Jmagician -> RE: =OS= Beta Release Thread 143 - Read the first post! (3/13/2014 16:11:05)
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I'm just hoping this game doesn't die. I check in every now and then on my free time but I can imagine there are a few hardcore OS players that spent a lot of time and money on this game. Someone would definitely have to take the blame if OS gets cut off from progressing any further as this is a real possibility that has to be taken into account. In any case, I'm hoping Nulgath comes up with some totally epic SG releases (balanced of course) that aims at raising money for the development of OS. IMO, X-boosts was a totally wrong way of going about it as now the whole game going forward would have to revolve around it. In general, X-boosts will have a lingering long-term impact on OS, although artifacts might balance it out strongly assuming that you can only equip 1 artifact and that a majority would be more useful than X-boosts. As for ideas about what Nulgath can do, I would prefer it would work similarly like the promo characters such as BD and PC. The satisfaction was nice, it definitely grabbed me to purchase SGs and it balanced itself out over time (this is something that X-boosts doesn't have in common). A type of feature that would grab players to purchase SGs as well as giving them satisfaction that will last the right amount of time and that is when Nulgath should introduce something new to keep players in buying. These SG features shouldn't be game breaking and shouldn't make the free players quit just because they feel left out. Balance and creative ideas is the key here. That's my advice/suggestion that would help give OS a boost in both playerbase and income. Seeing as how there are a shortage of coders, they don't necessarily have to go all out. But atleast something has to be in the works.
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