Increased HP of War Monsters- Thoughts? (Full Version)

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gakorogirl -> Increased HP of War Monsters- Thoughts? (12/19/2019 12:57:44)

This is just a general comment, not any kind of complaint, but I've noticed within the last few wars but particularly this one that individual war mobs are frequently much more souped up HP-wise than they used to be. To make sure I wasn't imagining things, I went to Serenity Before the Storm and played through a few waves- at my current level (45) a balanced monster in SBtS has 200-300 HP, whereas in the current war they range from just over a hundred to 700+. (I don't use guests, just my baby dragon sometimes.)

My Death Knight build used to be fine for tearing through a wave a minute, but now that I need several turns for at least two of the mobs in a wave it takes considerably longer. I assume the increase in monster HP is to slow down people who are eating massive numbers of waves, but it definitely gives wars a different flavor when you're doing fewer, more difficult waves, than when you're racing to maximize your speed on a large number of easy waves. What do other people on the forums think about this?




Sandman -> RE: Increased HP of War Monsters- Thoughts? (12/19/2019 13:04:36)

Greetings, I, the Sandman, greets you.

I have seen what you say, though the mobs health do vary, most of the ones I encounter are 200-300, rarely 700. It is no bother to me. I do suggest if you would be farming, to take some guests. Maybe Sir Leon or Artix.

Have a nice Christmas.




Starflame13 -> RE: Increased HP of War Monsters- Thoughts? (12/19/2019 13:17:08)

I personally like the greater variety in the more recent war waves? Some monsters have more HP, some have healing or are harder to hit, etc. And this war introduced a 3-fight wave that all of higher HP. It does slow things down a little (and I'll admit that with Doomknight I can still get through most things in one turn with myself and a pet kid dragon) but it helps hold my interest for longer.

Usually guests and such deal enough damage to make up for increased HP, I think?




gakorogirl -> RE: Increased HP of War Monsters- Thoughts? (12/19/2019 13:50:44)

Hmmm, I should probably use guests more often- I got my DA only about a year ago, & prior to that I didn't really use guests at all except for some very hard story quests where I needed extra healing. Much handier to be able to gather party members from the Book of Lore.




dragon_master -> RE: Increased HP of War Monsters- Thoughts? (12/20/2019 16:23:06)

Waves still go fast with Chaosweaver.

Although,I used to do Ancient Exosuit because of the fastest animations, but that doesn't work all that much anymore.




LordKnight01 -> RE: Increased HP of War Monsters- Thoughts? (12/20/2019 16:36:43)

Use Atrea class and stun monsters. The damage is enough to kill in 3 turns.




kylevv -> RE: Increased HP of War Monsters- Thoughts? (1/6/2020 8:19:49)

I'm level 87, and the majority of monsters I fought in the last war were around 300-450ish HP with some being as low as 250 or as high as 900+ (maybe, I wasn't paying much attention because they went down in 2 turns). All but the 900+ were killed with just 1 normal attack as a Riftwalker.

It had been a long time since I had done a war before this one so I don't know for sure, but they're probably higher because we have more resources in the game to be stronger than we used to.




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