dark garuda -> RE: Burst Damage (6/25/2017 3:13:52)
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@Plenda - In many ways, it's part of a difficulty in that in DF, it's pretty hard to say what's actually 'bad'. Now seeing what's 'good' is easy. The question's as simple as - without preparations (E.G Potion levels maxed, use of guests, a strong pet dragon, Unhallowed set or other time-consuming gears, strong trinkets etc.), can it finish everything. Or failing that, can it finish almost everything but do what it can do quickly. That gets ticked for, I believe, everything in T3. Going into T2, we have more of a problem - again, it's an issue as to whether they're actually bad, or just being made to look bad - because Paladin, Necromancer and Ranger are all extremely competitive classes that take the trash out with almost all of the game's stories, not even breaking a sweat. Now yeah, they do have a limiting factor in that the former two are pretty slow about it, and the latter needs a special snowflake statbuild to hit its potential. Even so, their capabilities are miles above the rest of the tier, whom look like they're scraping the bottom of the barrel by comparison. Even within that motley crew though, Guardian looks bad. Most of the classes in Mid-Low T2 are very worthwhile cracking out in certain situations; like Technomancer against 3x mob spam quests and low immobility resistance, low bonus bosses, they just underperform in a lot of other situations. Guardian underperforms across the board, though. It does have a pretty decent proto-strategy, which usually goes something like Spiral Carve -> Nightbane's Fury -> Limkragg's Breath -> Vortex -> Ray of Light -> Keen Edge -> Guardian Rage -> Guardian Dragon -> Awethur's Power. Basically, you keep them pretty controlled while you unload your entire kit for some OK damage. After that though, you're basically drumming your fingers on the desk top while your incredibly long CD kit comes back up. And even on long-battle focused classes like Ninja for example, they still have a very comparable combo to Guardian's 'short battle' combo (Spiral Carve -> Guardian Rage -> Keen Edge -> Guardian Dragon if you can, although usually you cut at least Dragon to conserve MP) in Furious Assault -> Massive Strike -> Rapid Attack -> Vanish -> Shadow Strike. Where you'd think Guardian could shine, it still falls down. It's not like you can't make the class work, oh no, that's not true at all. Like all of the control-based classes which turn a lot of turns into stalemates, it gets a big leg-up from having a strong pet and duoing with a strong guest such as Mritha, Aegis or Serenity Okami. And it has some of the game's best synergy with Not-So-Tiny-Bubbles, to the point that having it absolutely cripples any enemy that doesn't have Bonus steroids. However, all of these are further time investments into a class which needs an unusually large time investment to unlock to begin with, and after them you're still left with a class that's ultimately barely mediocre - even when it comes to playing super-defensive and fishing for turns, it suffers due to high MP costs! While it's equal to in short battles and worse in long ones than many classes in the tier: to be clear I don't think it's the absolute worst class in T2 (that dubious honour would have to go to Pirate IMO), but it's in a depressing spot where there's no real reason to use it, ever, except for its good looks. In which case, they feel like they're a bit wasted on the kit. Let's be real, few buy the calendar for the actual calendar (even though it does look real good - except for this year's, sorry guys), however I'm not gonna cry that Guardian should be a T3 class. Bonuses have tended to be in recent years, but since my old Guardianship was one of the best fourteen quid I've ever spent (or rather got my Dad to, hey, I was 9-odd!), I definitely ain't coming here feeling like I've been ripped-off in terms of money. It's actually moreso that after 10 hated Ahzite Ore and, even worse, 10 completions of Fires Over Oaklore! - I just kinda wish the class had at least a few occasions where you can put it on and feel GOOD about using it for the fight, instead of today's janky usual which is 'Man this armour looks awesome, too bad I accidentally hit myself on the kneecaps with a cricket bat when I equipped it'.
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