Exploding Penguin -> RE: Seriously Dev's, Cyber Hunters need to be 'LOOKED AT!' (7/5/2013 17:51:20)
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Well, CH is a class that relies on malf for near all of its offensive potential, and malf can easily be countered with the use of a buff or by removing all of the CH's energy. TLM is also fairly weak because it relies on its base damage attacks such as strike, sidearm, and aux attacks for most of its offensive capabilities, and all of these were nerfed. BM is similar to TLM, except it's even worse because it needs the high damage to fuel blood lust. Since BM relies heavily on basic attack damage such as sidearm+deadly aim and bludgeon which is just strike damage with a static boost, when those things were nerfed, it lost a lot of its effectiveness as a class, especially since BMs depend on blood lust for their endurance. Merc can rely on energy for a lot of its damage potential, and this is easily supplied with static smash, TMs are the same way except they have a debuff, reroute, assim, and deadly aim instead of tanky properties, and BHs have a debuff which wasn't really nerfed that badly to work with blood lust. So basically the evolved classes are quite weak right now because previously they relied too much on basic attacks such as bot, strike, sidearm, etc... while the starting classes are fairly strong because they rely on easily replenishable energy-based attacks that simply deal a far greater amount of damage.
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