Bubble, Toil, Trouble (All Versions) (Full Version)

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Occavatra -> Bubble, Toil, Trouble (All Versions) (10/29/2017 10:12:49)

[image]http://media.artix.com/encyc/df/banners/Mogloween.png[/image]

Bubble (1)
Human

Location: The Show Mustn't Go On!

Level: As player
Damage: Scaled
Damage Type: Pierce
Element: Poison

HP: Scaled
MP: Scaled

Experience rewarded: Scaled
Gold rewarded: Scaled

Stats
STR: 0
DEX: Level*5/4
INT: 0
CHA: 100
LUK: Level*5/8
END: Level*5/8
WIS: 0

Offense
Boost: 0%
Bonus: 5 + Level/5
Crit: 17 + LUK/10

Damage Multipliers
Non-Crit: 100%
Dex: [100+DEX/40]%
DoT: [100+DEX/4]%
Crit: 175%

Defense
Melee: 10 * Level/90 + LUK/20
Pierce: 10 * Level/90 + LUK/20
Magic: 10 * Level/90 + LUK/20
Block: 10 * Level/90 + LUK/20
Parry: 10 * Level/90 + LUK/20
Dodge: 10 * Level/90 + LUK/20

Damage Reduction
Non-Crit: 0%
DoT: 0%
Crit: 0%

Resistances
Light: 5
Darkness: 5

Attack Types
Attack Type 1 - Approaches and uppercuts her target with her claws for 1 hit of 100% damage; applies 'Bleeding', a 50% Pierce Darkness DoT effect, to target for 2 turns.
Attack Type 2 / 2.1 - Eats candy before approaching and uppercutting her target with her claws for 1 hit of 100% damage; applies 'Claws Out' (+100% Boost) for 2 turns inclusive.




Occavatra -> RE: Bubble, Toil, Trouble (All Versions) (10/29/2017 10:24:52)

[image]http://media.artix.com/encyc/df/banners/Mogloween.png[/image]

Trouble (1)
Human

Location: The Show Mustn't Go On!

Level: As player
Damage: Scaled
Damage Type: Magic
Element: Silver

HP: Scaled
MP: Scaled

Experience rewarded: Scaled
Gold rewarded: Scaled

Stats
STR: 0
DEX: 0
INT: Level*5/4
CHA: 100
LUK: Level*5/8
END: Level*5/8
WIS: 0

Offense
Boost: 0%
Bonus: 5 + Level/5
Crit: 17 + LUK/10

Damage Multipliers
Non-Crit: 100%
Dex: 100%
DoT: 100%
Crit: [175+INT/10]%

Defense
Melee: 10 * Level/90 + LUK/20
Pierce: 10 * Level/90 + LUK/20
Magic: 10 * Level/90 + LUK/20
Block: 10 * Level/90 + LUK/20
Parry: 10 * Level/90 + LUK/20
Dodge: 10 * Level/90 + LUK/20

Damage Reduction
Non-Crit: 0%
DoT: 0%
Crit: 0%

Resistances
Light: 5
Darkness: 5

Attack Types
Attack Type 1 - Trouble's orb detaches from her staff as it strikes its target for 1 hit of 100% damage.
Attack Type 2 / 2.1 - Trouble casts a spell before her orb detaches from her staff as it strikes its target for 1 hit of 100% damage; applies 'Disarmed' (-30% Boost) to target for 2 turns.




Occavatra -> RE: Bubble, Toil, Trouble (All Versions) (10/29/2017 10:37:43)

[image]http://media.artix.com/encyc/df/banners/Mogloween.png[/image]

Toil (1)
Human

Location: The Show Mustn't Go On!

