Inferna Android (special) Too strong? (Full Version)

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santonik -> Inferna Android (special) Too strong? (12/4/2013 15:05:51)

Inferna Android (special) Too strong?

It is doing very high damage normally about 40-60 damage. Whit rage. 2 or 3 rage is extreme damage even heavytanks.
It is about same damage than max surcical strike. surcical cost 59 energy. Bot is free.
What if IA bot special cost energy too? Maybe about 10-20 energy? That help to counter those heavy damage. Today that cant prevent at all.
hhmm.. stuns , surcicalstrike and chairmans fury. (maybe malf too) Those dont destroy bot special. Only prolonged. Bot special gain more power to time.
The more time has passed the more powerful damage. This proposal would make this bot Special for high-risk (in their own way)
So, this bot SPECIALS weakness would be the energy!!
This thing can bring balance to the bots.


What you think this suggestion.
if you have other ideas, so tell away.







Bionic Bear -> RE: Inferna Android (special) Too strong? (12/4/2013 15:27:32)

2 or 3 rage, what do you mean? IIRC IA's special can only be used once. I haven't used it in a while, so I don't remember.
In any case IA was already nerfed. At some point, they brought the special damage down from at max 160% (or was it 170%?) to 135%. And, it increases by 5% each round and starts at, I think, 80% damage, thus making it nearly worthless in the early game. You have to wait at least 4 turns for the bot to get up to speed.
5-10 energy at most. 10-20 would limit the ability of bot users to use other skills.




Ranloth -> RE: Inferna Android (special) Too strong? (12/4/2013 15:31:56)

There's a difference between turning the Bot from (supposedly) overpowered to trash... Perhaps let's give Assault Bot an Energy cost too, since its ability is powerful? And how about skills? And cores? Too dependant on Energy perhaps?

Rage, rage, rage. Perhaps Rage is the problem? Ever considered that? Ah wait, did you not read Rabble dealing with Focus at some point, to match lower weapon damage? And raising HP to prolong battles? And indirectly nerfing it as the result?

Bot is comparable to Ultimates? Well, let's nerf Assault Bot because its normal damage matches Double Strike AND it's free! You can't counter the Bot? Shield still reduces damage, even though 50% of it is ignored, some cores and classes can debuff its damage, high Tech may result in deflecting the attack.

quote:

This thing can bring balance to the bots.

If balance = picking on one Bot and crippling it greatly, then that's not balance at all. That's bias.




DarkDevil -> RE: Inferna Android (special) Too strong? (12/4/2013 16:53:19)

you are using damage numbers instead of effect so 30% after 9 turns isn't of any power , its barely 15 damage.

the only problem is rage having great effect in game , yet it can't be nerfed because it is counter to tank builds which are increasing.

solutions:
1. wait for mods to adjust rage.
2. wait for rabbleforth to tweak focus.
3. agree that the discussion of 30% after 9 turns is invalid.




Ranloth -> RE: Inferna Android (special) Too strong? (12/4/2013 17:05:46)

I'll add in one more fact, IA uses its special effect on pure damage boost hence why other Bots don't compare as much because they either, 1) spend their "points" on abilities, or 2) don't have an effect at all (Gamma Bot).

The only reason why IA is troublesome is... Rage. Can you tell me: is IA overpowered when you use its laser at 130% but not Rage? No? Well, there's your answer. :)




AQWorldsFarmer -> RE: Inferna Android (special) Too strong? (12/4/2013 20:29:19)

I 100% agree with Trans. There is no problem with IA, its pure damage. Unlike Yeti and Hazard, which have specials that help out in other ways.




DanniiBoiixD -> RE: Inferna Android (special) Too strong? (12/4/2013 20:48:50)

My problem with IA is that it does a lot of damage late in the fight, when no one has energy and there is no more healing.




Altador987 -> RE: Inferna Android (special) Too strong? (12/4/2013 20:54:30)

but then that means the opponent was strong enough and planned out how to stay alive long enough so that they'd be able to use the skill that's not overpowered you, just weren't strong enough to kill before such a problem could occur or to be able to win afterwards




DanniiBoiixD -> RE: Inferna Android (special) Too strong? (12/4/2013 22:29:15)

All they have do to stay alive is heal. Surviving until the point where there is no energy does not make an opponent strong, anyone can do that. The problem is while you would usually be hitting under 20 they can bust out a rage IA for 40-60 damage, seemingly cutting straight through one's defenses. It is very dissatisfying to have a good match with someone only for all of your tactics to be failures end game because of some robot special that one shot kills at that point.





Altador987 -> RE: Inferna Android (special) Too strong? (12/4/2013 22:51:25)

it sounds like you just have an idea of how you want the battle to end more than anything else as you're only problem with the bot is the whole purpose of the bot to begin with... one cannot just heal to stay alive unless you're not able to break through defenses for whatever reason, if they shield, if you're not very strong, that's strategy it's not random luck, rage cuts through defenses that's the point of rage, your last statement translated plainly is: it was a great match and i might have won if it wasn't for that meddling robot my opponent so strategically didn't use in the beginning specifically to use it's special and beat me with later on




DanniiBoiixD -> RE: Inferna Android (special) Too strong? (12/4/2013 23:25:01)

Didn't realize I said rage IA. I meant just a regular IA special cutting through the defenses.

