Ash -> RE: =DF= Frost Moglin Armor Discussion Thread (12/14/2014 17:56:47)
|
quote:
I hope that GPS doesn't lose its infinite blind as well, the class really just needs a new shield and a damage buff... Be prepared for disappointment. Just because the class is DC doesn't mean it gets to keep a broken effect. Infinite blind shouldn't be possible unless it's under very specific circumstances. Neither class meets those. quote:
Anyway, the class seems alright, but the shield skill seems to have an necessarily long cooldown ( it is 8 turns when other classes have 5 or 6). Let's go look at other classes for a moment. Most block 2 out of Melee/Magic/Pierce. How many does FMA block against? quote:
I think at this stage the class could do with less of the toolkit, but more of offensive or defensive bias... or else people will just use riftwalker and one shot mobs and bosses. That's your opinion and you're welcome to it. quote:
The logic with Paladin was that it was doing blasts of lights, so most of its skills must light locked, same for Pumpkin lord's skills. However, this doesn't follow with FMA.... Comparing Apple and Turkey. One class uses literal blasts of light, the other uses a piece of glass that you chuck at the opponent. It's a piece of glass powered by energy so if anything it should be dealing energy, not light. quote:
I also feel that the idea of people not on the forums having like 3 weapons is nil point, because it isn't true, I'm glad you have access to player data to see what is and isn't true. quote:
I don't think it'll be very significant to the overall utility to the class unless it had anything higher than a 2-turn cooldown, really. That's, and I feel like I'm repeating myself more than I should ever need to, an opinion. Unless you can provide concrete evidence that's all it ever will be. You feel it's not useful because you can use another weapon, that's fine. The cooldown that it was given is appropriate to the type of skill that it is. quote:
It just feels so awkward having strings of LIGHT, being a weakness seeker... I just don't see how it's relevant, the skill's previous incarnation had nothing do with weakness seeking, the skill would be better off as buffed up light locked skill. So the skill's previous incarnation has to influence the revamped version? I can choose what effects to follow or to give them totally new ones. There is nothing stated anywhere that I have to use the old skills effect. quote:
Right now, the class actually feels kinda nerfed, but I can't remember people on the forum saying that FMA was OP. In all honesty the class needs something to make it shine or else people will use something else like riftwalker, paladin or necromancer. It was OP in regards to a few skills that were brought into line. Infinite blind, a skill that did 3x the damage it was meant to originally, and a spammable skill that people overused because that's really the only damage skill it had besides Giving. The second part is, again, your opinion. It doesn't make it right, it also isn't backed up by any facts. I'm changing the string skill and most likely changing the name. To be clear, it's not getting a light locked effect. It's getting something else that fits tossing a piece of glass at the enemy and shattering.
|
|
|
|