Kazuki_Kitsuki -> RE: =DF= DoomKnight Discussion Thread (7/11/2013 21:48:38)
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You know, I just remembered the burning eyes for the male Doom Knights. Can't we just use the eyes from Ascendant, but red instead of blue? If it weren't for those flaming eyes when not wearing a helm, I'd hide the helm so I can see the hair I chose for my Doom Knight. And wait, it got nerfed? Didn't notice any cut to its power at all. Heck, it seems even stronger than before I took my year and a half break. @Midnightsoul: As Womba said, it doesn't need shield skills because of its multi-hit stun skill and life carve, which either stops the enemy or lets you sap their health. DmK is about three words: Damage per strike. The class is all about making whatever you are facing deader than dead, so dead that even Sepulchure and all his necromancers wouldn't have a hope of even making the smallest bones twitch. Add into it that the sword, helm and cape make you nearly impossible to hit, and you also get massive stat boosts, you don't need something to regen your mana and buff your defense unless you somehow manage to get stunned back to back. As for shadow, you are supposed to use the NSoD, which is the strongest darkness weapon of them all, meaning even more DPS. The fact is, the stronger you are, the harder it is to find a challenge. If it weren't for Sepulchure using his NBoD-roid, DmK might be able to trash him.
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