It is too powerful of a strategy to use it late in the fight. It costs nothing at all for that much of an advantage. Almost an auto win late game. No bot should be able to do as much damage in one turn as a max ultimate, for no cost at all. It is like using a max surgical strike when there is no energy for both players and they have half health. It is absolutely ridiculous. It takes more than half of your total health for no cost, even without rage. This bot does too much damage in one turn for free, and that is overpowered. The poison bot isn't even as strong as this one. You can heal its effect off, but the only way to stop a 50 damage IA attack is to deflect.

I don't even consider using the infernal android strategic. It is abusing a robot skill the devs haven't fully fixed yet.




Altador987 -> RE: Inferna Android (special) Too strong? (12/4/2013 23:32:36)

no... you need rage to do that kind of damage even with a high tech build... unless your res is just low. i fought a bh with 32-39 in res and our battle lasted a decent amount and he beat me with the IA bot and it 50 but it hit 50 at rage, so you're either over-exaggerating or have less than recommended tech, it does the amount of damage it does because it can only be used once, a tact merc that used the tech build for a surg strike did more than 50 and didn't need to max the skill PLUS it cut rage in half AND it added hp AND is reusable... i'm sorry but you're not making much of a comparison, you may be upset with the bot and don't consider it strategic but the fact that you look at the bot with disdain is why your loss to it is so dissatisfying as you ignore the strategy put into it




DanniiBoiixD -> RE: Inferna Android (special) Too strong? (12/4/2013 23:44:42)

So you say the SS did more damage than IA? IA is still a free hit, and it being even remotely close to the damage of an ultimate is outrageous.




Dual Thrusters -> RE: Inferna Android (special) Too strong? (12/4/2013 23:53:56)

@Dan

By that logic, support mercs are OP because they can hit +50 when they rage their auxes, which are reusable and cost no energy.




Altador987 -> RE: Inferna Android (special) Too strong? (12/4/2013 23:59:34)

it does lol and has perks which is why it costs mana and is a skill. the IA bot is in reality a physical bot with a strong energy attack that is best used in rage, it's other normal is average, and once the energy attack is gone it's gone... it's deflect-able, affected by malf, and needs at the very least the first rage to do any serious damage... anything can be remotely close to an ultimate have you seen massacre lately? other than the fact that you haven't figured away around the bot you don't actually have a reason it should be nerfed so far all you've done is stated what it does without mentioning any of the risks and compromises that are also present with the bot




Pemberton -> RE: Inferna Android (special) Too strong? (12/5/2013 0:48:03)

The only class that can even do this are Tank 5 focus bounty hunters. Reason is they can heal loop with heal and mark of blood and generator.
They can also tank because they have infinite drain and half gain. Which leaves enemies with no skills and just strike...which is hard against tanks.
So ACTUALLY, Infernal is not the problem, rather the Bounty Hunter Class.




Altador987 -> RE: Inferna Android (special) Too strong? (12/5/2013 0:49:46)

well ACTUALLY the problem is that the other classes need some tweaking but that's not what this post is about...




ED Divine Darkness -> RE: Inferna Android (special) Too strong? (12/5/2013 18:39:10)

i agree with trans. It is situational. botancal hazard has more effect over the first 4 turns and after 10 turns vs a caster.




DanniiBoiixD -> RE: Inferna Android (special) Too strong? (12/5/2013 19:02:23)

Support mercs can be killed extremely quickly. A tank should not be able to dish out 50 damage in one turn.




Altador987 -> RE: Inferna Android (special) Too strong? (12/5/2013 19:41:26)

why not... that's what a tank generally does, it's massive, has great defense, moves slow and does massive damage...




FritzieIvane -> RE: Inferna Android (special) Too strong? (12/6/2013 4:11:20)

@ Danni

basically thats the use of IA. every bot has its own respective capabilities.


. i wish the I.A will be nerf,




FritzieIvane -> RE: Inferna Android (special) Too strong? (12/16/2013 3:17:24)

nerf infernal android !




kaierti1 -> RE: Inferna Android (special) Too strong? (12/16/2013 3:43:39)

i agree. with rage and without rage it is cool. i remember i had 46 hp and without rage with 30-36 tech he killed me 23-24 damage. i had 21-26 +7. how is this possible? with rage and without rage it is so hard. need nerf i think. plus i dont know why but about 15 time of 20 IA doing deflections. so many deflections. i dont using anymore. i know that it will be deflected




FritzieIvane -> RE: Inferna Android (special) Too strong? (12/16/2013 4:06:40)

^
^

almost 90% of the players ( I hope there still ).. is relying to it. sometimes i feel like stupid about the fact that they can win cause of that IA..

boring!




edwardvulture -> RE: Inferna Android (special) Too strong? (12/16/2013 5:01:23)

quote:

There's a difference between turning the Bot from (supposedly) overpowered to trash... Perhaps let's give Assault Bot an Energy cost too, since its ability is powerful? And how about skills? And cores? Too dependant on Energy perhaps?


Bring the clease back to 85% and yes.




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