Paladin (Full Version)

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Jorath -> Paladin (10/14/2014 10:44:24)

Paladin
(No DA Required)

Access Point: The Necropolis -> Artix -> Become A Paladin! -> Wear Paladin Armor,
Access Point: Falconreach Libraseum -> 4 Right -> WEAR Retro Paladin!,
Access Point: Armor Closet
Requirements: 1st Undead Slayer Badge given to Artix to unlock
Release Date: January 12th, 2024

Default Weapon: Long Sword

Avoidance and Defense
Melee: 5
Pierce: 5
Magic: 5
Block: 5
Parry: 5
Dodge: 5

Offense
Crit: 5
Bonus: 0
Boost: 0%

Resistances
Light: 5
Darkness: 15



[image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Paladin-Widget.png[/image]
Paladin's widget displaying Smite, Inner Light, and Unlocks from left to right.


  • Clicking the shield displays the current amount of 'Inner Light' (see other information) stacks. (Pop-up: Inner Light at <1-20>)
    • The arcs in the widget light up for every 5 stacks of Inner Light, adding a sigil on top at 20 stacks.
  • Clicking the left hand will allow the player to toggle Smite. [Pop-up: You harness your Inner Light to smite your foe! (+100 base damage, -400 Crit on attack) / You recollect the Light from your smite.]
    • The player must have at least 5 'Inner Light' stacks to toggle Smite
    • While Smite is toggled, all class skills gain +100% base damage and -400 Crit.
  • Clicking the right hand will allow the player to toggle Unlock. [Pop-ups: You hold back your Inner Light to unlock your Light-element skills. (Suppresses +1 Inner Light from Light skills) / You restore your Inner Light, allowing it to grow again.]
    • While Unlock is toggled, consumes 1 Inner Light stack each turn to remove the Light-element lock on certain skills.
      • No Inner Light stack is consumed if the skill used does not have a Light-element lock.
      • Skills that have their Light-element locks removed still will gain an additional stack of Inner Light.
      • Array of Light-element lock skills: 'Prismatic Strike', 'Dawn's Light', 'Crushing Light', 'Aura of Light', 'Seal of Courage', 'Seal of Celerity', 'Channeling Spirit'.


    Prismatic Strike
    3 hits x 40% Light damage (120%) | 3 hits x 40% damage (120%)
    Target: (On hit) -<10-25> All, +<10-25> Health, -50 Crit for 6 turns.
    +1 Inner Light


    Requirements: 7th Undead Slayer Badge given to Artix to unlock

    Effect: 3 hits of 40% damage, amounting to 120% damage; applies 'Refraction' (-[10+5R] All Resist, +[10+5R] Health Resist, -50 Crit) to target for 6 turns inclusive.

    Mana Cost: 20
    Cooldown: 4
    Damage Type: As weapon
    Element: Light; As weapon if Unlock is toggled

    Other information
  • Selecting certain Body Armor Customization modifies the first part of the skill's appearance.

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Pally24-Button01-Prism.png[/image]
    Original / Risen / Ornate / Artix / Retro / Ancient / Polish Retro: Appearance 1 / 1.1 / 1.2
    Astravian / Ancient Star: Appearance 1 / 1.1 / 1.2
    Tactical: Appearance 1 / 1.1 / 1.2



    Dawn's Light
    1 hit x 120% Light damage | 1 hit x 120% damage
    Target: (On hit) -<40-100> Bonus, -50 Crit for 2 turns.
    +1 Inner Light


    Requirements: 6th Undead Slayer Badge given to Artix to unlock

    Effect: 1 hit of 120% damage; applies 'Dawn's Light' (-[40+20R] Bonus, -50 Crit) to target for 3 turns.

    Mana Cost: 20
    Cooldown: 4
    Damage Type: As weapon
    Element: Light; As weapon if Unlock is toggled

    Other information
  • Selecting certain Body Armor Customization modifies the skill's appearance.

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Pally24-Button02-Dawn.png[/image]
    Original / Risen / Ornate / Artix / Retro / Ancient / Polish Retro: Appearance
    Astravian / Ancient Star: Appearance
    Tactical: Appearance



    Crushing Light
    7 hits x 20% Light damage (140%) | 7 hits x 20% damage (140%)
    Target: (Auto) -<30-75> Immobility res. (On hit) Stun for 3 turns.
    +1 Inner Light


    Requirements: 5th Undead Slayer Badge given to Artix to unlock

    Effect: Automatically applies 'Reckoning' (-[30+15R] Immobility Resist) to target for 1 turn inclusive; 7 hits of 20% damage, amounting to 140% damage; applies 'Crushing Light' to target, stunning it for 3 turns.

