Gnarly Guitar of Doom, Jack Crescent (All Versions) (Full Version)

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Occavatra -> Gnarly Guitar of Doom, Jack Crescent (All Versions) (10/29/2017 11:46:16)

[image]http://media.artix.com/encyc/df/banners/Mogloween.png[/image]

Gnarly Guitar of Doom (1)
Golem

Location: The Show Mustn't Go On!

Level: As player
Damage: Scaled
Damage Type: Magic
Element: Evil

HP: Scaled
MP: Scaled

Experience rewarded: Scaled
Gold rewarded: Scaled

Stats
STR: 0
DEX: 0
INT: Level*5/4
CHA: 50
LUK: Level*5/8
END: Level*5/8
WIS: 0

Avoidance and Defense
Melee: 10 * Level/90 + LUK/20
Pierce: 10 * Level/90 + LUK/20
Magic: 10 * Level/90 + LUK/20
Block: 10 * Level/90 + LUK/20
Parry: 10 * Level/90 + LUK/20
Dodge: 10 * Level/90 + LUK/20

Offense
Crit: 17 + LUK/10
Bonus: 5 + Level/5
Boost: 0%

Resistances
Immobility: 200

Attack Types
Attack Type 1 - Launches red sound waves on target for 1 hit of 100% damage; applies 'Ears Ringing', a 50% Magic Darkness DoT effect, to target for 2 turns.
Attack Type 2 - Approaches and bashes its target twice for 2 hits of 100% damage, amounting to 200% damage.

Other information
  • If Jack Crescent was defeated while the Gnarly Guitar of Doom is alive, the Gnarly Guitar of Doom will revive Jack Crescent with 99,999 HP. (Pop-ups: 'Can't stop the Jack!' / 'If you put me in a coffin, I'd be a Jack in the box, 'cause I'd keep popping back out!' / 'Jack is BACK, baby!' / 'Ooooh! That smarts! Do it again, baby!')




  • Occavatra -> RE: Gnarly Guitar of Doom, Jack Crescent (All Versions) (10/29/2017 23:08:43)

    [image]http://media.artix.com/encyc/df/banners/Mogloween.png[/image]

    Jack Crescent (1)
    Undead

    Location: The Show Mustn't Go On!

    Level: As player
    Damage: Scaled
    Damage Type: N/A
    Element: Darkness

    HP: Scaled
    MP: Scaled

    Experience rewarded: Scaled
    Gold rewarded: Scaled

    Stats
    STR: 0
    DEX: Level*5/4
    INT: 0
    CHA: 666
    LUK: Level*5/8
    END: Level*5/8
    WIS: 0

    Avoidance and Defense
    Melee: 10 * Level/90 + LUK/20
    Pierce: 10 * Level/90 + LUK/20
    Magic: 10 * Level/90 + LUK/20
    Block: 10 * Level/90 + LUK/20
    Parry: 10 * Level/90 + LUK/20
    Dodge: 10 * Level/90 + LUK/20

    Offense
    Crit: 17 + LUK/10
    Bonus: 5 + Level/5
    Boost: 0%

    Resistances
    Immobility: 1000
    Light: 5
    Darkness: 5

    Attack Types
    Attack Type 1 - Jack snaps his fingers, dealing no damage but applies one of the following effects to the Gnarly Guitar of Doom:
    • Applies 'Soulbound' (+50 Block/Parry/Dodge Defense) to the Gnarly Guitar of Doom for the next 2 turns. (Pop-up: 'Can't stop this rhythm!')
    • Applies 'Songbound' (+50% Boost) to the Gnarly Guitar of Doom for the next 2 turns. (Pop-up: 'I'm here all night, baby!')
    • Applies 'Spellbound' (+50 Crit) to the Gnarly Guitar of Doom for the next 2 turns. (Pop-up: (Pop-up: 'This is gonna rock your soul!')
    • Heals the Gnarly Guitar of Doom for 10% of Jack Crescent's HP. (Pop-up: 'Watch and learn, baby.')
    Attack Type 2 - Jack snaps his fingers, dealing no damage but automatically applies 'Ears Ringing', a 150% Magic Darkness DoT effect, to target for 2 turns. (Pop-ups: 'Oh. Oh, that's not good.' / 'Hey! You break it you buy it!' / 'Come on now, do you know how much that cost?' / 'Alright, let's do this the hard way!')

    Other information
  • Jack Crescent will normally use Attack Type 1; if the Gnarly Guitar of Doom was defeated, Jack Crescent will use Attack Type 2.




  • Occavatra -> RE: Gnarly Guitar of Doom, Jack Crescent (All Versions) (11/3/2017 22:39:41)

    Gnarly Guitar of Doom (2)
    Golem

    Location: Jack Crescent, Blood Moon Random, Jack Crescent Appears!

