RE: =DF= DeathKnight Discussion Thread (Full Version)

All Forums >> [Artix Entertainment Games] >> [DragonFable] >> DragonFable General Discussion



Message


NagisaXIkari -> RE: =DF= DeathKnight Discussion Thread (10/6/2014 16:42:43)

Not the best class to take out for Blood Patrol. Or Abyssal Silver Hammer III is awful or I have low Wisdom.

My mana drained sooo fast.




Jorath -> RE: =DF= DeathKnight Discussion Thread (10/6/2014 19:16:41)

Death Knight's now on the Armor Closet, guys.




Mr G W -> RE: =DF= DeathKnight Discussion Thread (10/6/2014 19:24:46)

It's released!

What elegance! What grace! What disturbing brutality!




_DoppelGanger_ -> RE: =DF= DeathKnight Discussion Thread (10/6/2014 19:38:56)

Well the class really got stronger and more beautiful...but the empower skill still on the right side...no reason to get the dk items for us :'(




Mr G W -> RE: =DF= DeathKnight Discussion Thread (10/6/2014 19:41:09)

There are still 2 reasons to get the items:

1- To look badass.

2- For the stats. They got good stats and some of them are best in slot.




DarkLore -> RE: =DF= DeathKnight Discussion Thread (10/6/2014 19:57:05)

Saved it and all six items equipped! Awesome!




zaxaxaz -> RE: =DF= DeathKnight Discussion Thread (10/6/2014 22:30:22)

I like the class, but the enormous cooldowns for non-da are killing me.




elite dark slayer -> RE: =DF= DeathKnight Discussion Thread (10/6/2014 22:31:46)

He's right. Someday, they literally WILL kill me.




NatsuDragneels -> RE: =DF= DeathKnight Discussion Thread (10/7/2014 3:29:06)

I don't need to save the class because I already save the class (not the testing one before it lives) before it lives xD




crabpeople -> RE: =DF= DeathKnight Discussion Thread (10/7/2014 3:40:04)

Yeah the same happened to me [:D]
about the mana consumition: I have only 45 wis and I don't have problems with the mana. Gotta say that I get 70wis from dk set+runestone trinket. I recomend armor attack on simple battles and blood tap for healing.

Edit: Definately not a recomended class for non-DA users.

Faerdin:I'll try wolf and bear battle later to see if it's Lon and C. bug or dk's issue.




Faerdin -> RE: =DF= DeathKnight Discussion Thread (10/7/2014 4:28:51)

Anyone else still having problems with Garb of Undeath and Pierce damage? I've cleared my cache and refreshed several times -- and I even tried switching from Chrome to Firefox to see if it might just be a problem with the way it clears the cache -- but it still doesn't look like it's able to block the damage. Lon and Chaney can hit right through it.

Edit: Out of curiosity, I put DragonLord's Darkness Dragon Spirit and Icebound Revenant's Fortitude of Frost against the same fights I had used to test Garb of Undeath's Pierce blocking: Lon and Chaney, and the Rose Agent and Captured Young Dragon. What I was expecting was for the attacks to just bounce right off and validate that something was up with Garb of Undeath.

What I did not expect was for attacks to go right through both Darkness Dragon Spirit and Fortitude of Frost. Every time.

There may be a problem with Pierce Defense in and of itself. In any case, I've found it strange that I block, dodge, and parry an inordinate amount when I use any three of those skills against an enemy that deals Pierce damage.




crabpeople -> RE: =DF= DeathKnight Discussion Thread (10/7/2014 5:15:12)

Yeh there must be somehting wrong with pierce damage. Wolf attacks went though garb.




ProstheticFate -> RE: =DF= DeathKnight Discussion Thread (10/7/2014 5:22:15)

I find it funny since it's pierce damage at least it's doing its job piercing through the garb skill like it says in it's name. [:D]




Dracojan -> RE: =DF= DeathKnight Discussion Thread (10/7/2014 5:33:21)

yep pierce is broken. dark rite deals more dmg and heals more than before. whats up with that?




NatsuDragneels -> RE: =DF= DeathKnight Discussion Thread (10/7/2014 6:21:10)

For me, the HOT and DOT 102.




Dracojan -> RE: =DF= DeathKnight Discussion Thread (10/7/2014 6:26:41)

^whats your max hp?
with 2975hp i have 186 dot/hot and thats 6.25% per turn. it used to be 5%




crabpeople -> RE: =DF= DeathKnight Discussion Thread (10/7/2014 6:51:39)

137 dot with inspire weakness before rite 274 dot. hot is 137 +5% heal.
btw I have 2730hp.

And as I said previously, it always did that damage.


I'll clear the cache and edit this to see if the value changes.

Edit: ok forget what I said. It got changed. 342 hp with inspire dot, 171 normal dot. The duration remains the same. Definately a buff
Max hero hp 2730.
It is 6,25% rounded up as you said.

Other things: Blood Tap heal got rounded up. Now I heal 1hp more than before [:D]

misc: pierce is still broken.




NatsuDragneels -> RE: =DF= DeathKnight Discussion Thread (10/7/2014 7:29:16)

@Dracojan: Mine is 1635 HP.




Ash -> RE: =DF= DeathKnight Discussion Thread (10/7/2014 8:39:48)

There was an error when I rolled the filed yesterday. Clear your cache and try again.

As for Pierce Defense I'll have to find out what's going on since it's broken on multiple classes. You don't have to keep stating it, I'll go look and find out what the issue is.




Mr G W -> RE: =DF= DeathKnight Discussion Thread (10/7/2014 8:58:00)

That last rite buff O_O

Damages and heals a total of 31.25% now instead of 25%. Old deathknight coil was a 30% heal over 3 turns so this buff makes it as powerful as before, except for the longer duration




Ash -> RE: =DF= DeathKnight Discussion Thread (10/7/2014 9:00:22)

No, it should be 25% over 4 turns now not 5. If it's doing more, after you clear your cache and close/open your browser, you need to let me know so I can fix it.




Mr G W -> RE: =DF= DeathKnight Discussion Thread (10/7/2014 9:04:25)

Yup it is lasting 4 turns now.

In a way it is still a buff as you get the heal a bit faster and can make better use of inspire weakness too, which is nice




crabpeople -> RE: =DF= DeathKnight Discussion Thread (10/7/2014 9:06:41)

ok rite went from 5% X 5turns to 6,25% X 4 turns. It's not a buff anymore, just a rework leaving the skill into a middle point between old rite (the one I mentioned the 1st) and the rite suggested by some players (8% X 3turns).

Edit: Yeh can be considered a small buff if we consider that we regen faster and that it sinergizes better with inspire.




Dracojan -> RE: =DF= DeathKnight Discussion Thread (10/7/2014 9:17:51)

ty for the change ash.




pitties -> RE: =DF= DeathKnight Discussion Thread (10/7/2014 12:16:38)

got to level 80 finally and equipped the whole DK set. Now I can actually test out this set for real muahahaha! [:D][:D][:D]




Page: <<   < prev  18 19 [20] 21 22   next >   >>

Valid CSS!




Forum Software © ASPPlayground.NET Advanced Edition
0.109375