Dark Defender (Full Version)

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TFS -> Dark Defender (1/10/2021 23:31:04)

Dark Defender
Undead

Location: Zeclem's Keep, Lost Tomb

Level: As player
Damage: Scaled
Damage Type: Melee
Element: Darkness

HP: Scaled
MP: Scaled

Experience rewarded: Scaled
Gold rewarded: Scaled

Stats
STR: Level*5/4
DEX: Level*5/4
INT: Level*5/8
CHA: 50
LUK: Level*15/16
END: Level*15/16
WIS: 0

Avoidance and Defense
Melee: 50 * Level/90 + LUK/20
Pierce: 50 * Level/90 + LUK/20
Magic: 50 * Level/90 + LUK/20
Block: 40 * Level/90 + LUK/20
Parry: 40 * Level/90 + LUK/20
Dodge: 40 * Level/90 + LUK/20

Offense
Crit: 50 + LUK/10
Bonus: 5 + Level/5
Boost: 0%

Resistances
Darkness: 200

Attack Types
Attack Type 1 - Approaches target and swipes at it with a spear for 2 hits of [100+10X]% damage, amounting to [200+20X]% damage.
Attack Type 2 - Approaches target and strikes for 1 hit of 100% damage; applies 'Swift Armor' (+10X Melee/Pierce/Magic Avoidance) to itself for 10 turns. (Pop-up: The Dark Defender becomes harder to hit!)

Other information
  • X is the number of times Attack Type 2 has been used, capping at 10; after this point Attack Type 2 will not be used until the removal of the 'Swift Armor' effect; X is reset upon removal of the 'Swift Armor' effect.

    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/monsters/DarkDefender.png[/image]

    Also See: Possessed Paladin Bones

    Thanks to Jay for additional attack type information and other information.




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