RE: =OS= Beta Release Thread 131 - READ THE FIRST POST (Full Version)

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Megadragonknight -> RE: =OS= Beta Release Thread 131 - READ THE FIRST POST (9/12/2013 10:10:06)

@necro
May I know what you mean by 1 mil gold triple legendary character chain?




Cyber doom5 -> RE: =OS= Beta Release Thread 131 - READ THE FIRST POST (9/12/2013 10:13:19)

im assume she means that

a character that costs 1 mill

has 3 free legendary evolution's




necro rouge -> RE: =OS= Beta Release Thread 131 - READ THE FIRST POST (9/12/2013 10:14:18)

@Mega
Buy apprentice for 1m gold. However the evolution chain is not apprentice, veteran, master, legendary, but rather apprentice - legendary- legendary - legendary requiring lv 20 to evolve each time. (i wouldn't mid if it cost SGs to evolve too)

The beauty of this is that it require a lot of farming to get (yay) and it would give me 3 new legendaries to get. (a total of 6 new legendary evolutions to get(!!!!))




Megadragonknight -> RE: =OS= Beta Release Thread 131 - READ THE FIRST POST (9/12/2013 10:16:24)

@Cyber
If that's what it mean, I am not really liking this suggestion although it sound really good. I am the OS player who want to collect every single characters and if a character cost 1 mil gold have 3 free legendary evolution, then it will be too troublesome for me. Unless if it cost half a mil gold for 3 free legendary evolution, I will definitely support this idea!

Edit:
@above
Oh that. But still it will waste a total of players' mil gold if it cost SG to evolve! I think my suggestion above this post will be better. Do you agree?




necro rouge -> RE: =OS= Beta Release Thread 131 - READ THE FIRST POST (9/12/2013 10:20:50)

@mega
Nope. If you're going extreme, you might as well go EXTREME

edit: how is it waste of gold? You just have to not get it if you feel it will be a waste.




Blackshock -> RE: =OS= Beta Release Thread 131 - READ THE FIRST POST (9/12/2013 10:25:48)

Seems like the ultimate timesink character.




megakyle777 -> RE: =OS= Beta Release Thread 131 - READ THE FIRST POST (9/12/2013 10:27:14)

Well, the reason why I asked if people got to choose how their character was distributed in the first place is because it was my intention to make any character I got in game one of the hardest to get so you guys would have something to do.[;)]




Megadragonknight -> RE: =OS= Beta Release Thread 131 - READ THE FIRST POST (9/12/2013 10:28:17)

A character that is apprentice rank cost 1 mil gold that have 3 legendary evolution that cost SG, wouldn't that just waste some players' hard-earned gold? For me, I guess if Nulgath was to released the way you suggested, then I can't complain since I want to collect every single characters in OS but I don't want to do it the very hard way every time. For non-SG player, I am not sure. Some will probably want more free characters which are worthy that are easier to obtain.




Blackshock -> RE: =OS= Beta Release Thread 131 - READ THE FIRST POST (9/12/2013 10:30:55)

I'd just wanna have any character I get in game to show up logically with a high encounter rate but a challenging capture rate. That way, it's less frustrating.




Cyber doom5 -> RE: =OS= Beta Release Thread 131 - READ THE FIRST POST (9/12/2013 10:33:40)

how would a school teacher be difficult to find?

if you were to do that i would go get my ninja and we would see who the ultimate hide and seek master is




Megadragonknight -> RE: =OS= Beta Release Thread 131 - READ THE FIRST POST (9/12/2013 10:37:04)

@blackshock
Same thoughts as you but I prefer to make things very simple and happier for everyone. I would love it if my own in-game character have high encounter and possession rate. I don't want to make people's life very miserable.

@cyber
School teacher?




Cyber doom5 -> RE: =OS= Beta Release Thread 131 - READ THE FIRST POST (9/12/2013 10:38:56)

oops i keep forgeting that it was the jop who made ressonance

sorry megakyle

but i dont think a gentleman would be that hard to find look for signs of a party and you will begin to gravitate towards him




Megadragonknight -> RE: =OS= Beta Release Thread 131 - READ THE FIRST POST (9/12/2013 10:42:11)

@cyber
Just a question, is Volt engineer your favourite character?




megakyle777 -> RE: =OS= Beta Release Thread 131 - READ THE FIRST POST (9/12/2013 10:52:30)

Cyberdoom: Oh, I know. But I recall when people were looking for Alpha Pirate and Blade Skeleton back in Alpha. This game was at it's liveliest then, what with everyone looking for the ultra hard to find pirate. And I kinda wanted to give people that goal again to keep OS going till a major release.[;)] heck, if I had my way I would make him level 20 and give him a boss deck too, just to make it even harder for you guys.




necro rouge -> RE: =OS= Beta Release Thread 131 - READ THE FIRST POST (9/12/2013 10:55:18)

I just want that ONE completely insane character that looks so badass you would not believe it, yet nobody ever sees it because it is so crazy insane to get.




Megadragonknight -> RE: =OS= Beta Release Thread 131 - READ THE FIRST POST (9/12/2013 11:07:53)

@necro
Well, since Nulgath is the creator of OS, I guess he might put in one character which will suit your desire. After all, he is the evil lord. But it will destroy everyone's entire fortune and the hard-earned gold we put in. [&:]




necro rouge -> RE: =OS= Beta Release Thread 131 - READ THE FIRST POST (9/12/2013 11:29:42)

@mega
1m isn't that much, just about 8-9 days of farming.




Riniti -> RE: =OS= Beta Release Thread 131 - READ THE FIRST POST (9/12/2013 11:54:27)

Yeh. One mil isn't too hard to get, especially if you're doing mindless leveling as Beck and I do. Accumulates faster than you think.

I'd love to have a one mil gold character. Finally a decent use of gold. The chances in CC are much too low; and I have plenty of SG's I can use. You can buy a couple characters sure, but not enough to use it all by far.




The Jop -> RE: =OS= Beta Release Thread 131 - READ THE FIRST POST (9/12/2013 12:39:53)

If Nulgath has any compassion for free players he will not have a character cost 1 million. Seriously, that's insane without boosts.




Riniti -> RE: =OS= Beta Release Thread 131 - READ THE FIRST POST (9/12/2013 12:44:03)

@Jop Not really. :P I stray from Boosts because of personal opinions, but I can get 1 mil within two weeks, maybe three depending on how much I play. Mindless training all the way.




The Jop -> RE: =OS= Beta Release Thread 131 - READ THE FIRST POST (9/12/2013 12:45:30)

Stray as in you have zero boosts?




Riniti -> RE: =OS= Beta Release Thread 131 - READ THE FIRST POST (9/12/2013 12:50:24)

@Jop Correct. Otherwise my amount of Soul Gems I have would be quite a bit lower xD




The Jop -> RE: =OS= Beta Release Thread 131 - READ THE FIRST POST (9/12/2013 12:51:47)

@Rin
I guess you don't sleep much, huh?




Riniti -> RE: =OS= Beta Release Thread 131 - READ THE FIRST POST (9/12/2013 12:53:58)

@Jop While this is true, my computer goes off at 10:00 PM. I only play the four or five hours I do homework, as a background thing, or the rare moments I have free time.




The Jop -> RE: =OS= Beta Release Thread 131 - READ THE FIRST POST (9/12/2013 13:05:43)

@Rin
That doesn't seem right since I calculated how much gold I spent and how much I have to get just under 700,000. from playing a few hours every few days since October 31st. Not usually four or five hours, but getting 1 million without boosts in two or three weeks sounds like something you can't do casually. If you devote several hours a day to it I guess it's possible.




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