RE: =ED= November 27th, 2013 - Black Abyss Patch Notes - 1.5.40 (Full Version)

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Jekyll -> RE: =ED= November 27th, 2013 - Black Abyss Patch Notes - 1.5.40 (11/27/2013 22:50:18)

Why do I feel so tempted to forgo the mission chain just to keep the Webbed Soldiers in my inventory? Hehe.




Shajun Ki -> RE: =ED= November 27th, 2013 - Black Abyss Patch Notes - 1.5.40 (11/27/2013 22:57:20)

Mother of god these 20 pvp wins missions are going to be the death of me. Why did they think we wanted 10+ round matches?




Jekyll -> RE: =ED= November 27th, 2013 - Black Abyss Patch Notes - 1.5.40 (11/27/2013 23:00:35)

^Took me around 2 hours.

20 wins, 6 losses. Really long.




Mecha Mario -> RE: =ED= November 27th, 2013 - Black Abyss Patch Notes - 1.5.40 (11/27/2013 23:47:14)

quote:

Remember that all posts in these forums must provide constructive criticism. To help you with this, follow the advice below. Remember, this rule applies to ALL forums in the AEF, not just ours!

quote:

Constructive Criticism

  • What is it?
    Constructive criticism is being able to process and offer your own thoughts and opinions in order to give courteous and friendly feedback. This is done by explaining what you like and dislike, while at the same time providing feedback that is useful. This is what separates constructive feedback from ranting/complaining and flaming.

  • Does it help? How?
    Yes! Constructive criticism helps because not only are you giving feedback about what you don't like about a quest/event, but you're also giving feedback about what you DID like in the quest. Feedback could include on such topics as statistics, more dialogue, more explanatory cutscenes, more fights - everything that quests or events would normally include. This gives the game staff a better idea on future improvements.

  • Example of Constructive Criticism:
    "I didn't partularly like this war because it felt too empty. To have made it better, I think the staff could have had a 50% cutscene to unlock rather than just a shop to progress the storyline. As it was, I personally was a little dissapointed that this war felt more rushed than previous wars, however I do understand that the staff had a lot on their plate when making this release.
    That said, I greatly enjoyed the boss fight, the animations and art fit perfectly with the song that was playing in the background. So while not one of the best wars DF have done, I still enjoyed it. Thank you, DF staff!"


  • Example of Unconstructive Criticism:
    "I didn't like this war at all. What were the staff thinking? The items in the shop were ugly, overpriced and were bugged!! No cutscene? That was never done before and it is not how it should be done ever. Seriously, doesn't the staff ever listen to us?! The boss fight was too hard and took forever to beat :( And there was no sound. I dont think the staff even care anymore. Best war ever /sarcasm I hate this game D:<!"


  • This can be found in the =ED= EpicDuel Discussion Forum Rules.

    If your post has been deleted earlier today/recently, you didn't follow this rule. Read it, then re-read. Then post according to the rules. There is no need for unwanted consequences.





    Remorse -> RE: =ED= November 27th, 2013 - Black Abyss Patch Notes - 1.5.40 (11/28/2013 0:03:56)

    I hope this is "Constructive" enough.


    I don't particularly like the bot and core abilities are the greatly harm balance further.


    Defense strategies are already at a disadvantage and now they enhance STR abusers ever further.


    I am not liking their constant promotion of effortless quick kill builds especially considering the fact it contradicts their balance objectives of longer battle duration.



    The other events are great for others and I like the banking idea, but I honestly do not care for anything aside for balance considering it's current state.


    And on this particular occasion I dislike the lack of care, nor consideration of the effects for the new abilities.


    I would also like it if the consulted with player before releasing potentially balancing harming cores/bots.


    Around 80% of the current released cores and bot, are quick kill builds promoters and the completely opposite to what they should be promoting IMO.


    If it is possible I suggest they either change these cores immediately whilst it is still possible or nerf it to be almost useless for STR builds to use like the azreals.











    RageSoul -> RE: =ED= November 27th, 2013 - Black Abyss Patch Notes - 1.5.40 (11/28/2013 2:00:19)

    @Remorse
    Thing is ... no one really is a balancer in the team , hence the "broken" mechanics .




    Pemberton -> RE: =ED= November 27th, 2013 - Black Abyss Patch Notes - 1.5.40 (11/28/2013 3:59:41)

    What is the use of the egg sac and map and other items? Will this just take up space just like forgotten items like the secret package, summoner stone, fortune card, etc ???




