Ascendant (Full Version)

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Ash -> Ascendant (8/23/2013 14:52:11)

[image]https://media.artix.com/encyc/df/tags/DA.png[/image]Ascendant
(DA Required)

Access Point: The Spire -> Up -> Right -> Approach entrance -> Ascendant -> Isiri -> Become An Ascendant! -> Equip Ascendant, Armor Closet
Requirements: Mage chosen as base class, Dragon Amulet, Completion of Cosmos
Release Date: January 25th, 2013

Default Weapon: Staff

Avoidance and Defense
Melee: 5
Pierce: 5
Magic: 5
Block: 0
Parry: 0
Dodge: 0

Offense
Crit: 5
Bonus: 0
Boost: 0%

Resistances
None



[image]https://media.artix.com/encyc/df/tags/DA.png[/image]Tolm's Wrath
50% Dmg DOT for 5 turns

Requirements: Level 15

Effect: 2 hits of 55% damage, amounting to 110% damage; applies 'Tolm's Wrath', a 50% base damage weapon element Magic DoT effect, to target for 5 turns.

Mana Cost: 15
Cooldown: 4
Damage Type: As weapon
Element: As weapon

[image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Ascendant-Button01-Wrath.png[/image]
Appearance 1 / 1.1



[image]https://media.artix.com/encyc/df/tags/DA.png[/image]Trip
Lower your foe's Avoidance.

Requirements: Level 12

Effect: 1 hit of 150% damage; applies 'Tripped' (-100 Melee/Pierce/Magic Avoidance) to target for 3 turns inclusive.

Mana Cost: 10
Cooldown: 4
Damage Type: As weapon
Element: As weapon

[image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Ascendant-Button02-Trip.png[/image]
Appearance



[image]https://media.artix.com/encyc/df/tags/DA.png[/image]Mana Break
Atk MP, heal, reduce target's healing.

Requirements: Level 10

Effect: 1 hit of 150% damage to target's MP; if the hit lands, recovers 15% of player's max HP; applies 'Mana Break' (+30 Health Resist) to target for 2 turns inclusive.

Mana Cost: 20
Cooldown: 12
Damage Type: As weapon
Element: As weapon

[image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Ascendant-Button03-Mana.png[/image]
Appearance



[image]https://media.artix.com/encyc/df/tags/DA.png[/image]Aksal's Light!
-60 Hit for enemy

Requirements: Level 8

Effect: 1 hit of 150% damage; applies 'Blind' (-60 Bonus) to target for 4 turns.

Mana Cost: 20
Cooldown: 5
Damage Type: Magic
Element: As weapon

[image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Ascendant-Button04-Blind.png[/image]
Appearance



[image]https://media.artix.com/encyc/df/tags/DA.png[/image]The Hammer
+30 Boost, Stun foe

Requirements: Level 6

Effect: 2 hits of 55% damage, amounting to 110% damage; applies 'Tolm's Hammer' (+30% Boost) to player for 6 turns inclusive; applies 'Sleep' to target, stunning it for 3 turns.

Mana Cost: 30
Cooldown: 14
Damage Type: As weapon
Element: As weapon

[image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Ascendant-Button05-Tolm.png[/image]
Appearance 1 / 1.1 / 1.2



[image]https://media.artix.com/encyc/df/tags/DA.png[/image]The Book – Chapter 2
Restores 10% Mana

Requirements: Level 4

Effect: Recovers 10% of player's max MP.

Mana Cost: 0
Cooldown: 2
Damage Type: N/A
Element: N/A

[image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Ascendant-Button06-Ageisk.png[/image]
Appearance



[image]https://media.artix.com/encyc/df/tags/DA.png[/image]Thorny Shield
Defense Barrier for 3 turns

Requirements: Level 2

Effect: Applies 'Shielded' (+180 Block/Parry/Dodge Defense) to player for 3 turns; retaliates 75% of player's weapon damage against the target, halving for each successive hit.

Mana Cost: 15
Cooldown: 9
Damage Type: N/A
Element: N/A

[image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Ascendant-Button07-Shield.png[/image]
Appearance



[image]https://media.artix.com/encyc/df/tags/DA.png[/image]Attack

Requirements: None

Effect: 2 hits of 50% damage, amounting to 100% damage.

Mana Cost: 0
Cooldown: 0
Damage Type: As weapon
Element: As weapon

[image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Attack.png[/image]
Appearance 1 / 1.1



[image]https://media.artix.com/encyc/df/tags/DA.png[/image]The Staff
+75 Crit for 5 rounds

Requirements: Level 3

Effect: 1 hit of 100% damage; applies 'Aksal's Fury' (+75 Crit) to player for 5 turns inclusive.

Mana Cost: 15
Cooldown: 4
Damage Type: As weapon
Element: As weapon

[image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Ascendant-Button08-Aksal.png[/image]
Appearance



[image]https://media.artix.com/encyc/df/tags/DA.png[/image]The Wand
Bonus damage on foe affected by Preis.