    Mana Cost: 25
    Cooldown: 12
    Damage Type: As weapon
    Element: Light; As weapon if Unlock is toggled

    Other information
  • Selecting certain Body and Arms Armor Customization modifies the skill's appearance.
    • Light on player's hand is modified by Shoulders while the lights casted on target is modified by Arms.
    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Pally24-Button03-Crush.png[/image]
    Original / Risen / Ornate / Artix / Retro / Ancient / Polish Retro: Appearance
    Astravian / Ancient Star: Appearance
    Tactical: Appearance



    Swords of Eternity
    1 hit x 150% damage to all targets

    Requirements: 4th Undead Slayer Badge given to Artix to unlock

    Effect: 1 hit of 150% damage to all foes.

    Mana Cost: 15
    Cooldown: 2
    Damage Type: As weapon
    Element: As weapon

    Other information
  • Selecting certain Arms Armor Customization modifies the skill's appearance.

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Pally24-Button04-Eternal.png[/image]
    Original / Risen / Ornate / Ancient: Appearance 1 / 1.1
    Astravian / Ancient Star: Appearance 1 / 1.1
    Artix: Appearance 1 / 1.1
    Tactical: Appearance 1 / 1.1
    Retro / Polished Retro: Appearance 1 / 1.1



    Holy Wasabi
    1 hit x 100% damage
    Self: Purge DoTs and heal <6-18>% max HP.
    Target: (On hit) 25% DoT for 1 turn.


    Requirements: 3rd Undead Slayer Badge given to Artix to unlock

    Effect: Purges all DoT effects; recovers [6+3R]% of player's max HP; 1 hit of 100% damage; applies 'Holy Spice', a 25% Melee weapon element DoT effect, to target for 1 turn.

    Mana Cost: 25
    Cooldown: 7
    Damage Type: As weapon
    Element: As weapon

    Other information
  • Selecting certain Shoulders Armor Customization modifies the skill's appearance.

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Pally24-Button05-Wasabi.png[/image]
    Original / Risen / Ornate / Retro / Ancient / Polished Retro: Appearance 1 / 1.1
    Astravian / Ancient Star: Appearance 1 / 1.1
    Tactical: Appearance 1 / 1.1



    Radiant Armaments
    1 hit x 120% damage
    Self: +30 Bonus, +40 Defenses, +60% base damage, -400 Crit for 7 turns.
    Turns into Radiant Spirit when used. Increases Radiance. Radiance stacks enhance most skills.


    Requirements: 2nd Undead Slayer Badge given to Artix to unlock

    Effect: 1 hit of 120% damage; applies 'Radiant Oath' (+30 Bonus, increases base damage of all class skills by 60%, +40 Block/Parry/Dodge Defense, -400 Crit) to player for 7 turns inclusive; sets Radiance stack to 1.

    Mana Cost: 10
    Cooldown: 1; Cooldown becomes 5 if 'Radiant Oath' effect was expired or purged
    Damage Type: As weapon
    Element: As weapon

    Other information
  • Selecting certain Legs Armor Customization modifies the runic circle's appearance.

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Pally24-Button06-Oath.png[/image]
    Original / Risen / Ornate / Artix / Retro / Ancient / Polished Retro: Appearance 1 / 1.1
    Astravian / Ancient Star: Appearance 1 / 1.1
    Tactical: Appearance 1 / 1.1




    Radiant Armaments
    2 hits x 90% damage (180%)
    Self: +45 Bonus, +60 Defenses, +90% base damage, -400 Crit for 5 turns. Replaces Radiant Oath.
    Turns into Radiant Purpose when used. Increases Radiance. Radiance stacks enhance most skills.


    Requirements: 2nd Undead Slayer Badge given to Artix to unlock; player affected by 'Radiant Oath'

    Effect: 2 hits of 90% damage, amounting to 180% damage; purges 'Radiant Oath' from player and applies 'Radiant Spirit' (+45 Bonus, increases base damage of all class skills by 90%, +60 Block/Parry/Dodge Defense, -400 Crit) to player for 5 turns inclusive; sets Radiance stack to 2.

