Slayer Zach -> DragonSlayer (2/9/2015 12:41:10)
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DragonSlayer (No DA Required) Access Point: Dragesvard -> Galanoth -> Become A DragonSlayer! -> Wear Dragonslayer Armor -> Wear Dragonslayer, Armor Closet Requirements: 1 Ice Dragon Scale given to Galanoth to unlock Release Date: September 18th, 2014 Default Weapon: Baneblade Avoidance and Defense Melee: 5 Pierce: 5 Magic: 5 Block: 0 Parry: 0 Dodge: 0 Offenses Crit: 5 Bonus: 0 Boost: 0% Resistances Fire: 5 Call Forth the Fire Dragon OMGBBQ! Requirements: 6th Enchanter's Stone given to Galanoth to unlock Effect: 1 hit of 350% damage, with +100 Bonus.- If the foe's race is 'Reptilian', increased to 400% damage, with +100 Bonus.
- If the foe's race is 'Dragon', increased to 600% damage, with +100 Bonus.
Mana Cost: 40 Cooldown: 15 Charge Time: 5 Damage Type: As weapon Element: Fire; None (If foe's race is 'Reptilian' or 'Dragon') [image]http://i.imgur.com/1orQsJG.png[/image] Appearance 1 / 1.1 Draconic Blind Blind your foes! Requirements: 5th Enchanter's Stone given to Galanoth to unlock Effect: 1 hit of 80% damage; applies 'Blind Dragon' (-30 Bonus) to target for 5 turns.- If the foe's race is 'Reptilian', increased to 100% damage; applies 'Blind Dragon' (-40 Bonus) to target for 5 turns.
- If the foe's race is 'Dragon', increased to 100% damage; applies 'Draconic Blind' (-55 Bonus) to target for 5 turns.
Mana Cost: 21 Cooldown: 6 Damage Type: As weapon Element: As weapon Other information The attack does not need to hit to apply the effect. [image]http://i.imgur.com/Z3tL2o7.png[/image] Appearance Ire of Scales Hits all foes Requirements: 4th Enchanter's Stone given to Galanoth to unlock Effect: 1 hit of 130% damage to all foes.- If the foe's race is 'Reptilian', attack increased to 150% damage.
- If the foe's race is 'Dragon', attack increased to 190% damage.
Mana Cost: 20 Cooldown: 2 Damage Type: As weapon Element: As weapon [image]http://i.imgur.com/6fMD1N3.png[/image] Appearance Talon Twisting Stun your foes! Requirements: 3th Enchanter's Stone given to Galanoth to unlock Effect: 1 hit of 120% damage; applies 'Cannot attack' to target, stunning it for 3 turns. - If the foe's race is 'Reptilian', attack increased to 125% damage; applies 'Cannot attack' to target, stunning it for 4 turns.
- If the foe's race is 'Dragon', attack increased to 130% damage; applies 'Cannot attack' to target, stunning it for 5 turns.
Mana Cost: 18 Cooldown: 14 Damage Type: As weapon Element: As weapon [image]http://i.imgur.com/WXMPeUk.png[/image] Appearance Draconic Poison Poison your foe! Requirements: 2nd Enchanter's Stone given to Galanoth to unlock Effect: 1 hit of 90% damage; applies 'Slayer's Poison', a 20% weapon damage Poison DoT effect, to target for 5 turns.- If the foe's race is 'Reptilian', attack increased to 100% damage; applies 'Slayer's Poison', a Melee None DoT effect that deals equal to 10% of the monster's maximum HP, to target for 5 turns.
- If the foe's race is 'Dragon', attack increased to 120% damage; applies 'Slayer's Poison', a Melee None DoT effect that deals equal to 10% of the monster's maximum HP, to target for 5 turns.
Mana Cost: 15 Cooldown: 5 Damage Type: As weapon Element: As weapon Other information The attack does not need to hit to apply the effect. [image]http://i.imgur.com/wYi8Qic.png[/image] Appearance Draconic Strike Damage increase against draconic foes Requirements: 1st Enchanter's Stone given to Galanoth to unlock Effect: 2 hits of 80% damage, amounting to 160% damage.- If the foe's race is 'Reptilian', perform 3 hits of 60% damage, amounting to 180% damage.
- If the foe's race is 'Dragon', perform 3 hits of 70% damage, amounting to 210% damage.
