TFS -> Illumina (7/7/2020 22:49:35)
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Illumina Human Location: Summon Gem: Illumina, Summon Gems: Duty & Rebellion, Illumina Appears! Level: As player Damage: Scaled Damage Type: Magic Element: Light HP: Scaled MP: Scaled Experience rewarded: Scaled Gold rewarded: Scaled Stats STR: Level*5/2 DEX: Level*5/4 INT: Level*5/4 CHA: 200 LUK: Level*15/8 END: Level*5/4 WIS: 0 Offense Boost: 0% Bonus: 5 + Level/5 Crit: 15 + LUK/10 Damage Multipliers Non-Crit: [100+STR*3/20]% Dex: [100+DEX/40]% DoT: [100+DEX/4]% Crit: [175+INT/10]% Defense Melee: 25 * Level/90 + LUK/20 Pierce: 25 * Level/90 + LUK/20 Magic: 25 * Level/90 + LUK/20 Block: 25 * Level/90 + LUK/20 Parry: 25 * Level/90 + LUK/20 Dodge: 25 * Level/90 + LUK/20 Damage Reduction Non-Crit: 0% DoT: 0% Crit: 0% Resistances Darkness: 200 Light: 200 Immobility: 300 Attack Types Attack Type 1 - Illumina raises her shield, dealing no damage but recovers 10% of her maximum HP; applies 'Shield of Light' (+[80+5X] Melee/Pierce/Magic Avoidance,) and 'Fury of Light' (+[40+2.5X (rounded up)]% Boost) to herself, each for 4 turns. (Pop-up: 'The Light beckons to me!') Attack Type 2 - Illumina blasts her target with rays of light for 3 hits of 100% Magic Light damage, amounting to 300% damage; if all 3 hits lands, apply 'Illumina's Radiance' (-50 Bonus) to target for 2 turns. (Pop-up: Illumina's radiance blinds you!) Attack Type 3 - Illumina raises her shield, dealing no damage but recovers [2.5Y]% of her max HP and applying 'Celeritas' Chosen' (+10Y All Resist, -10Y Health Resist) to herself for 5 turns. Attack Type 4 - Illumina blasts her target with beams of light for 11 hits of [100+5Y]% Magic Light damage, amounting to [1100+55Y]% damage; automatically applies 'Blazing Light' (-10Y Light Resist, +10Y Health Resist) to target for 5 turns inclusive. Other information Upon taking 4 hits in a single turn, Illumina will apply 'Shield of Light' (+500 Melee/Pierce/Magic Avoidance) to herself for the remainder of the turn. If Illumina's net Resist (Element+All) to an element or All Resist falls below 0, she will reflect 100% of all direct damage dealt by attacks of the corresponding element; if Illumina's All Resist falls below 0, she will reflect all direct damage taken. (Pop-up: 'You cannot escape the Light!') X is equal to her Enrage, which is gained by 1 via the number of times she uses Attack Types 3 or 4 while Y is the number of times the player misses Illumina.- Upon being missed by 5 or more hits in a single 5-turn period, Illumina will immediately use either Attack Type 3 or Attack Type 4 before resuming her usual rotation. (Pop-ups: Illumina's shield charges up from your attack! / Illumina's shield is fully charged!)
- Y is reset to 0 upon using Attack Types 3 or 4.
- Upon falling below 50% of her maximum HP, Illumina will recover 1,000% of her max HP once and permanently gains 20 stacks of Enrage, which equals to +100 Melee/Pierce/Magic Avoidance and +50% Boost. (Pop-up: 'Celeritas! Grant me power!')
Illumina follows the skill rotation; Attack Type 1 -> Attack Type 2 (×3) -> Attack Type 3 -> Attack Type 1 -> Attack Type 2 (×3) -> Attack Type 4 -> Repeat. In Summon Gems: Duty & Rebellion, Illumina begins the battle with 'My Turn' (+600 Melee/Pierce/Magic Avoidance) applied to her by Intaym for 1 turn; upon Intaym's first turn, he will remove this status effect from Illumina. [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/monsters/Illumina.png[/image]
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