    Mana Cost: 10
    Cooldown: 1; Cooldown becomes 5 if 'Radiant Spirit' effect was expired or purged
    Damage Type: As weapon
    Element: As weapon

    Other information
  • Selecting certain Legs Armor Customization modifies the runic circles' appearance.

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Pally24-Button06-Spirit.png[/image]
    Original / Risen / Ornate / Artix / Retro / Ancient / Polished Retro: Appearance 1 / 1.1 / 1.2
    Astravian / Ancient Star: Appearance 1 / 1.1 / 1.2
    Tactical: Appearance 1 / 1.1 / 1.2



    Radiant Armaments
    3 hits x 240% damage (240%)
    Self: +60 Bonus, +80 Defenses, +120% base damage, -400 Crit for 3 turns. Replaces Radiant Spirit.
    Turns into Radiant Spirit when used. Increases Radiance. Radiance stacks enhance most skills.


    Requirements: 2nd Undead Slayer Badge given to Artix to unlock; player affected by 'Radiant Spirit'

    Effect: 3 hits of 80% damage, amounting to 240% damage; purges 'Radiant Spirit' from player and applies 'Radiant Purpose' (+60 Bonus, increases base damage of all class skills by 120%, +80 Block/Parry/Dodge Defense, -400 Crit) to player for 3 turns inclusive; sets Radiance stack to 3.

    Mana Cost: 10
    Cooldown: 5
    Damage Type: As weapon
    Element: As weapon

    Other information
  • Selecting certain Legs Armor Customization modifies the runic circles' appearance.

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Pally24-Button06-Purp.png[/image]
    Original / Risen / Ornate / Artix / Retro / Ancient / Polished Retro: Appearance 1 / 1.1 / 1.2 / 1.3
    Astravian / Ancient Star: Appearance 1 / 1.1 / 1.2 / 1.3
    Tactical: Appearance 1 / 1.1 / 1.2 / 1.3



    Holy Aegis
    Self: +<160-220>Avoidance for 1 turn.

    Requirements: None

    Effect: Applies 'Holy Aegis' (+[160+20R] Melee/Pierce/Magic Avoidance) to player for 1 turn.

    Mana Cost: 20
    Cooldown: 8
    Damage Type: N/A
    Element: N/A

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Pally24-Button07-Aegis.png[/image]
    Appearance



    Attack
    1 hit x 100% damage
    Recover 15 MP, heal 1% max HP. Inner Light stacks decrease Health res by 1 per (max 20), improving healing.
    Spend 1 Inner Light to unlock the element of Light skills, or 5 Inner Light to Smite for +100% base damage on any attacking skill.


    Requirements: None

    Effect: 1 hit of 100% damage; recovers 15 MP; recovers 1% of player's max HP.

    Mana Cost: 0
    Cooldown: 0
    Damage Type: As weapon
    Element: As weapon

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Attack.png[/image]
    Appearance



    [image]https://media.artix.com/encyc/df/tags/DA.png[/image]Greater Heal
    Self: Purge external effects, heal <15-37.5>% max HP, recover '+<10-25>% max MP.

    Requirements: 8th Undead Slayer Badge given to Artix to unlock

    Effect: Purges all status effects (except 'Stuffed', permanent effects, and any Paladin effects) from player; recovers [15+7.5R]% of player's max HP; recovers [10+5R]% of player's max MP.

    Mana Cost: 0
    Cooldown: 14
    Damage Type: N/A
    Element: N/A

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Pally24-Button08-Heal.png[/image]
    Appearance



    [image]https://media.artix.com/encyc/df/tags/DA.png[/image]Solemn Vow
    1 hit x 200% damage
    Self: +<x> STR/DEX/INT for 15 turns, removed when under 25% max HP. | Self: +<x> END for 15 turns, removed when under 25% max HP. | Self: Heal +<10-25>% max HP, +<x>' flat HP.
    When Solemn Vow is removed or expires, heal 10% max HP, +5% max HP per Radiance stack.


