Illumina (Full Version)

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TFS -> Illumina (7/7/2020 22:49:35)

Illumina
Human

Location: Summon Gem: Illumina, Summon Gems: Duty & Rebellion, Illumina Appears!

Level: As player
Damage: Scaled
Damage Type: Magic
Element: Light

HP: Scaled
MP: Scaled

Experience rewarded: Scaled
Gold rewarded: Scaled

Stats
STR: Level*5/2
DEX: Level*5/4
INT: Level*5/4
CHA: 200
LUK: Level*15/8
END: Level*5/4
WIS: 0

Offense
Boost: 0%
Bonus: 5 + Level/5
Crit: 15 + LUK/10

Damage Multipliers
Non-Crit: [100+STR*3/20]%
Dex: [100+DEX/40]%
DoT: [100+DEX/4]%
Crit: [175+INT/10]%

Defense
Melee: 25 * Level/90 + LUK/20
Pierce: 25 * Level/90 + LUK/20
Magic: 25 * Level/90 + LUK/20
Block: 25 * Level/90 + LUK/20
Parry: 25 * Level/90 + LUK/20
Dodge: 25 * Level/90 + LUK/20

Damage Reduction
Non-Crit: 0%
DoT: 0%
Crit: 0%

Resistances
Darkness: 200
Light: 200
Immobility: 300

Attack Types
Attack Type 1 - Illumina raises her shield, dealing no damage but recovers 10% of her maximum HP; applies 'Shield of Light' (+[80+5X] Melee/Pierce/Magic Avoidance,) and 'Fury of Light' (+[40+2.5X (rounded up)]% Boost) to herself, each for 4 turns. (Pop-up: 'The Light beckons to me!')
Attack Type 2 - Illumina blasts her target with rays of light for 3 hits of 100% Magic Light damage, amounting to 300% damage; if all 3 hits lands, apply 'Illumina's Radiance' (-50 Bonus) to target for 2 turns. (Pop-up: Illumina's radiance blinds you!)
Attack Type 3 - Illumina raises her shield, dealing no damage but recovers [2.5Y]% of her max HP and applying 'Celeritas' Chosen' (+10Y All Resist, -10Y Health Resist) to herself for 5 turns.
Attack Type 4 - Illumina blasts her target with beams of light for 11 hits of [100+5Y]% Magic Light damage, amounting to [1100+55Y]% damage; automatically applies 'Blazing Light' (-10Y Light Resist, +10Y Health Resist) to target for 5 turns inclusive.

Other information
  • Upon taking 4 hits in a single turn, Illumina will apply 'Shield of Light' (+500 Melee/Pierce/Magic Avoidance) to herself for the remainder of the turn.
  • If Illumina's net Resist (Element+All) to an element or All Resist falls below 0, she will reflect 100% of all direct damage dealt by attacks of the corresponding element; if Illumina's All Resist falls below 0, she will reflect all direct damage taken. (Pop-up: 'You cannot escape the Light!')
  • X is equal to her Enrage, which is gained by 1 via the number of times she uses Attack Types 3 or 4 while Y is the number of times the player misses Illumina.
    • Upon being missed by 5 or more hits in a single 5-turn period, Illumina will immediately use either Attack Type 3 or Attack Type 4 before resuming her usual rotation. (Pop-ups: Illumina's shield charges up from your attack! / Illumina's shield is fully charged!)
    • Y is reset to 0 upon using Attack Types 3 or 4.
    • Upon falling below 50% of her maximum HP, Illumina will recover 1,000% of her max HP once and permanently gains 20 stacks of Enrage, which equals to +100 Melee/Pierce/Magic Avoidance and +50% Boost. (Pop-up: 'Celeritas! Grant me power!')
  • Illumina follows the skill rotation; Attack Type 1 -> Attack Type 2 (×3) -> Attack Type 3 -> Attack Type 1 -> Attack Type 2 (×3) -> Attack Type 4 -> Repeat.
  • In Summon Gems: Duty & Rebellion, Illumina begins the battle with 'My Turn' (+600 Melee/Pierce/Magic Avoidance) applied to her by Intaym for 1 turn; upon Intaym's first turn, he will remove this status effect from Illumina.

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/monsters/Illumina.png[/image]




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