DragonSlayer (Full Version)

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Slayer Zach -> DragonSlayer (2/9/2015 12:41:10)

DragonSlayer
(No DA Required)

Access Point: Dragesvard -> [link=http:s//forums2.battleon.com/f/tm.asp?m=4153348]Galanoth[/link] -> Become A DragonSlayer! -> Wear Dragonslayer Armor -> Wear Dragonslayer, Armor Closet
Requirements: 1 Ice Dragon Scale given to Galanoth to unlock
Release Date: September 18th, 2014

Default Weapon: Baneblade

Offense
Boost: 0%
Bonus: 0
Crit: 5

Damage Multipliers
Non-Crit: 100%
Dex: 100%
DoT: 100%
Crit: 175%

Defense
Melee: 5
Pierce: 5
Magic: 5
Block: 0
Parry: 0
Dodge: 0

Damage Reduction
Non-Crit: 0%
DoT: 0%
Crit: 0%

Resistances
Fire: 5



Call Forth the Fire Dragon
OMGBBQ!

Requirements: 6th Enchanter's Stone given to Galanoth to unlock

Effect: 1 hit of 350% damage, with +100 Bonus.
  • If the foe's race is 'Reptilian', increased to 400% damage, with +100 Bonus.
  • If the foe's race is 'Dragon', increased to 600% damage, with +100 Bonus.
Mana Cost: 40
Cooldown: 15
Charge Time: 5
Damage Type: As weapon
Element: Fire; None (If foe's race is 'Reptilian' or 'Dragon')

[image]http://i.imgur.com/1orQsJG.png[/image]
Appearance 1 / 1.1



Draconic Blind
Blind your foes!

Requirements: 5th Enchanter's Stone given to Galanoth to unlock

Effect: Automatically applies 'Blind Dragon' (-30 Bonus) to target for 5 turns.1 hit of 80% damage;
  • If the foe's race is 'Reptilian', automatically applies 'Blind Dragon' (-40 Bonus) to target for 5 turns; attack increased to 100% damage.
  • If the foe's race is 'Dragon', automatically applies 'Draconic Blind' (-55 Bonus) to target for 5 turns; attack increased to 100% damage.
Mana Cost: 21
Cooldown: 6
Damage Type: As weapon
Element: As weapon

[image]http://i.imgur.com/Z3tL2o7.png[/image]
Appearance



Ire of Scales
Hits all foes

Requirements: 4th Enchanter's Stone given to Galanoth to unlock

Effect: 1 hit of 130% damage to all foes.
  • If the foe's race is 'Reptilian', attack increased to 150% damage.
  • If the foe's race is 'Dragon', attack increased to 190% damage.
Mana Cost: 20
Cooldown: 2
Damage Type: As weapon
Element: As weapon

[image]http://i.imgur.com/6fMD1N3.png[/image]
Appearance



Talon Twisting
Stun your foes!

Requirements: 3th Enchanter's Stone given to Galanoth to unlock

Effect: 1 hit of 120% damage; applies 'Cannot attack' to target, stunning it for 3 turns.
  • If the foe's race is 'Reptilian', attack increased to 125% damage; applies 'Cannot attack' to target, stunning it for 4 turns.
  • If the foe's race is 'Dragon', attack increased to 130% damage; applies 'Cannot attack' to target, stunning it for 5 turns.
Mana Cost: 18
Cooldown: 14
Damage Type: As weapon
Element: As weapon

[image]http://i.imgur.com/WXMPeUk.png[/image]
Appearance



Draconic Poison
Poison your foe!

Requirements: 2nd Enchanter's Stone given to Galanoth to unlock

Effect: Automatically applies 'Slayer's Poison', a 20% Poison DoT effect, to target for 5 turns; 1 hit of 90% damage.
  • If the foe's race is 'Reptilian', automatically applies 'Slayer's Poison', a Melee None DoT effect equal to 10% of the monster's maximum HP, to target for 5 turns; attack increased to 100% damage.
  • If the foe's race is 'Dragon', automatically applies 'Slayer's Poison', a Melee None DoT effect equal to 10% of the monster's maximum HP, to target for 5 turns; attack increased to 120% damage.
Mana Cost: 15
Cooldown: 5
Damage Type: As weapon
Element: As weapon

[image]http://i.imgur.com/wYi8Qic.png[/image]
Appearance



Draconic Strike
Damage increase against draconic foes

Requirements: 1st Enchanter's Stone given to Galanoth to unlock

Effect: 2 hits of 80% damage, amounting to 160% damage.
  • If the foe's race is 'Reptilian', perform 3 hits of 60% damage, amounting to 180% damage.
  • If the foe's race is 'Dragon', perform 3 hits of 70% damage, amounting to 210% damage.
Mana Cost: 15
Cooldown: 1
Damage Type: As weapon
Element: As weapon