    Level: As player
    Damage: Scaled
    Damage Type: Magic
    Element: Evil

    HP: Scaled
    MP: Scaled

    Experience rewarded: Scaled
    Gold rewarded: Scaled

    Stats
    STR: 0
    DEX: 0
    INT: Level*5/4
    CHA: 50
    LUK: Level*5/8
    END: Level*5/8
    WIS: 0

    Avoidance and Defense
    Melee: 10 * Level/90 + LUK/20
    Pierce: 10 * Level/90 + LUK/20
    Magic: 10 * Level/90 + LUK/20
    Block: 10 * Level/90 + LUK/20
    Parry: 10 * Level/90 + LUK/20
    Dodge: 10 * Level/90 + LUK/20

    Offense
    Crit: 17 + LUK/10
    Bonus: 5 + Level/5
    Boost: 0%

    Resistances
    Immobility: 200

    Attack Types
    Attack Type 1 - Launches red sound waves on target for 1 hit of 100% damage; applies 'Ears Ringing', a 50% Magic Darkness DoT effect, to target for 2 turns.
    Attack Type 2 - Approaches and bashes its target twice for 2 hits of 100% damage, amounting to 200% damage.

    Other information
  • If Jack Crescent was defeated while the Gnarly Guitar of Doom is alive, the Gnarly Guitar of Doom will revive Jack Crescent with 99,999 HP. (Pop-ups: 'Can't stop the Jack!' / 'If you put me in a coffin, I'd be a Jack in the box, 'cause I'd keep popping back out!' / 'Jack is BACK, baby!' / 'Ooooh! That smarts! Do it again, baby!')




  • Jay -> RE: Gnarly Guitar of Doom, Jack Crescent (All Versions) (1/12/2019 17:04:52)

    Jack Crescent (2)
    Undead

    Location: Jack Crescent, Blood Moon Random, Jack Crescent Appears!

    Level: As player
    Damage: Scaled
    Damage Type: N/A
    Element: Darkness

    HP: Scaled
    MP: Scaled

    Experience rewarded: Scaled
    Gold rewarded: Scaled

    Stats
    STR: 0
    DEX: Level*5/4
    INT: 0
    CHA: 666
    LUK: Level*5/8
    END: Level*5/8
    WIS: 0

    Avoidance and Defense
    Melee: 10 * Level/90 + LUK/20
    Pierce: 10 * Level/90 + LUK/20
    Magic: 10 * Level/90 + LUK/20
    Block: 10 * Level/90 + LUK/20
    Parry: 10 * Level/90 + LUK/20
    Dodge: 10 * Level/90 + LUK/20

    Offense
    Crit: 17 + LUK/10
    Bonus: 5 + Level/5
    Boost: 0%

    Resistances
    Immobility: 1000
    Light: 5
    Darkness: 5

    Attack Types
    Attack Type 1 - Jack snaps his fingers, dealing no damage but applies one of the following effects to the Gnarly Guitar of Doom:
    • Applies 'Soulbound' (+80 Block/Parry/Dodge Defense) to the Gnarly Guitar of Doom for the next 2 turns. (Pop-up: 'Can't stop this rhythm!')
    • Applies 'Songbound' (+80% Boost) to the Gnarly Guitar of Doom for the next 2 turns. (Pop-up: 'I'm here all night, baby!')
    • Applies 'Spellbound' (+80 Crit) to the Gnarly Guitar of Doom for the next 2 turns. (Pop-up: (Pop-up: 'This is gonna rock your soul!')
    • Heals the Gnarly Guitar of Doom for 10% of Jack Crescent's max HP. (Pop-up: 'Watch and learn, baby.')
    Attack Type 2 - Jack snaps his fingers, dealing no damage but automatically applies 'Ears Ringing', a 150% Magic Darkness DoT effect, to target for 2 turns.

    Other information
  • If the Gnarly Guitar of Doom was defeated while Jack Crescent is alive, Jack will revive the Gnarly Guitar of Doom with 400% of his max HP. (Pop-ups: 'Oh. Oh, that's not good.' / 'Hey! You break it you buy it!' / 'Come on now, do you know how much that cost?' / 'Alright, let's do this the hard way!' / 'Ah, much better.')
  • Jack Crescent will normally use Attack Type 1; if the Gnarly Guitar of Doom was defeated, Jack Crescent will use Attack Type 2.




  • Jay -> RE: Gnarly Guitar of Doom, Jack Crescent (All Versions) (1/12/2019 17:04:59)

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/monsters/GnarlyGuitarofDoomJackCrescent1.png[/image]
    Arena at the Edge of Time Appearance
    Individual Gnarly Guitar of Doom (1) Appearance
    Individual Jack Crescent (1) Appearance
    Individual Gnarly Guitar of Doom (2) Appearance
    Individual Jack Crescent (2) Appearance

    Thanks to
  • DemonicDarkwraith for Guitar Guitar of Doom (1) and Jack Crescent (1) entry reformats, images, attack types images, other information, and corrections.
  • BluuHorseOfficial for Guitar Guitar of Doom (2) and Jack Crescent (2) entry reformats.
  • mirgowo for Jack Crescent information.




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