Slayer Zach -> Fleshweaver (Temp) (4/25/2015 15:12:05)
|
[image]http://media.artix.com/encyc/df/tags/Temp.png[/image] Fleshweaver (No DA Required) Access Point: Inner unSelf, The Feast Level/Quest/Items required: None Release Date: April 24th, 2015 Default Weapon: TRANSCENDENCE Defenses Melee: 20 Pierce: 20 Magic: 20 Block: 15 Parry: 15 Dodge: 15 Offenses Crit: 5 Bonus: 0 Boost: 0% Resistances None FEAR ME ... Level/Quest/Items required: None Effect: Attacks all enemies for 5 hits of 45% damage, for 225% total damage each Mana Cost: 0 Cooldown: 0 Damage Type: As weapon Element: As weapon [image]http://i.imgur.com/PljcKv1.png[/image] Appearance CUTTER ... Level/Quest/Items required: None Effect: Performs 6 hits of 50% damage for 300% total damage Mana Cost: 0 Cooldown: 0 Damage Type: As weapon Element: As weapon [image]http://i.imgur.com/CLZCZQB.png[/image] Appearance Attack Level/Quest/Items required: None Effect: Slashes the target for 2 hits of 90% damage for 180% total damage Mana Cost: 0 Cooldown: 0 Damage Type: As weapon Element: As weapon [image]http://i.imgur.com/MTcDrk1.png[/image] Appearance TENDONS ... Level/Quest/Items required: None Effect: Performs 10 hits of 50% damage for 500% total damage Mana Cost: 0 Cooldown: 0 Damage Type: As weapon Element: As weapon [image]http://i.imgur.com/fCuJjAK.png[/image] Appearance LEPIDOPTEROPHOBIA ... Level/Quest/Items required: None Effect: Attack all enemies for 13 hits of 40% damage, for 520% total damage each Mana Cost: 0 Cooldown: 0 Damage Type: As weapon Element: As weapon [image]http://i.imgur.com/j9TDNgv.png[/image] Appearance SOULBURST ... Level/Quest/Items required: None Effect: Performs 1 hit of 110% damage with 100% chance to crit Mana Cost: 0 Cooldown: 0 Damage Type: As weapon Element: As weapon [image]http://i.imgur.com/tA71HyD.png[/image] Appearance Other information Loading this armor changes your name to Roirr. You cannot equip any item while using this armor. Your MP is set to 0 when this armor is loaded. Damage Formula: quote:
DmgMin = Rounded Down((Player Level ^ .5)*9) DmgMax = Rounded Down((Player Level ^ .5)*9)+20 [image]http://i.imgur.com/IuB6BLQ.png[/image] Thanks to Ash for skill effects and damage formula. Sakurai the Cursed for corrections.
|
|
|
|