Ninjaty -> RE: =OS= Design Notes March 27th, 2015: Drakath's Final Form - Chaos Drakath! (4/4/2015 4:47:40)
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If there's a best character for each element or just best in the game, why would you ever use anything else? It just seems to drain the fun out of the game when some people play on godmode and others are constantly beaten through no fault of their own. Because of power progression, which this game is all about. You take a character from a form where it should barely be able to fight, to the point where it may as well have become a demigod. As described in the game FAQ, you are supposed to rank your characters in the wild, not through PvP, so if you go into PvP with a weak character, it is your own fault you end up losing. This game plays on the strength that we are playing as the given character, not just an imitation of them. If you're playing as a powerful character, you should also have full access to that power, to fully immerse you into the game. If I am fighting as something akin to a god, and I lose to a Frogzard, then that immersion is out the window, and that is not exactly balanced either. And just having the best character for each element, doesn't mean the character will be unbeatable, but rather that it will have the advantage. Any player seeking challenge will avoid using those characters and simply go for the more challenging option, while players who want to use the power can. Just because the choose to use the power, doesn't mean they are assured victory, especially if fighting a sufficiently skilled opponent. Two Legendary characters of the same element should be about even, but if one of them is the champion, it makes sense to have things a little easier. Like I said before, balance does not dictate that all things must be equal to one another, but rather that on a universal scale, things about even out. As for where the fun is, that is for the individual player to decide. Some players prefer an easier route, while others prefer to overcome hardships. Myself? I just want my characters, and the characters I fight, to be a fair representation of what they're supposed to be. If I use an Apprentice character and I run into a Legendary, I expect to lose without much of a fight from it's side, and I always feel sad when that isn't the case.
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