Dragonoid, MechSpawn A, MechSpawn B (Full Version)

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Occavatra -> Dragonoid, MechSpawn A, MechSpawn B (7/28/2017 20:03:44)

Dragonoid
Golem

Location: MechaDragon, MechaDragon Appears!

Level: As player
Damage: Scaled
Damage Type: Melee
Element: Metal

HP: Scaled
MP: Scaled

Experience rewarded: Scaled
Gold rewarded: Scaled

Stats
STR: Level*3/16
DEX: Level*3/16
INT: Level*3/16
CHA: 0
LUK: 0
END: Level/4
WIS: 0

Offense
Boost: 0%
Bonus: 5 + Level/5
Crit: 5

Damage Multipliers
Non-Crit: [100+STR*3/20]%
Dex: [100+DEX/40]%
DoT: [100+DEX/4]%
Crit: [175+INT/10]%

Defense
Melee: 3 * Level/90
Pierce: 3 * Level/90
Magic: 3 * Level/90
Block: 0
Parry: Level/90
Dodge: 2 * Level/90

Damage Reduction
Non-Crit: 0%
DoT: 0%
Crit: 0%

Resistances
None

Attack Types
Attack Type 1 - Applies 'Target Lock' (+50 Bonus) to itself for 3 turns inclusive; approaches its target and claws it for 1 hit of 100% damage. (Pop-up: TARGET LOCKED ON: INITIALIZE SEARCH AND DESTROY.)
Attack Type 2 - Approaches its target and claws it twice for 2 hits of 100% damage, amounting to 200% damage; applies 'Stun' to target, stunning it for 1 turn.
Attack Type 3 - Approaches its target and breathes fire on it for 6 hits of 20% damage, amounting to 120% damage.
Attack Type 4 - Approaches its target and claws it for 1 hit of 100% damage.
Attack Type 5 - Recovers 33% of its max HP; approaches its target and breathes fire on it for 6 hits of 300% damage, amounting to 1,800% damage, with +50 Bonus. (Pop-up: ERROR: SYSTEMS OFF BALANCE. OVERCLOCK INITIATED.)
Attack Type 6 - Approaches its target and claws it for 1 hit of 100% damage; revives both MechSpawns and heals them for 99,999 HP. (Pop-up: MECHSPAWN PRODUCTION RE-INITATED.)

Other information
  • The Dragonoid does follow a traditional rotation;
    • Attack Type 1 will always be used on the first turn and has a cooldown of 6 turns.
    • While affected by 'Target Lock', the Dragonoid will prioritize the rotation Attack Type 2 -> Attack Type 3; this rotation will NOT reduce the cooldown of Attack Type 1.
    • If none of its other attacks are available, Dragonoid will use Attack Type 4 and will be replaced by Attack Types 5 and 6 if certain conditions has been fulfilled.
      • If a MechSpawn was defeated, the Dragonoid will use Attack Type 5 every turn after a 1 turn delay. (Pop-up: WARNING: IMBALANCE DETECTED.)
      • Attack Type 6 will be used once if the Dragonoid falls below 50% of its max HP.




  • Occavatra -> RE: Dragonoid, MechSpawn A, MechSpawn B (7/28/2017 21:25:40)

    MechSpawn A
    Golem

    Location: MechaDragon, MechaDragon Appears!

    Level: As player
    Damage: Scaled
    Damage Type: Magic
    Element: Fire

    HP: Scaled
    MP: Scaled

    Experience rewarded: 0
    Gold rewarded: 0

    Stats
    STR: 0
    DEX: 0
    INT: 0
    CHA: 0
    LUK: 0
    END: 0
    WIS: 0

    Offense
    Boost: 0%
    Bonus: 5 + Level/5
    Crit: 5

    Damage Multipliers
    Non-Crit: 100%
    Dex: 100%
    DoT: 100%
    Crit: 175%

    Defense
    Melee: 3 * Level/90
    Pierce: 3 * Level/90
    Magic: 3 * Level/90
    Block: 0
    Parry: Level/90
    Dodge: 2 * Level/90

    Damage Reduction
    Non-Crit: 0%
    DoT: 0%
    Crit: 0%

    Resistances
    None

    Attack Types
    Attack Type 1 - Applies 'Shielded' (+180 Block/Parry/Dodge Defense) on Dragonoid for 3 turns; heals the Dragonoid equal to 50% of MechSpawn A's max HP; approaches and strikes its target once for 1 hit of 100% damage. (Pop-up: The MechSpawn shields the MechaDragon!)
    Attack Type 2 -Approaches and breathes fire on target for 5 hits of 100% damage, amounting to 500% damage; applies 'Burn A', a 100% Melee Fire DoT effect, for 5 turns.

    Other information
  • MechSpawn A will normally use Attack Type 1; if the Dragonoid used Attack Type 6, MechSpawn A will use Attack Type 2 instead.




  • Occavatra -> RE: Dragonoid, MechSpawn A, MechSpawn B (7/28/2017 21:28:16)

    MechSpawn B
    Golem

    Location: MechaDragon, MechaDragon Appears!

    Level: As player
    Damage: Scaled
    Damage Type: Magic
    Element: Fire

    HP: Scaled
    MP: Scaled

    Experience rewarded: Scaled
    Gold rewarded: Scaled

    Stats
    STR: 0
    DEX: 0
    INT: 0
    CHA: 0
    LUK: 0
    END: 0
    WIS: 0

    Offense
    Boost: 0%
    Bonus: 5 + Level/5
    Crit: 5

    Damage Multipliers
    Non-Crit: 100%
    Dex: 100%
    DoT: 100%
    Crit: 175%

    Defense
    Melee: 3 * Level/90
    Pierce: 3 * Level/90
    Magic: 3 * Level/90
    Block: 0
    Parry: Level/90
    Dodge: 2 * Level/90

    Damage Reduction
    Non-Crit: 0%
    DoT: 0%
    Crit: 0%

    Resistances
    None

    Attack Types
    Attack Type 1 - Applies 'Empowered' (+30% Boost) on Dragonoid for 3 turns; heals the Dragonoid for 50% of MechSpawn B's max HP; approaches and strikes its target once for 1 hit of 100% damage. (Pop-up: The MechSpawn charges up the MechaDragon!)
    Attack Type 2 - Approaches and breathes fire on target for 5 hits of 100% damage, amounting to 500% damage; applies 'Burn A', a 100% Melee Fire DoT effect, for 5 turns.

    Other information
  • MechSpawn B will normally use Attack Type 1; if the Dragonoid used Attack Type 6, MechSpawn B will use Attack Type 2 instead.




  • Jay -> RE: Dragonoid, MechSpawn A, MechSpawn B (1/6/2019 19:30:47)

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/monsters/DragonoidMechSpawn.png[/image]
    Individual Dragonoid Appearance
    Individual MechSpawn Appearance

    Thanks to
  • DemonicDarkwraith for images, attack type images, other information, and corrections.
  • BluuHorseOfficial for entry reformats.
  • Stephen Nix for Attack Type 2 information on MechSpawn A and MechSpawn B entries.




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