Level: As player
Damage: Scaled
Damage Type: Melee
Element: Fire

HP: Scaled
MP: Scaled

Experience rewarded: Scaled
Gold rewarded: Scaled

Stats
STR: Level*5/4
DEX: 0
INT: 0
CHA: 100
LUK: Level*5/8
END: Level*5/8
WIS: 0

Offense
Boost: 0%
Bonus: 5 + Level/5
Crit: 17 + LUK/10

Damage Multipliers
Non-Crit: [100+STR*3/20]%
Dex: 100%
DoT: 100%
Crit: 175%

Defense
Melee: 10 * Level/90 + LUK/20
Pierce: 10 * Level/90 + LUK/20
Magic: 10 * Level/90 + LUK/20
Block: 10 * Level/90 + LUK/20
Parry: 10 * Level/90 + LUK/20
Dodge: 10 * Level/90 + LUK/20

Damage Reduction
Non-Crit: 0%
DoT: 0%
Crit: 0%

Resistances
Light: 5
Darkness: 5

Attack Types
Attack Type 1 - Approaches and slashes her target with her daggers for 1 hit of 100% damage.
Attack Type 2 / 2.1 - Eats candy before approaching and slashing her target with her daggers for 1 hit of 100% damage; applies 'Prepared' (+100 Block/Parry/Dodge Defense) to herself for 2 turns.




Occavatra -> RE: Bubble, Toil, Trouble (All Versions) (11/3/2017 20:23:38)

Bubble (2)
Human

Location: Cauldron Groupies, Blood Moon Random, Cauldron Groupies Appear!

Level: As player
Damage: Scaled
Damage Type: Pierce
Element: Poison

HP: Scaled
MP: Scaled

Experience rewarded: Scaled
Gold rewarded: Scaled

Stats
STR: 0
DEX: Level*5/4
INT: 0
CHA: 100
LUK: Level*5/8
END: Level*5/8
WIS: 0

Offense
Boost: 0%
Bonus: 5 + Level/5
Crit: 17 + LUK/10

Damage Multipliers
Non-Crit: 100%
Dex: [100+DEX/40]%
DoT: [100+DEX/4]%
Crit: 175%

Defense
Melee: 10 * Level/90 + LUK/20
Pierce: 10 * Level/90 + LUK/20
Magic: 10 * Level/90 + LUK/20
Block: 10 * Level/90 + LUK/20
Parry: 10 * Level/90 + LUK/20
Dodge: 10 * Level/90 + LUK/20

Damage Reduction
Non-Crit: 0%
DoT: 0%
Crit: 0%

Resistances
Light: 5
Darkness: 5

Attack Types
Attack Type 1 - Approaches and uppercuts her target with her claws for 1 hit of 100% damage; applies 'Bleeding', a 50% Pierce Darkness DoT effect, to target for 2 turns.
Attack Type 2 / 2.1 - Eats candy before approaching and uppercutting her target with her claws for 1 hit of 100% damage; applies 'Claws Out' (+100% Boost) for 3 turns inclusive.

Other information
  • Each of Bubble's attacks applies 'Candy Fueled' (+255 Block/Parry Defense) to herself for 3 turns.
  • If Trouble and/or Toil was defeated, Bubble gains +30% more damage to every attack, capping at +60% more damage if both of them were defeated.




  • Occavatra -> RE: Bubble, Toil, Trouble (All Versions) (11/3/2017 20:33:17)

    Toil (2)
    Human

    Location: Cauldron Groupies, Blood Moon Random, Cauldron Groupies Appear!

    Level: As player
    Damage: Scaled
    Damage Type: Melee
    Element: Fire

    HP: Scaled
    MP: Scaled

    Experience rewarded: Scaled
    Gold rewarded: Scaled

    Stats
    STR: Level*5/4
    DEX: 0
    INT: 0
    CHA: 100
    LUK: Level*5/8
    END: Level*5/8
    WIS: 0

    Offense
    Boost: 0%
    Bonus: 5 + Level/5
    Crit: 17 + LUK/10

    Damage Multipliers
    Non-Crit: [100+STR*3/20]%
    Dex: 100%
    DoT: 100%
    Crit: 175%

