Ranloth -> RE: assimilation (2/5/2014 12:42:03)
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Assimilation's aim was and is to drain and return Energy. It was designed this way, and it's retained the concept for quite a while now - even with Reroute around at the time, but weaker Assimilation. 85% damage isn't that much. Strength abusers will still deal less damage than they initially would, and for Casters, it's still 30 damage. It's already been nerfed plenty of times. Even though you don't agree with Mother1's statement, she's stating facts... Even with high Strength, Assimilation falls short of skills such as Static Grenade at lower Support (comparing unblockable skills). If we add blockable ones, it's still pretty weak compared to Static Smash (better return, by far) and Atom Smasher (around similar drain at much lower level), and MUCH weaker than EMP with Tech being as high as TM's Strength. Also, you're wrong. Static Charge was NOT nerfed because it was overpowered, but because Plasma Armor was added - in place of Technician - and this has overpowered their skilltree; tank defenses and VERY powerful Energy return, which was NOT powerful without the passive Armor. The combo has overpowered the skill greatly. This is a fact, not an opinion of mine.
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