Taxing Cutlass vs. DragonLord Weapons (Full Version)

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Zork Knight -> Taxing Cutlass vs. DragonLord Weapons (12/25/2020 1:09:13)

Both Taxing Cutlass and the Haunted/Eclipsed DragonLord have similar effects in concept (regenerating SP after you attack), but apparently do so through different methods, leading to massive differences between the amount restored, with the DragonLord weapons seemingly always healing multiple times what Taxing Cutlass can do. Would it be possible for Taxing Cutlass to be updated to share the same effect as the DragonLord weapons?




LUPUL LUNATIC -> RE: Taxing Cutlass vs. DragonLord Weapons (12/25/2020 6:55:45)

quote:

Both Taxing Cutlass and the Haunted/Eclipsed DragonLord have similar effects in concept (regenerating SP after you attack), but apparently do so through different methods, leading to massive differences between the amount restored


One of the big differences between them both is the fact that DragonLord weapons Healing can also Lucky Strike while Taxing Cutlass Healing simply does NOT Lucky Strike at all. Yes you can Lucky Strike on the attack but is just 5.625% of the Lucky Strike damage that gets siphoned off the attack, it is NOWHERE close to if it had Lucky Strike on the Healing.

quote:

Taxing Cutlass is healing based on damage dealt
DragonLord is healing based on hits connected.


Yet one can Lucky Strike while the other cannot....

There is however a big difference in this case, DragonLord weapons have an expected number of hits being 2 hits (which can be very abused) and not capped at 4 hits like Aodh weapons (which share the same design here) while Taxing Cutlass does not have an expected damage type of design that the other one has (so the Healing is not based off an expected damage attack).

So the inconsistency is that DragonLord weapons Healing is not capped at max of 4 Hits like Aodh weapons charging is and that it can also Lucky Strike.




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