also stun you enemy for a turn! [image]http://i1325.photobucket.com/albums/u624/hamada_ahmed1/Screenshot_12_zpsfd558589.jpg[/image] Stats thanks to In Media Res. Description and image by DarkDevil.
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