SeigusDarkon -> RE: =DF= August 13th/30th Design Notes: The Maleurous: Reckoning (8/31/2021 3:43:36)
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Welp, Notha didn't die. Guess I need to prep for her inevitable return. Those Avatars will not perish so long as I stand. They deserve the right to choose their own individual destinies for once. I hope the devs give serious consideration to bringing them back during our character's lifetime, hopefully this chapter or the next, as mortals. Perhaps this would be under instructions from Lock and Key, who believe the Avatars could benefit from seeing what its like being a mortal so they can understand us better and apply that experience to their new roles as guardians and protectors of the Balance. I'd love to see them live like us, learn what its like being one of us, the good and the bad, and ultimately return to their position as Lore's guardian godhead with a new sense of perspective. It would be cool to hang out with them, befriend them, and teach them about how to be a mortal (drinks in the Inn are on me!). Having them become Guardians of the Balance instead of slaves of Destiny would go a long way to making Lore feel more immersive. Very few fantasy settings I've been in didn't have some form of patron deities you could swear loyalty to and receive boons in return. Plus as I mentioned previously, I really just want the Avatars to become their own individual characters that our characters can interact with, develop a relationship with, and help. I understand there may be issues with this considering the devs gave us a choice of two different endings, and branching storylines are something that the devs have historically shied away from due to the difficulty involved in managing two seperate, branching stories, but I'm hoping they will at least choose the Destiny ending as the canon and just write one story for that side, leaving the Doom side alone, or go the extra mile to give the Doom side an alternate story, perhaps involving Notha and dealing with some kind of fallout of the Avatar's destruction. They wouldn't even have to be released simultaneously either. They could be staggered in their release patterns so that the devs only have to work on one at a time. I know player choice doubles the workload, but the payoff is worth it, because it increases player investment in the story by a proportional amount, increasing the likelihood we'll spend our hard-earned money on buying cool new drip, gear, or classes. It also just gives you more excuses to make more cool ingame items to sell. Just saying :P. Ofc there is the third, most undesirable choice they could make: ignore this entire storyline and its consequences from here forward and give us no satisfying follow-up storyline for either side. I desperately hope they don't do this, not with something as important as Lore's resident pantheon having taken a fall (regardless of player choice) here. That's an event that has far too wide-reaching a scope and scale to just be shoved under the rug and forgotten, and I really hope that the devs opt to go full-bore with this and treat both outcomes with the respect and care the fans on each respective side deserve. I'd love to see the Avatars return as a force for balance for the Destiny route, and would be genuinely interested in seeing how the Doom side turns out. I don't expect this to show up right away, but I will be waiting eagerly for news of the follow-up/sequel storylines for this, ideally with 8 new friends to be made! I can imagine The New Firmament becoming another location accessible from the Travel Map in Book 4 (or Book 5) and you having the ability to speak with your chosen Patron (after completing their short loyalty quests or questline) to access shops full of cool elemental weapons and armor/items, maybe even some kind of Shaman/Elementalist class for Dcs? Pretty please? :P Give me a reason to play devs! Make me more invested in DF than I already am! As for the Doom side, I imagine Notha might become the vendor for items and gear on that side, unlocking the secrets of the Exalted and spreading the knowledge everywhere, with the questline revolving around using that knowledge and power to keep those who abuse it to rule, enslave, or harm others in check. I imagine it would be a constant battle with would-be petty tyrants popping up everywhere to use this incredible knowledge and tech to fulfill their animalistic impulses to dominate and rule. It would certainly be chaotic that's for sure. Great technological leaps always are, and without the new, more moderate Avatars to help and guide humans in the safe and responsible use of this immense power and technology, and with Notha's zeal for spreading "enlightenment", such technology would easily find its way into the "wrong hands" and chaos would inevitably result. Notha and the Hero would have their work cut out for them maintaining Balance in the absence of the Avatars. Its like in Bruce Almighty, when God takes a vacation and Bruce quickly figures out that being God ain't so peachy. Regardless of my hopes for the future of this storyline, This was a well-put together, thematically entrancing, emotionally engaging storyline and war. The finale music composition was amazing, some of the best in Dragonfable, which is saying a lot. I beat my previous record of 666 waves (during the immediate post-Serenity war I believe) and did 777 waves this time, which was my goal. I haven't been this invested in a DF war since the one after Serenity's death, and that's saying something. Putting down Caitiff was comparable only to the ends of Book 1 and 2 for engagement in my mind, and now this war and its conclusion have joined that three-way tie making it a 4-way contest. Brilliantly done, thoroughly enjoyable, and I sincerely hope to see more. Keep it up, you guys are amazing! quote:
And remthalas - Dude needs to meet Kathool. I wonder who would win. Seriously. Judging by the Kathool bossfight in the Inn (which I believe is intended to be a simulacrum of Kathool at his peak) I suspect the old Sneezer (Katchoo hehe) would win. Its a bit like who would win, Cthulhu or one of his high priests gone rogue? Then again, anything is possible. quote:
"Hi guys, you know the Avatars exist, right? The ones who attacked us 5-6 years ago because of Nythera and almost destroyed Falconreach? Well, they are not coming to help us with the Proclamation rifts. Like they didn't come to help us with Seppy or Mysterious Stranger or Caitiff... but this time it's different! Now they can't come to help us because they are orbs. Long story. Before they just didn't want to help I guess...? I don't know. Bottom line, Avatars won't come to help us. That may not be news to you since you haven't seen them in a long time nor did you ask but now you know. So... yeah." Its like I said before, the Avatars are a remarkably hands-off pantheon. They didn't stop Seppy though because those events were out of their hands. The events had to unfold according to Prophecy, and nothing in the prophecy indicated direct Avatar intervention against Sepulchure or the SMUDD. I'm pretty sure with the way that Destiny works, the Avatars COULDN'T have intervened even if they WANTED to. Caitiff I'm sure was something they believed we mortals had "well in hand" despite how it may have appeared to us and our poor dragon. That may have been a mistake on their part, but then again, you could just as easily criticize them for being "heavy-handed" if they DID intervene... Also, I look forward to the Avatars showing up in the Inn at the End of Time as challenges! Even if it doesn't happen, Im gunna keep hoping for it!
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