[image]http://i.imgur.com/57WhPna.png[/image]
Normal: Appearance 1 / 1.1
Against Reptilians and Dragons: Appearance 2 / 2.1 / 2.2



Dragon Scales
Increase your M/P/M

Requirements: None

Effect: Applies 'Scaley Defense' (+120 Melee/Pierce/Magic Avoidance) to player for 3 turns.
  • If foe's race is 'Reptilian', 'Scaley Defense' buff increased to +140 Melee/Pierce/Magic Avoidance for 3 turns.
  • If foe's race is 'Dragon', 'Scaley Defense' buff increased to +160 Melee/Pierce/Magic Avoidance for 3 turns.
Mana Cost: 18
Cooldown: 7
Damage Type: N/A
Element: N/A

[image]https://i.imgur.com/Hh5d3T6.png[/image]
Appearance



Attack

Requirements: None

Effect: 1 hit of 120% damage.
  • If the foe's race is 'Reptilian', attack increased to 125% damage.
  • If the foe's race is 'Dragon', attack increased to 130% damage.
Mana Cost: 0
Cooldown: 0
Damage Type: As weapon
Element: As weapon

[image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Attack.png[/image]
Appearance



[image]http://media.artix.com/encyc/df/tags/DA.png[/image]Scale Rot
Remove your foes protective scales

Requirements: 7th Enchanter's Stone given to Galanoth to unlock

Effect: Automatically applies 'Scale Rot' (-55 Melee/Pierce/Magic Avoidance) to target for 3 turns inclusive; 1 hit of 135% damage.
  • If the foe's race is 'Reptilian', 'Scale Rot' debuff increased to -80 Melee/Pierce/Magic Avoidance to target for 3 turns inclusive.
  • If the foe's race is 'Dragon', 'Scale Rot' debuff increased to -120 Melee/Pierce/Magic Avoidance to target for 3 turns inclusive.
Mana Cost: 20
Cooldown: 9
Damage Type: As weapon
Element: As weapon

[image]http://i.imgur.com/oDeBKQg.png[/image]
Appearance



[image]http://media.artix.com/encyc/df/tags/DA.png[/image]Draconic Blaze
Use the Dragon's fire against them!

Requirements: 8th Enchanter's Stone given to Galanoth to unlock

Effect: Automatically applies 'Blazing Fire', a 35% Magic Fire DoT effect, to target for 4 turns; 1 hit of 140% damage.
  • If the foe's race is 'Reptilian', automatically applies 'Blazing Fire', a 45% Magic Fire DoT effect, to target for 4 turns; attack increased to 160% damage.
  • If the foe's race is 'Dragon', automatically applies 'Blazing Fire', a 60% Magic Fire DoT effect, to target for 4 turns; attack increased to 180% damage.
Mana Cost: 16
Cooldown: 4
Damage Type: As weapon
Element: Fire

[image]http://i.imgur.com/f5VygRt.png[/image]
Appearance


[image]http://media.artix.com/encyc/df/tags/DA.png[/image]Dragon's Bane
Use your foes weakness!

Requirements: 9th Enchanter's Stone given to Galanoth to unlock

Effect: Automatically applies 'Dragon Bane' (-20 Resist to target's weakest elemental resistance; otherwise, uses weapon element) to target for 4 turns inclusive; 1 hit of 100% damage.
  • If foe's race is 'Reptilian', automatically applies 'Dragon Bane' (-25 Resist to target's weakest elemental resistance; otherwise, weapon element) to target for 4 turns inclusive; attack increased to 120% damage;.
  • If foe's race is 'Dragon', applies 'Dragon Bane' (-30 to Resist to target's weakest elemental resistance; otherwise, weapon element) to target for 4 turns inclusive; attack increased to 160% damage.
Mana Cost: 28
Cooldown: 6
Damage Type: As weapon
Element: As weapon

[image]http://i.imgur.com/WVycbBz.png[/image]
Appearance



[image]http://media.artix.com/encyc/df/tags/DA.png[/image]Slayer's Keen Eye
Perfect chance to Crit

Requirements: 10th Enchanter's Stone given to Galanoth to unlock

Effect: 1 hit of 170% damage, with +200 Crit.
  • If the foe's race is 'Reptilian', increased to 190% damage.
  • If the foe's race is 'Dragon', increased to 210% damage.
Mana Cost: 25
Cooldown: 14
Damage Type: As weapon
Element: As weapon

[image]http://i.imgur.com/obpoGtn.png[/image]
Appearance



[image]http://media.artix.com/encyc/df/tags/DA.png[/image]Summon Draykwing
Summon Draykwing