Mana Cost: 15 Cooldown: 1 Damage Type: As weapon Element: As weapon [image]http://i.imgur.com/57WhPna.png[/image] Normal: Appearance 1 / 1.1 Against Reptilians and Dragons: Appearance 2 / 2.1 / 2.2 Dragon Scales Increase your M/P/M Requirements: None Effect: Applies 'Scaley Defense' (+120 Melee/Pierce/Magic Avoidance) to player for 3 turns.- If foe's race is 'Reptilian', 'Scaley Defense' buff increased to +140 Melee/Pierce/Magic Avoidance for 3 turns.
- If foe's race is 'Dragon', 'Scaley Defense' buff increased to +160 Melee/Pierce/Magic Avoidance for 3 turns.
Mana Cost: 18 Cooldown: 7 Damage Type: N/A Element: N/A [image]https://i.imgur.com/Hh5d3T6.png[/image] Appearance Attack Requirements: None Effect: 1 hit of 120% damage.- If the foe's race is 'Reptilian', attack increased to 125% damage.
- If the foe's race is 'Dragon', attack increased to 130% damage.
Mana Cost: 0 Cooldown: 0 Damage Type: As weapon Element: As weapon [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/Attack.png[/image] Appearance [image]http://media.artix.com/encyc/df/tags/DA.png[/image]Scale Rot Remove your foes protective scales Requirements: 7th Enchanter's Stone given to Galanoth to unlock Effect: 1 hit of 135% damage and applies 'Scale Rot' (-55 Melee/Pierce/Magic Avoidance) to target for 3 turns inclusive.- If the foe's race is 'Reptilian', 'Scale Rot' debuff increased to -80 Melee/Pierce/Magic Avoidance to target for 3 turns inclusive.
- If the foe's race is 'Dragon', 'Scale Rot' debuff increased to -120 Melee/Pierce/Magic Avoidance to target for 3 turns inclusive.
Mana Cost: 20 Cooldown: 9 Damage Type: As weapon Element: As weapon Other information The attack does not need to hit to apply the effect. [image]http://i.imgur.com/oDeBKQg.png[/image] Appearance [image]http://media.artix.com/encyc/df/tags/DA.png[/image]Draconic Blaze Use the Dragon's fire against them! Requirements: 8th Enchanter's Stone given to Galanoth to unlock Effect: 1 hit of 140% damage; applies 'Blazing Fire', a 35% Magic Fire DoT effect, to target for 4 turns.- If the foe's race is 'Reptilian', attack increased to 160% damage; applies 'Blazing Fire', a 45% Magic Fire DoT effect, to target for 4 turns.
- If the foe's race is 'Dragon', attack increased to 180% damage; applies 'Blazing Fire', a 60% Magic Fire DoT effect, to target for 4 turns.
Mana Cost: 16 Cooldown: 4 Damage Type: As weapon Element: Fire Other information The attack does not need to hit to apply the effect. [image]http://i.imgur.com/f5VygRt.png[/image] Appearance [image]http://media.artix.com/encyc/df/tags/DA.png[/image]Dragon's Bane Use your foes weakness! Requirements: 9th Enchanter's Stone given to Galanoth to unlock Effect: 1 hit of 100% damage; applies 'Dragon Bane' (-20 Resist to target's weakest elemental resistance; otherwise, weapon element) for 4 turns inclusive.- If foe's race is 'Reptilian', attack increased to 120% damage; applies 'Dragon Bane' (-25 Resist to target's weakest elemental resistance; otherwise, weapon element) for 4 turns inclusive.
- If foe's race is 'Dragon', attack increased to 160% damage; applies 'Dragon Bane' (-30 to Resist to target's weakest elemental resistance; otherwise, weapon element) for 4 turns inclusive.
Mana Cost: 28 Cooldown: 6 Damage Type: As weapon Element: As weapon Other information The attack does not need to hit to apply the effect. [image]http://i.imgur.com/WVycbBz.png[/image] Appearance [image]http://media.artix.com/encyc/df/tags/DA.png[/image]Slayer's Keen Eye Perfect chance to Crit Requirements: 10th Enchanter's Stone given to Galanoth to unlock Effect: 1 hit of 170% damage, with +200 Crit.- If the foe's race is 'Reptilian', increased to 190% damage.
- If the foe's race is 'Dragon', increased to 210% damage.
Mana Cost: 25 Cooldown: 14 Damage Type: As weapon Element: As weapon [image]http://i.imgur.com/obpoGtn.png[/image] Appearance [image]http://media.artix.com/encyc/df/tags/DA.png[/image]Summon Draykwing Summon Draykwing Requirements: 11th Enchanter's Stone given to Galanoth to unlock Effect: 1 hit of 145% damage; applies 'Draykwing's Fire', a 50% Fire DoT effect, to target for 2 turns.- If foe's race is 'Reptilian', instead applies 'Draykwing's Fire', a 70% None DoT effect, to target for 2 turns.
