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				  Ianthe ->   RE: Armours - Read the first post!   (8/14/2020 23:29:42)
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				    quote:
  (standard) Paladin Rider      FD Light armour.  Has access to:   Summon Steed: Chase! - Weapon-based skill, 2 hits, gets eleComp to cost, uses CHA for stat bonuses.  Locked to Light.  Deals -35% damage and inflicts Element Vulnerable (to Light, x[1 + 0.25*hits connected] damage, 2 turns).  The monster can resist with a save at a +0 bonus (inflict with CHA/LUK, resist with END/LUK).   Righteous Inspiration: Weapon-based skill, gets eleComp to cost.  Two hits; the first heals HP equal to 1/2 of a standard skill, gets *0.85 for auto-hitting, uses STR/DEX/INT as appropriate for a weapon attack, with damage scaling based on how much HP you've lost, dealing -50% damage at full health and +75% damage at 0 HP.  The second hit is locked to Light with a +10 BTH lean.      PLvl	5	15	35	55	75	95	115	135	150G
									
BR%	310	145	205	265	325	385	445	505	559
Stat	562	199	331	463	595	727	859	991	1109.8
BtH Mod	0	1	4	6	9	11	14	16	19
									
Fire	97	91	84	72	67	64	60	54	51
Water	97	91	84	72	67	64	60	54	51
Ice	98	94	92	86	85	82	81	79	78
Wind	100	100	95	95	94	94	91	91	89
Earth 	100	100	95	95	94	94	91	91	89
Energy	98	94	92	86	85	82	81	79	78
Light 	93	87	77	69	61	54	48	42	39
Dark	115	110	105	100	100	100	100	100	100
									
Fire	-3	-9	-16	-28	-33	-36	-40	-46	-49
Earth 	0	0	-5	-5	-6	-6	-9	-9	-11
Water	-3	-9	-16	-28	-33	-36	-40	-46	-49
Energy	-2	-6	-8	-14	-15	-18	-19	-21	-22
Ice	-2	-6	-8	-14	-15	-18	-19	-21	-22
Light 	-7	-13	-23	-31	-39	-46	-52	-58	-61
Wind	0	0	-5	-5	-6	-6	-9	-9	-11
Dark	15	10	5	0	0	0	0	0	0
									
Melee	29	30	34	37	37	44	47	50	53
Ranged	24	25	29	32	32	39	42	45	48
Magic	26	27	31	34	34	41	44	47	50
  Crimson Paladin Rider      Crimson: FO Fire armour.  Has access to:   Summon Steed: Charge! - Weapon-based skill, 2 hits, gets eleComp to cost, uses CHA for stat bonuses.  Seeks between Light and Fire.   Righteous Retribution - Weapon-based skill, gets eleComp to cost.  Seeks between Light and Fire.  Damage scales based on how much HP you've lost, dealing -50% damage at full health and +75% damage at 0 HP.  Has a +10 BTH lean.   PLvl	5	15	35	55	75	95	115	135	150G
									
BR%	310	145	205	265	325	385	445	505	559
Stat	562	199	331	463	595	727	859	991	1109.8
BtH Mod	0	1	4	6	9	11	14	16	19
									
Fire	93	87	77	68	61	54	48	42	39
Water	100	100	93	93	93	93	90	87	85
Ice	113	110	105	100	100	100	100	100	100
Wind	97	92	90	77	73	73	72	69	67
Earth 	100	100	93	93	93	93	90	87	85
Energy	97	92	90	77	73	73	72	69	67
Light 	95	89	80	72	66	58	52	45	42
Dark	113	110	105	100	100	100	100	100	100
									
Melee	29	30	34	37	37	44	47	50	53
Ranged	24	25	29	32	32	39	42	45	48
Magic	26	27	31	34	34	41	44	47	50
  Champion Paladin Rider      FO Light armour.  Has access to:   Summon Steed: Trample! - Weapon-based skill, 2 hits, gets eleComp to cost, uses CHA for stat bonuses.  Seeks between Light and Energy.  Deals -35% damage and inflicts Daze ([50*hits/attempts *LIGHT resistance]% chance of not acting, 2 turns).  The monster can resist with a save at a +0 bonus (inflict with CHA/LUK, resist with END/LUK).   Overwhelming Light - Spell-based skill, 2 hits, seeks between Light and Energy.  Costs *1.4 as much SP, and deals +25% damage.   PLvl	5	15	35	55	75	95	115	135	150G
									
BR%	310	145	205	265	325	385	445	505	559
Stat	562	199	331	463	595	727	859	991	1109.8
BtH Mod	0	1	4	6	9	11	14	16	19
									
Fire	97	92	90	77	73	73	72	69	67
Water	113	110	105	100	100	100	100	100	100
Ice	100	100	93	93	93	93	90	87	85
Wind	97	92	90	77	73	73	72	69	67
Earth	100	100	93	93	93	93	90	87	85
Energy	93	87	77	68	61	54	48	42	39
Light	95	89	80	72	66	58	52	45	42
Dark	113	110	105	100	100	100	100	100	100
									
Melee	29	30	34	37	37	44	47	50	53
Ranged	24	25	29	32	32	39	42	45	48
Magic	26	27	31	34	34	41	44	47	50
  Spreadsheet ~ Ward  
				  
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