Warmaker04 -> RE: Nerf NPC (Legendaries just got even more harder!) (1/5/2017 13:20:26)
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It is people's decision how they spend their time (spending 3 hours on a boss for 3500 rating points). Even if it is not fair, the devs have to do something about it. They didn't care when they removed enchancements, nerfed legendary ranks, made varium almost worthless, ruined the credit currency by implementing the gifting system (which made varium even more worthless). Did they care? No they didn't. They just did it, so they can put low health to legendary bosses as well. The whole concept of legendary bosses is a joke CONSIDERING THE FACT that they can not be beaten by MERCENARIES, BOUNTY HUNTERS and CYBER HUNTERS, which is just plain stupid. Every class SHOULD BE ABLE to beat a boss - that is called balance. Am I really forced to spend 100 000 credits (changing my class to a new class then changing back to the old class) just to waste 3 hours on a boss (not to mention I can end up losing due to bad luck or bad connection)? Sorry I am not spending.
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