    Requirements: 9th Undead Slayer Badge given to Artix to unlock

    Effect: 1 hit of 200% damage; applies one of the following effects, depending on player's current HP%;
    • If player is above 50% of their max HP, applies 'Solemn Vow of Justice' (+[(X/4)+(X/8*R)] STR/DEX/INT) to target for 15 turns inclusive.
    • If player is at or below 50% of their max HP and above 25% of their max HP, applies 'Solemn Vow of Protection' (+[(X/2)+(X/4*R)] END) to target for 15 turns inclusive; upon applying 'Solemn Vow of Protection', adjusts player's HP equal to the amount of HP gained from 'Solemn Vow of Protection'.
    • If player is at or below 25% of their max HP, adjusts player's HP equal to 5*[(X/2)+(X/4)*R], unaffected by Health and/or All Resists.
    • The player will recover [10+5R]% of their maximum HP on one of the following sources: (Pop-up: Your Solemn Vow triggers, recovering your health.)
      • If an instance of damage brings the player below 25% HP while a 'Solemn Vow' effect is active, which removes any active 'Solemn Vow' effects.
      • A 'Solemn Vow' effect expired or purged.
      • The player is already at or below 25% of their max HP when using Solemn Vow.
    Mana Cost: 30
    Cooldown: 14
    Damage Type: As weapon
    Element: As weapon

    Other information
  • X is equal to player's Level, floored at 20 and capped at 80.

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Pally24-Button09-Vow.png[/image]
    Appearance 1 / 1.1



    [image]https://media.artix.com/encyc/df/tags/DA.png[/image]Aura of Light
    1 hit x 120% Light damage | 1 hit x 120% damage
    Self: +<10-25> Boost, +<10-25>% Damage Reduction for 6 turns.
    +1 Inner Light


    Requirements: 10th Undead Slayer Badge given to Artix to unlock

    Effect: 1 hit of 120% damage; applies 'Aura of Light' (+[10+5R]% Boost, +[10+5R]% Damage Reduction) to player for 6 turns inclusive.

    Mana Cost: 20
    Cooldown: 4
    Damage Type: As weapon
    Element: Light; As weapon if Unlock is toggled

    Other information
  • Selecting certain Shoulders Armor Customization modifies the skill's appearance.

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Pally24-Button10-Aura.png[/image]
    Original / Risen / Ornate / Retro / Ancient / Polished Retro: Appearance 1 / 1.1
    Astravian / Ancient Star: Appearance 1 / 1.1
    Tactical: Appearance 1 / 1.1



    [image]https://media.artix.com/encyc/df/tags/DA.png[/image]Seal of Courage
    3 hits x 80% Light damage (240%) | 3 hits x 80% damage
    Target: (On hit) -<40-100> Boost, -50 Crit for 3 turns.
    Self: -<40-100> Boost, -50 Crit for 3 turns. +1 Inner Light | Self: -<40-100> Boost, -50 Crit for 3 turns.


    Requirements: 11th Undead Slayer Badge given to Artix to unlock

    Effect: 3 hits of 80% damage, amounting to 240% damage; applies 'Sealed Courage' (-<40+20R>% Boost, -50 Crit) to target for 4 turns; if 'Sealed Courage' was applied to target while it is still alive, applies 'Sealed Courage' (-<40+20R>% Boost, -50 Crit) to player for next 3 turns.

    Mana Cost: 30
    Cooldown: 7
    Damage Type: As weapon
    Element: Light; As weapon if Unlock is toggled

    Other information
  • Selecting certain Shoulders Armor Customization modifies the skill's appearance.

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Pally24-Button11-Cour.png[/image]
    Original / Risen / Ornate / Artix / Retro / Ancient / Polished Retro: Appearance
    Astravian / Ancient Star: Appearance
    Tactical: Appearance



    [image]https://media.artix.com/encyc/df/tags/DA.png[/image]Seal of Celerity
    2 hits x 120% Light damage (240%) | 2 hits x 120% damage (240%)
    Target: (On hit) -<60-150> Avd/Def, -50 Crit for 5 turns.
    Self: -<60-150> Avd/Def, -50 Crit for 5 turns. This attack has +100 Bonus. +1 Inner Light | Self: -<60-150> Avd/Def, -50 Crit for 5 turns. This attack has +100 Bonus.


    Requirements: 12th Undead Slayer Badge given to Artix to unlock

    Effect: 2 hits of 120% damage, amounting to 240% damage, with +100 Bonus; applies 'Sealed Celerity' (-[60+30R] Melee/Pierce/Magic Avoidance, -[60+30R] Block/Dodge/Parry Defense, -50 Crit) to target for 5 turns inclusive; if 'Sealed Celerity' was applied to target while it is still alive, applies 'Sealed Courage' (-[60+30R] Melee/Pierce/Magic Avoidance, -[60+30R] Block/Dodge/Parry Defense, -50 Crit) to player for 5 turns inclusive.