Requirements: 11th Enchanter's Stone given to Galanoth to unlock

Effect: Automatically applies 'Draykwing's Fire', a 50% Fire DoT effect, to target for 2 turns; 1 hit of 145% damage.
  • If foe's race is 'Reptilian', instead automatically applies 'Draykwing's Fire', a 70% None DoT effect, to target for 2 turns.
  • If foe's race is 'Dragon', instead automatically applies 'Draykwing's Fire', a 100% None DoT effect, to target for 2 turns.
Mana Cost: 21
Cooldown: 4
Damage Type: As weapon
Element: Fire; None (If foe's race is 'Reptilian' or 'Dragon')

[image]http://i.imgur.com/CWCa9od.png[/image]
Appearance 1 / 1.1



[image]http://media.artix.com/encyc/df/tags/DA.png[/image]Draconic Blood
Heal yourself using draconic blood

Requirements: 12th Enchanter's Stone given to Galanoth to unlock

Effect: 1 hit of 120% damage; recovers 5% player's max HP.
  • If the foe's race is 'Reptilian', increased to 1 hit of 135% damage; recovers 10% of player's max HP.
  • If the foe's race is 'Dragon', increased to 1 hit of 150% damage; recovers 15% of player's max HP.
Mana Cost: 25
Cooldown: 9
Damage Type: As weapon
Element: As weapon

[image]http://i.imgur.com/8q4T4sm.png[/image]
Appearance



[image]http://media.artix.com/encyc/df/tags/DA.png[/image] Draconic Elements
Different effects for different Dragons

Requirements: 13th Enchanter's Stone given to Galanoth to unlock

Effect: Applies 'Prism Shift' (+20% Boost) to player for next 4 turns; 1 hit of 140% damage.
  • If foe's race is 'Reptilian', instead applies one of the following effect depending on foe's element:
    • Fire: Automatically applies 'Fire Bane', a 25% Magic Ice DoT effect, to target for 6 turns.
    • Water: Recovers 25% of player's max MP; automatically removes an equal amount of your MP recovered from target.
    • Wind: Applies 'Wind Bane' (+30 Bonus) to player for next 4 turns.
    • Stone: / Nature: Applies 'Earth Bane' (+50 Melee/Pierce/Magic Avoidance) to player for next 3 turns.
    • Ice: Automatically Applies 'Ice Bane'' to target, stunning it for 1 turn.
    • Energy: Applies 'Energy Bane' (+30% Boost) to player for next 4 turns.
    • Light: Automatically applies 'Light Bane' (-35 Bonus) to target for 5 turns.
    • Darkness: Automatically applies 'Darkness Bane' (-25% Boost) to target for 5 turns.
    • ???: Automatically applies 'Void Bane' (-100 Resist to a random element selected from an array at random) to target for next 10 turns.
      • Array of elements: Fire, Water, Wind, Stone, Ice, Energy, Light, Darkness
  • If foe's race is 'Dragon', instead applies one of the following effect depending on monster's element:
    • Fire: Automatically applies 'Fire Bane', a 35% Magic Ice DoT effect, to target for 6 turns.
    • Water: Recovers 25% of player's max MP; automatically removes an equal amount of your MP recovered from the target.
    • Wind: Applies 'Wind Bane' (+45 Bonus) to player for next 4 turns.
    • Stone: / Nature: Applies 'Earth Bane' (+90 Melee/Pierce/Magic Avoidance) to player for next 3 turns.
    • Ice: Automatically applies 'Ice Bane' to target, stunning it for 1 turn.
    • Energy: Applies 'Energy Bane' (+35% Boost) to player for next 4 turns.
    • Light: Automatically applies 'Light Bane' (-50 Bonus) to target for 5 turns.
    • Darkness: Automatically applies 'Darkness Bane' (-40% Boost) to target for 5 turns.
    • ???: Automatically applies 'Void Bane' (-200 Resist to a random element selected from an array at random) to target for 10 turns.
      • Array of elements: Fire, Water, Wind, Stone, Ice, Energy, Light, Darkness
Mana Cost: 20
Cooldown: 9
Damage Type: As weapon
Element: As weapon

[image]http://i.imgur.com/3WUmTzZ.png[/image]
Appearance 1 / 1.1



Other information
  • If the foe's race is 'Reptilian', each of this class's skills will apply 'Slayer's Aura' (-5% Boost) on target for 20 turns.
  • If the foe's race is 'Dragon', each of this class's skills will apply 'Slayer's Aura' (-10% Boost) on target for 20 turns.
  • Fully train this class to obtain the DragonSlayer badge.

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/DragonSlayer-Original.png[/image]
    Hunter Armor Set Appearance

    Thanks to
  • Jay for class images.
  • Ash for skill information and passive effect information.
  • DemonicDarkwraith for skill appearances and corrections.
  • TFS for other information.
  • Sakurai the Cursed for corrections.




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