- If foe's race is 'Dragon', instead applies 'Draykwing's Fire', a 100% None DoT effect, to target for 2 turns.
Mana Cost: 21 Cooldown: 4 Damage Type: As weapon Element: Fire; None (If foe's race is 'Reptilian' or 'Dragon') Other information The attack does not need to hit to apply the effect. [image]http://i.imgur.com/CWCa9od.png[/image] Appearance 1 / 1.1 [image]http://media.artix.com/encyc/df/tags/DA.png[/image]Draconic Blood Heal yourself using draconic blood Requirements: 12th Enchanter's Stone given to Galanoth to unlock Effect: 1 hit of 120% damage; recovers 5% player's max HP.- If the foe's race is 'Reptilian', increased to 1 hit of 135% damage; recovers 10% of player's max HP.
- If the foe's race is 'Dragon', increased to 1 hit of 150% damage; recovers 15% of player's max HP.
Mana Cost: 25 Cooldown: 9 Damage Type: As weapon Element: As weapon [image]http://i.imgur.com/8q4T4sm.png[/image] Appearance [image]http://media.artix.com/encyc/df/tags/DA.png[/image] Draconic Elements Different effects for different Dragons Requirements: 13th Enchanter's Stone given to Galanoth to unlock Effect: 1 hit of 140% damage; applies 'Prism Shift' (+20% Boost) to player for 4 turns.- If foe's race is 'Reptilian', instead applies one of the following effect depending on foe's element:
- Fire: Applies 'Fire Bane', a 25% Magic Ice DoT effect, to target for 6 turns.
- Water: Recovers 25% of player's max MP; removes an equal amount of your MP recovered from target.
- Wind: Applies 'Wind Bane' (+30 Bonus) to player for 4 turns.
- Stone: / Nature: Applies +50 Melee/Pierce/Magic Avoidance to player for 3 turns.
- Ice: Applies 'Cannot attack' to target, stunning it for 1 turn.
- Energy: Applies 'Energy Bane' (+30% Boost) to player for 4 turns.
- Light: Applies 'Light Bane' (-35 Bonus) to target for 5 turns.
- Darkness: Applies 'Darkness Bane' (-25% Boost) to target for 5 turns.
- ???: Applies 'Void Bane' (-100 Resist to a random element selected from an array at random) for 10 turns.
- Array of elements: Fire, Water, Wind, Stone, Ice, Energy, Light, Darkness
- If foe's race is 'Dragon', instead applies one of the following effect depending on monster's element:
- Fire: Applies 'Fire Bane', a 35% Magic Ice DoT effect, to target for 6 turns.
- Water: Recovers 25% of player's max MP; removes an equal amount of your MP recovered from the target.
- Wind: Applies 'Wind Bane' (+45 Bonus) to player for 4 turns.
- Stone: / Nature: Applies +90 Melee/Pierce/Magic Avoidance to player for 3 turns.
- Ice: Applies 'Ice Bane' to target, stunning it for 1 turn.
- Energy: Applies 'Energy Bane' (+35% Boost) to player for 4 turns.
- Light: Applies 'Light Bane' (-50 Bonus) to target for 5 turns.
- Darkness: Applies 'Darkness Bane' (-40% Boost) to target for 5 turns.
- ???: Applies 'Void Bane' (-200 Resist to a random element selected from an array at random) for 10 turns.
- Array of elements: Fire, Water, Wind, Stone, Ice, Energy, Light, Darkness
Mana Cost: 20 Cooldown: 9 Damage Type: As weapon Element: As weapon Other information The effects does not need to hit to apply effects targeted on the foe. [image]http://i.imgur.com/3WUmTzZ.png[/image] Appearance 1 / 1.1 Other information If the foe's race is 'Reptilian', each of this class's skills will apply 'Slayer's Aura' (-5% Boost) on target for 20 turns. If the foe's race is 'Dragon', each of this class's skills will apply 'Slayer's Aura' (-10% Boost) on target for 20 turns. Fully train this class to obtain the DragonSlayer badge. [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/classes_abilities/DragonSlayer-Original.png[/image] Hunter Armor Set Appearance Thanks to Jay for class images. Ash for skill information and passive effect information. DemonicDarkwraith for skill appearances and corrections. TFS for other information. Sakurai the Cursed for corrections.
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