Ricterild (All Versions) (Full Version)

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Peachii -> Ricterild (All Versions) (11/6/2015 7:00:15)

Ricterild (1)
Elemental

Location: Corundum Corruption

Level: As player
Damage: Scaled
Damage Type: Melee
Element: Evil

HP: Scaled
MP: Scaled

Experience rewarded: Scaled
Gold rewarded: Scaled

Stats
STR: Level*3/2
DEX: Level*5/8
INT: Level*13/16
CHA: 0
LUK: Level*5/8
END: Level*5/4
WIS: 0

Offense
Boost: 0%
Bonus: 5
Crit: 12 + LUK/10

Damage Multipliers
Non-Crit: [100+STR*3/20]%
Dex: [100+DEX/40]%
DoT: [100+DEX/4]%
Crit: [175+INT/10]%

Defense
Melee: 20 + LUK/20
Pierce: 20 + LUK/20
Magic: 20 + LUK/20
Block: LUK/20
Parry: LUK/20
Dodge: LUK/20

Damage Reduction
Non-Crit: 0%
DoT: 0%
Crit: 0%

Resistances
Water: 80
Shrink: 100
Flee: 200
Evil: 200
Darkness: 200
Good: -40
Light: -40

Attack Types
Attack Type 1 - Ricterild shields itself, dealing no damage but applies +140 Melee/Pierce/Magic Avoidance to itself for 2 turns.
Attack Type 2 - Stick its claws to the ground and shoots up doom spikes at target for 1 hit of Melee Evil damage; applies 'Corrupted with DOOM ENERGY!', a 140% Magic ??? DoT effect, to target for 4 turns.
Attack Type 3 - Approaches and claws target for 1 hit of 100% Melee Evil damage; applies -20% Boost to target for 4 turns.

[image]https://github.com/DF-Pedia/DF-Pedia/raw/master/monsters/Ricterild1.png[/image]




TFS -> RE: Ricterild (All Versions) (4/12/2020 21:10:56)

Ricterild (2)
???

Location: Summon Gem: Ricterild, Summon Gems: Crystal & Stone, Ricterild Appears!

Level: As player
Damage: Scaled
Damage Type: Melee
Element: Light

HP: Scaled
MP: Scaled

Experience rewarded: Scaled
Gold rewarded: Scaled

Stats
STR: Level*5/4
DEX: Level*5/4
INT: Level*5/2
CHA: 100
LUK: Level*5/4
END: Level*5/4
WIS: 0

Offense
Boost: 0%
Bonus: 5 + Level/5
Crit: 15 + LUK/10

Damage Multipliers
Non-Crit: [100+STR*3/20]%
Dex: [100+DEX/40]%
DoT: [100+DEX/4]%
Crit: [175+INT/10]%

Defense
Melee: 25 * Level/90 + LUK/20
Pierce: 25 * Level/90 + LUK/20
Magic: 25 * Level/90 + LUK/20
Block: 25 * Level/90 + LUK/20
Parry: 25 * Level/90 + LUK/20
Dodge: 25 * Level/90 + LUK/20

Damage Reduction
Non-Crit: 0%
DoT: 0%
Crit: 0%

Resistances
Light: 100
Darkness: 100
Shrink: 200
Immobility: 300

Attack Types
Attack Type 1 - Ricterild hurls blades of light at its target for 6 hits of 100% Melee Light damage, amounting to 600% damage; applies 'Thrasher A', a 66% Melee Light DoT effect, to target for 5 turns.
Attack Type 2 - Ricterild furiously slashes at its target for 7 hits of 100% Melee Light damage, amounting to 700% damage; applies 'Thrasher B, a 66% Melee Light DoT effect, to target for 5 turns.
Attack Type 3 - Ricterild blasts its target with beams of light for 8 hits of 100% Melee Light damage, amounting to 800% damage; applies 'Thrasher C', a 66% Melee Light DoT effect, to target for 5 turns.
Attack Type 4 - Ricterild sinks into the ground and slashes at its target for 12 hits of 100% Melee Light damage, amounting to 1,200% damage; applies 'Thrasher D', a 66% Melee Light DoT effect, to target for for 5 turns.
Attack Type 5 / 5.1 - Ricterild encases itself in a cocoon, dealing no damage but purging all status conditions from itself and recovers 100% of its HP. (Pop-ups: A protective cocoon forms! / Ricterild slumbers.)

Other information
  • Ricterild will only use Attack Type 5 and encase itself in a cocoon upon going 4 turns without being attacked by the player or falling below 75% of its maximum HP, up to a maximum of 3 times.
    • While encased in a cocoon, Ricterild will not attack, but will recover 500% of its max HP and permanently increase its damage by 5% every turn.
    • While encased in a cocoon, Ricterild will apply 'Ricterild Slow' (-50 Bonus) to player for 3 turns and refresh its duration every 20 seconds in real-time. (Pop-up: Ricterild releases a slowing shockwave!)
    • Ricterild will emerge from its cocoon and continue attacking upon being damaged for 25% of its maximum HP. (Pop-up: The cocoon shatters! <2-0> cocoons remaining.)
  • Ricterild will buff itself and unlock a new Attack Type each time it emerges from a cocoon. (Pop-up: Ricterild emerges from the cocoon, evolved!)
    • After emerging from one cocoon, Ricterild applies 'Evolution One: Prey Tracking' (+40 Bonus) to itself for 99 turns and becomes capable of using Attack Type 2.
    • After emerging from two cocoons, Ricterild apples 'Evolution Two: Sharper Claws' (+20% Boost) to itself for 99 turns and becomes capable of using Attack Type 3.
    • After emerging from three cocoons, Ricterild applies 'Evolution Three: Harder Carapace' (+10 All Resist, -10 Health Resist) to itself for 99 turns, and becomes capable of using Attack Type 4.
  • If all four 'Thrasher' DoT effects are active on its target, each of Ricterild's attacks will gain +75 Bonus, +100 Crit, and +50% damage, and permanently increase its damage by 25%. (Pop-up: Ricterild goes berserk!)
  • Ricterild follows the skill rotation; Attack Type 1 -> Attack Type 2 -> Attack Type 3 -> Attack Type 4 -> Repeat, using Attack Type 1 in place of any attacks it has not yet unlocked (see above).

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/monsters/Ricterild2.png[/image]
    Cocoon Appearance




  • DemonicDarkwraith -> RE: Ricterild (All Versions) (1/10/2024 22:40:56)

    Thanks to
  • DemonicDarkwraith for entry reformat, images, attack type images, and corrections. (1)
  • Solanaceae for damage increase and berserk information. (2)




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