    Khal Drogo -> RE: =ED= November 27th, 2013 - Black Abyss Patch Notes - 1.5.40 (11/28/2013 10:59:30)

    I can't even complete the mission chain because the spider boss is too strong for me...seriously wth. They really don't even give a single thought for the lower level players do they?




    martinsen5 -> RE: =ED= November 27th, 2013 - Black Abyss Patch Notes - 1.5.40 (11/28/2013 11:10:24)

    @Khal Drogo, Like in pretty much any other game, higher levels get to battle new bosses. Lower levels should focus on leveling up, or have a go at lower level bosses instead (which high level players already defeated)




    Stabilis -> RE: =ED= November 27th, 2013 - Black Abyss Patch Notes - 1.5.40 (11/28/2013 13:06:26)

    7 words.

    Static Grenade Bounty Hunters with Infernal Android.




    Virtual Earthquake -> RE: =ED= November 27th, 2013 - Black Abyss Patch Notes - 1.5.40 (11/28/2013 13:21:04)

    Does anyone know how much the cheevo is worth that you get from defeating the spider?




    Mother1 -> RE: =ED= November 27th, 2013 - Black Abyss Patch Notes - 1.5.40 (11/28/2013 13:25:54)

    @ virtual earthquake

    1750 rating points just like the one for beating the chairman.




    Virtual Earthquake -> RE: =ED= November 27th, 2013 - Black Abyss Patch Notes - 1.5.40 (11/28/2013 13:28:04)

    Thanks Mother1!




    edwardvulture -> RE: =ED= November 27th, 2013 - Black Abyss Patch Notes - 1.5.40 (11/28/2013 13:50:28)

    No!!!!! 20 more random battles




    Striker44 -> RE: =ED= November 27th, 2013 - Black Abyss Patch Notes - 1.5.40 (11/28/2013 14:40:10)

    Where can I find a trapped spider ? Tks

    Nvm , I found the right mission chain




    Rayman -> RE: =ED= November 27th, 2013 - Black Abyss Patch Notes - 1.5.40 (11/28/2013 16:07:29)

    ^
    You are doing the wrong Mission part, the trapped spider is a mission item you get from the 2nd tier of missions, I think that you are doing the 3rd tier, aren't you?




    RageSoul -> RE: =ED= November 27th, 2013 - Black Abyss Patch Notes - 1.5.40 (11/28/2013 18:03:33)

    Maybe next time , the Devs should implement missions that require you to beat regular NPCs . Their becoming obsolete TBH .




    Mother1 -> RE: =ED= November 27th, 2013 - Black Abyss Patch Notes - 1.5.40 (11/28/2013 18:25:40)

    @ rage soul

    there are several missions that have you fight NPC in the game, as well as some in the daily missions as well as event missions.




    RageSoul -> RE: =ED= November 27th, 2013 - Black Abyss Patch Notes - 1.5.40 (11/28/2013 20:42:30)

    @Mother
    No what i meant is that they should do it a little bit more often now that we currently have the "Stall Wars" meta .




    Jekyll -> RE: =ED= November 27th, 2013 - Black Abyss Patch Notes - 1.5.40 (11/28/2013 22:24:03)

    The only thing I'm questioning about this release is why the developers did not slot in a small fix for the OP static grenade. Instead, they are forcing non-BHs to fight 40 battles against most players who are BHs.

    The -45 EP and +23 EP is seriously too high and must be fixed ASAP.




    Remorse -> RE: =ED= November 27th, 2013 - Black Abyss Patch Notes - 1.5.40 (11/28/2013 23:23:06)

    ^it needs a cost more then anything eg a HP cost.

    Hec it would be better if they just scrapped the whole idea, give them back EMP and put the energy regain in another skill, for example scrapping cheap shot, or stun grenade, or venom strike.




    martinsen5 -> RE: =ED= November 27th, 2013 - Black Abyss Patch Notes - 1.5.40 (11/29/2013 4:52:06)

    @Jekyll, If you read Charfade and Nightwraith's twitter, a lot of people complained about the release already being latened. They wanted to get it out as soon as possible, however as Trans already quoted there will be a balance update ASAP, I'm guessing Friday.




    Jekyll -> RE: =ED= November 27th, 2013 - Black Abyss Patch Notes - 1.5.40 (11/29/2013 5:26:09)

    They could have always tweaked the numbers slightly, and I would say that takes less than 2 minutes of coding and 10 minutes of testing.

    On a positive note, at least they got the update out after a few bumps.




    Pemberton -> RE: =ED= November 27th, 2013 - Black Abyss Patch Notes - 1.5.40 (11/29/2013 7:38:25)

    The update is nice and the missions too, fighting bounty hunters is fun too.




    CN2025 -> RE: =ED= November 27th, 2013 - Black Abyss Patch Notes - 1.5.40 (11/29/2013 17:52:42)

    static is the only energy drain move that can be nerfed with malf guys jsut so you know >_> maybe do a malf build instead :o?




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