8x -> RE: Changes you'd like to see happen to EpicDuel in 2019 (1/21/2019 12:48:47)
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I very much doubt that he's doing all of this in his free time. -------------------------------------------------------------------------------- Sure, lets get back on the topic. I feel like there is this mentality "have to add more stuff", "new implementations", "give us more" (on the dev and player side). Right now ED is a long stretch of boring neverending wars, with 1 month of excitement, a couple of promos spread out evenly and a large quantity of unnecessary weapons (by making sure to put out a P and E versions, they limit themselves artistically, large majority of recent swords have been red/green for Physical and blue-ish for Energy). If ED is ever going to be anything better than what it is now, they need to take a long look into the core mechanics/features of the game. Consider what they wouldn't have thought about before, think outside the box. I'm no expert, I don't have much hope for ED, but Xendran has been posting suggestions/ideas with the right mentality for a long time, might be worth taking some of those into consideration. If they keep doing what they have, they will retain all the whales, dolphins, smurfs and the very dedicated manatees. The player numbers will remain the same and/or slowly decrease with years, but they will never increase by any significant amount. I very much doubt the current numbers of players can support anything but a very tiny team of developers.
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