Requirements: Level 6; Staff/Wand/Dagger/Scythe equipped

Effect: 5 hits of 25% damage, amounting to 125% damage.
  • If the target is affected by 'Preis', instead perform 5 hits of 115% damage, amounting to 575% damage.
Mana Cost: 35
Cooldown: 4
Damage Type: Magic
Element: As weapon

[image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Ascendant-Button09-Ky'tap.png[/image]
Appearance 1 / 1.1



[image]https://media.artix.com/encyc/df/tags/DA.png[/image]The Scythe
Apply -25 to foe's resistance

Requirements: Level 6; Staff/Wand/Dagger/Scythe equipped

Effect: 4 hits of 32.5% damage, amounting to 130% damage; applies 'Preis' (-25 Resist to weapon's element) to target for 5 turns inclusive.

Mana Cost: 25
Cooldown: 4
Damage Type: Magic
Element: As weapon

[image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Ascendant-Button10-Preis.png[/image]
Appearance 1 / 1.1



[image]https://media.artix.com/encyc/df/tags/DA.png[/image]The Dagger
+75 Bonus for 5 turns

Requirements: Level 6; Staff/Wand/Dagger/Scythe equipped

Effect: 8 hits of 16.25% damage, amounting to 130% damage; applies 'Dagger' (+75 Bonus) to player for 5 turns inclusive.

Mana Cost: 25
Cooldown: 4
Damage Type: Magic
Element: As weapon

[image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Ascendant-Button11-Telyts.png[/image]
Appearance 1 / 1.1



[image]https://media.artix.com/encyc/df/tags/DA.png[/image]The Book – Chapter 1
+30 Boost for 5 turns

Requirements: Level 6; Staff/Wand/Dagger/Scythe equipped

Effect: 2 hits of 65% damage, amounting to 130% damage; applies 'Ageisk Boost' (+30% Boost) to player for 5 turns inclusive.

Mana Cost: 25
Cooldown: 4
Damage Type: Magic
Element: As weapon

[image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Ascendant-Button12-Ageisk.png[/image]
Appearance 1 / 1.1 / 1.2



[image]https://media.artix.com/encyc/df/tags/DA.png[/image]Ageisk's Fury
Cast to all enemies

Requirements: Level 10

Effect: 1 hit of 140% damage to all foes.

Mana Cost: 30
Cooldown: 0
Damage Type: As weapon
Element: As weapon

[image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Ascendant-Button13-Fury.png[/image]
Appearance



[image]https://media.artix.com/encyc/df/tags/DA.png[/image]Ascension
Guaranteed Crit!

Requirements: Level 18; Staff/Wand/Dagger/Scythe equipped

Effect: 1 hit of 225% damage with +200 Crit; damage is increased by 10% with each stack of Ageisk - Lost Chapter, capped at 275% damage at 5 stacks; resets Ageisk - Lost Chapter stacks to 0. (Pop-up: Ageisk - Lost Chapter boost reset to 0.)

Mana Cost: 25
Cooldown: 14
Damage Type: Magic
Element: As weapon

[image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Ascendant-Button14-Ascend.png[/image]
Appearance 1 / 1.1




Peachii -> RE: Ascendant (5/20/2021 14:24:54)

Other information
  • Ascendant start every battle with a bonus damage boost known as Ageisk - Lost Chapter (X), which increases by 1 for using every class skill used, capping at 5. (Pop-up: Ageisk - Lost Chapter boost increased to 5X.)
    • Each stack of Ageisk - Lost Chapter gains +5% base damage to each hit, capped at +25% base damage; potions, trinket skills, and On-Demand weapon specials are unaffected.
    • Using Ascension resets the Ageisk - Lost Chapter passive to 0.
  • Skills that require a Staff/Wand/Dagger/Scythe equipped may still be used, but if used with any other weapon item type equipped, will not attack. (Message pop-up: *Fizzle* Equip a staff or wand!)
  • Ascendant (Color Custom) was released on February 23rd, 2018; with the release of Armor Customization, this class variant became a customization option on December 3rd, 2022.
  • Ascendant received various changes to 'Tolm's Wrath', 'Mana Break', 'Kick', 'Thorny Shield', 'The Wand', and 'The Dagger' skills on March 26th, 2021; 'Kick' skill was also renamed 'Trip' on that date.
  • Ascendant received various changes to 'The Staff', 'The Scythe' and 'The Hammer' skills on September 15th, 2023; various tooltips from various skills were also updated on that date.

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Ascendant-Original.png[/image]
    CC Armor Set Appearance
    Escelense Armor Set Appearance

    Thanks to
  • Jay for class images and skill buttons.
  • DemonicDarkwraith for current skill appearances, other information, and corrections.
  • Verlyrus for numbers.
  • SonicTbear for original male and female images.
  • golden1231 for original button images.
  • DragonlordKhan, crabpeople, and AstralCodex for corrections.
  • Galez for Appearance images.
  • Death snake1 for level requirement information.
  • Sakurai the Cursed for information and correction.
  • lv1000, Cyril, Erosion, Gabriel Castro, and Baron Dante on the DF discord server for the help.
  • Gabriel Castro for original Color Custom Ascendant entry.
  • The ErosionSeeker and DestinyEvingar for updated male and female images.
  • TFS for corrections on various skills' Damage Type.
  • Marthe for updated Thorny Shield effect.




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