    Defense
    Melee: 10 * Level/90 + LUK/20
    Pierce: 10 * Level/90 + LUK/20
    Magic: 10 * Level/90 + LUK/20
    Block: 10 * Level/90 + LUK/20
    Parry: 10 * Level/90 + LUK/20
    Dodge: 10 * Level/90 + LUK/20

    Damage Reduction
    Non-Crit: 0%
    DoT: 0%
    Crit: 0%

    Resistances
    Light: 5
    Darkness: 5

    Attack Types
    Attack Type 1 - Approaches and slashes her target with her daggers for 1 hit of 100% damage; applies 'Poisoned', a 50% Pierce Poison DoT effect, to target for 2 turns.
    Attack Type 2 / 2.1 - Eats candy before approaching and slashing her target with her daggers for 1 hit of 100% damage; applies 'Armor Pierced' (-255 Melee/Pierce/Magic Avoidance, -255 Block/Parry/Dodge Defense) to herself for 2 turns.

    Other information
  • Each of Toil's attacks applies 'Candy Fueled' (+255 Parry/Dodge Defense) to herself for 3 turns.
  • If Bubble and/or Trouble was defeated, Toil gains +30% more damage to every attack, capping at +60% more damage if both of them were defeated.




  • Jay -> RE: Bubble, Toil, Trouble (All Versions) (1/12/2019 17:04:40)

    Trouble (2)
    Human

    Location: Cauldron Groupies, Blood Moon Random, Cauldron Groupies Appear!

    Level: As player
    Damage: Scaled
    Damage Type: Magic
    Element: Silver

    HP: Scaled
    MP: Scaled

    Experience rewarded: Scaled
    Gold rewarded: Scaled

    Stats
    STR: 0
    DEX: 0
    INT: Level*5/4
    CHA: 100
    LUK: Level*5/8
    END: Level*5/8
    WIS: 0

    Offense
    Boost: 0%
    Bonus: 5 + Level/5
    Crit: 17 + LUK/10

    Damage Multipliers
    Non-Crit: 100%
    Dex: 100%
    DoT: 100%
    Crit: [175+INT/10]%

    Defense
    Melee: 10 * Level/90 + LUK/20
    Pierce: 10 * Level/90 + LUK/20
    Magic: 10 * Level/90 + LUK/20
    Block: 10 * Level/90 + LUK/20
    Parry: 10 * Level/90 + LUK/20
    Dodge: 10 * Level/90 + LUK/20

    Damage Reduction
    Non-Crit: 0%
    DoT: 0%
    Crit: 0%

    Resistances
    Light: 5
    Darkness: 5

    Attack Types
    Attack Type 1 - Trouble's orb detaches from her staff as it strikes its target for 1 hit of 100% damage.
    Attack Type 2 / 2.1 - Trouble casts a spell before her orb detaches from her staff as it strikes its target for 1 hit of 100% damage; applies 'Heart Torn' (+90 Health Resist) to target for 2 turns.

    Other information
  • Each of Trouble's attacks applies 'Candy Fueled' (+255 Block/Dodge Defense) to herself for 3 turns.
  • If Bubble and/or Toil was defeated, Trouble gains +30% more damage to every attack, capping at +60% more damage if both of them were defeated.
  • Trouble will always use Attack Type 2 first before randomly using Attack Type 1 or Attack Type 2.




  • Jay -> RE: Bubble, Toil, Trouble (All Versions) (1/12/2019 17:04:50)

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/monsters/BubbleToilTrouble1.png[/image]
    Arena at the Edge of Time Appearance
    Individual Bubble (1) Appearance
    Individual Trouble (1) Appearance
    Individual Toil (1) Appearance
    Individual Bubble (2) Appearance
    Individual Toil (2) Appearance
    Individual Trouble (2) Appearance

    Thanks to
  • DemonicDarkwraith for Bubble (1), Trouble (1), Toil (1) entry reformats, images, attack type images, other information and corrections.
  • Stephen Nix for Bubble attack types description.
  • BluuHorseOfficial for Toil correction and entry reformats. (2)




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