Cataleptic -> RE: April 5, 2019 - Passive Skills Return! (4/6/2019 0:15:23)
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Before I start off, I'd like to thank Nightwraith for bringing back passives into the game as we've been asking for so long after its removal! Now that passives are back in play again, I really think there are some passive skills that should be removed from the game that were acting somewhat of a substitute for the old, now returning passive skills. And for the other passive cores to get a buff so most, if not all builds don't, in fact, revolve around the same passive cores. The is a chance for players to find a new build to make, as I believe the developers were hoping all along for removing passive skills (which ended up catastrophically horrendous) and implementing active cores to the game. Passive cores like unbreakable heart, unbreakable spirit, eternal protection (maybe), and absorption should no longer exist in the game. While these passives were reliable to use in the game when passives were gone, they are no longer necessary. Some classes suck at some if not most builds these passives exist. I understand that not every class should be good at using the same build but these cores are just bad entirely for the PvP aspect of the game. Passive cores from the vendbot, most of which that have been around since the start of omega, aren't used because they are not reliable to the current meta. Older passives like curse arura are also passives that need buffing. The same goes for active cores as well. I won't go through every single core because not all of them is either broken or weak. Those are just some that should be looked into for next weeks release. The active skills from the skill tree also need adjusting for better scaling with passives now that they're back. There are obvious skills like smokescreen that should be taken upon review to see what would be the preferred scaling for them with passives. There are other skills like maul that cost little energy for their use that I believe should have either their energy cost increased or have their stun chances a bit lowered. Matches are still a bit low, the game needs more players. The 100x on stats is one thing that should also be removed from the game, which players have been asking for quite some time now. And underdog should no longer be part of the game as well. With the return of passives, I'm sure players can make a variety of builds that don't make legendary ranks a handicap for them. No player in the game, even those that have underdog to help them don't even like having underdog in the game anymore. It is hated from both sides! Its time that it gets removed!
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