Demonmancer Plate (Full Version)

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Carandor -> Demonmancer Plate (2/6/2016 7:48:53)

Demonmancer Plate

«Neutral Fire/Darkness armour. Mastercraft; has a skill that element seeks between Fire and Darkness.»

Location: Golden Giftboxes - UltraRare shop
Element: Neutral
Type									|	G
Level	10	30	50	70	90	110	130		|	150
PowLvl	10 MC	30 MC	50 MC	70 MC	90 MC	110 MC	130 MC		|	153 MC
MPLvl	10	30	50	70	90	110	130		|	152

Price	159	471	2957	23034	184871	1489642	12009149	|	96820667
Sell	79	235	1478	11517	92435	744821	6004574		|	48410333
COMBAT DEFENCE
Melee	27	30	33	37	40	43	47		|	50
Ranged	27	30	33	37	40	43	47		|	50
Magic	27	30	33	37	40	43	47		|	50
ELEMENTAL MODIFIER
Fire	96	84	77	66	59	51	46		|	40
Water	100	91	86	84	83	82	82		|	78
Ice	100	91	86	84	83	82	82		|	78
Wind	100	91	86	84	83	82	82		|	78
Earth 	100	91	86	84	83	82	82		|	78
Energy	100	91	86	84	83	82	82		|	78
Light 	100	91	86	84	83	82	82		|	78
Dark	96	84	77	66	59	51	46		|	40
ATTACK
Hits: 2
Type: «As Weapon»
Element: «As Weapon»
BR%	65	95	125	155	185	215	245		|	279.5
Stat%	83	149	215	281	347	413	479		|	555
+BTH	1	3	6	8	11	13	16		|	19
EFFECT
You receive Armor Lean x1.

SKILL: Darkness and Flame!*

Hits: 2
Type: Ranged {if STR+DEX >= INT*3/2} or {STR/5+DEX/20 > INT/4} ; Magic otherwise.
Element: Element seeks between Fire and Darkness, whichever is higher. Does Darkness if both are equal.

Damage	6-19	15-45	27-81	44-131	61-182	79-235	101-301		|	125-374
Stat%	94.9	177.6	273.1	390.9	488	576.9	678.8		|	773.4
BTH	2	7	12	17	22	27	32		|	38

Cost
SP-Ran	38	71	110	154	204	259	319		|	392
SP-Mag	47	89	137	193	255	324	399		|	490
Notes: Stat bonus is STR/5 + DEX/20 (if Ranged) or INT/4 (if Magic) with an additional LUK/2 if a lucky strike occurs. Stat bonus to BTH is DEX/8 + LUK/20 (if Ranged) or INT/16 + DEX/16 + LUK/20 (if Magic). Doesn't get anything from your weapon. You can't use the skill if you don't have the listed SP cost for the Ranged (SP-Ran) or the Magic (SP-Mag) attack**. This is treated as a spell.

**Attack the foe with your summoned demon, seeking between Fire and Darkness! «» SP!
**You need «» SP to call forth that power!

DESCRIPTION
This relic of another world calls forth a being of darkness and flame, which can be commanded to singe or smite your foes!

[img]http://media.artix.com/encyc/AQ/AQPedia/Armours/Demonmancer.jpg[/img]

Numbers thanks to In Media Res. Image thanks to BlackAces. Additional thanks to Koree. Correction thanks to afterlifex. Popup thanks to Aryes Twin. Write up thanks to Bu Kek Siansu.


Analysis

The armor attack starts off as an average armour attack:
Type									|	G
Level	10	30	50	70	90	110	130		|	150
PowLvl	10	30	50	70	90	110	130		|	153

BR%	130	190	250	310	370	430	490		|	559
Stat%	166	298	430	562	694	826	958		|	1110
+BTH	1	3	6	8	11	13	16		|	19
With two equally powerful hits, each hit does *1/2 damage.

The skill starts off with:
Damage	11-34	26-76	43-128	63-189	86-259	113-337	142-425		|	179-537
Stat%	166	298	430	562	694	826	958		|	1110
BTH	2	7	12	17	22	27	32		|	38

EleComp	1.14298	1.19165	1.27011	1.39111	1.40708	1.39693	1.41708		|	1.39347
The skill receives EleComp to damage as an elemental compensation. With two equally powerful hits, each hit does *1/2 damage.

Ranged SP cost is 80% of the Magic SP cost.


Updates

February 21, 2014: The armour was released.
March 20, 2014: The armour became rare.

After becoming rare, it has returned in:
  • February 19, 2015
  • February 19, 2016
  • February 19, 2017
  • February 16, 2018 (Stayed in shop)




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