    Mana Cost: 30
    Cooldown: 9
    Damage Type: As weapon
    Element: Light; As weapon if Unlock is toggled

    Other information
  • Selecting certain Arms Armor Customization modifies the skill's appearance.

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Pally24-Button12-Cele.png[/image]
    Original / Risen / Ornate: Appearance 1 / 1.1
    Astravian / Ancient Star: Appearance 1 / 1.1
    Artix / Ancient / Polished Retro: Appearance 1 / 1.1
    Tactical: Appearance 1 / 1.1
    Retro: Appearance 1 / 1.1



    [image]https://media.artix.com/encyc/df/tags/DA.png[/image]Seal of Salvation
    Target: (Auto) +<50-125> Health, -50 Crit for 7 turns.
    Self: Purge, full heal, +<50-125> Health, -50 Crit for 7 turns. Costs 10 Inner Light.


    Requirements: 13th Undead Slayer Badge given to Artix to unlock; player affected by 10 Inner Light stacks

    Effect: Consumes 10 Inner Light stacks upon use; purges all status effects (except 'Stuffed', permanent effects, and any Paladin effects) from player; sets player's HP to 100% of their HP, unaffected by Health and/or All Resists; automatically applies 'Sealed Salvation' (+[50+25R] Health Resist, -50 Crit) to target for 7 turns inclusive; applies' Sealed Salvation' (+[50+25R] Health Resist, -50 Crit) to player for 7 turns inclusive.

    Mana Cost: 200
    Cooldown: 30
    Damage Type: N/A
    Element: N/A

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Pally24-Button13-Salv.png[/image]
    Appearance



    [image]https://media.artix.com/encyc/df/tags/DA.png[/image]Channeling Spirit
    10 hits x 24% Light damage (240%) | 10 hits x 24% damage (240%)
    Self: Heal +<0.5-10>% max HP (more with Inner Light). This attack has -400 Crit.
    +1 Inner Light


    Requirements: 14th Undead Slayer Badge given to Artix to unlock

    Effect: 10 hits of 24% damage, amounting to 240% damage, with -400 Crit; after the attack, recovers [0.5Y]% of player's maximum HP.

    Mana Cost: 30
    Cooldown: 14
    Damage Type: As weapon
    Element: Light; As weapon if Unlock is toggled

    Other information
  • Selecting certain Shoulders, Body, and Arms Armor Customization modifies the skill's appearance.
    • Light on player's hand is modified by Shoulders while the lights casted on target is modified by Arms while Appearance 1.3 is modified by Body.
    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Pally24-Button14-Spirit.png[/image]
    Original / Risen / Ornate / Artix / Retro / Ancient / Polished Retro: Appearance 1 / 1.1 / 1.2 / 1.3
    Astravian / Ancient Star: Appearance 1 / 1.1 / 1.2 / 1.3
    Tactical: Appearance 1 / 1.1 / 1.2 / 1.3



    Other information
  • While using this class, the player will be permanently affected by 'Inner Light' (a 0.2Y% player's max HP HoT effect, -Y Health Resist).
    • 1 stack of Inner Light is gained at the start of each turn.
    • 1 additional stack of Inner Light is gained if Paladin uses a skill that is locked to the Light element.
    • Y is equal to the number of 'Inner Light' stacks, capping at 20; this essentially caps 'Inner Light' at a 4% HoT effect and -20 Health Resist.
  • R is equal to the number of stacks of Radiance, which starts at 0 and is capped at 3.
    • A pop-up warning appears when a Radiance effect is about to expire. (Pop-up: Your Radiant <Oath/Spirit/Purpose> is about to fade.)
    • After the Radiance effect expires, Radiance stacks are reset to 0.
  • Paladin gains +10% base damage if the target's race is 'Undead'.
  • The Paladin class was originally released at May 30th, 2008 and was updated on September 25th, 2014. It was released to its current version on January 12th, 2024.
  • Fully train this class to obtain the Paladin badge.

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Paladin-Original.png[/image]
    Risen Armor Set Appearance
    Ornate Armor Set Appearance
    Astravian Armor Set Appearance
    Artix Armor Set Appearance
    Tactical Armor Set Appearance

    Thanks to
  • DemonicDarkwraith for widget, skill appearances and skill buttons.
  • Jay for class images.
  • lily_0321 for Armor Customization skill modification information.




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