Lost Tomb (Full Version)

All Forums >> [Artix Entertainment Games] >> [DragonFable] >> [DF Encyclopedia] >> Locations / Quests / Events / Shops



Message


DemonicDarkwraith -> Lost Tomb (12/18/2021 13:17:00)

[image]https://media.artix.com/encyc/df/banners/WatersofLore.png[/image]
Lost Tomb


Location: Tyndur's Depths -> Sail to K8 -> Drop Anchor
Requirements: None
Release Date: December 17th, 2021

Objective: An old lost tomb on the edge of Braughlmurk, threatened to be washed away by the pounding serf.
Objective completed: What other ruins are left undiscovered or lost to time?

Experience rewarded: Scaled
Gold rewarded: Scaled

Monsters
(X) Ancient Darkness Elemental
(X) Dark Defender
(X) Doom Slime
(X) Forgotten Knight
(1) Dark Defender, (2) Forgotten Knight - Boss

NPCs
None

Rewards
Weapons
Braughlmurk Cleaver
Braughlmurk Darkstaff
Braughlmurk Shiv

Helms
Dark Defender's Helm

Dialogue
None

Other information
  • Lost Tomb is a 5×6 room random dungeon quest, with the goal of locating the boss: 1 Dark Defender and 2 Forgotten Knights
  • The starting room contains a HP/MP healing pad.
  • Three buttons appear in the top-right corner to assist your navigation of Lost Tomb;
    • Set Telepoint - sets the current room as a Telepoint, which allows you to instantly return to this room if you become lost or reach a dead end; you may set another Telepoint at any time, but it will overwrite the previous one.
    • Go to Telepoint - returns to the aforementioned Telepoint from any room in the dungeon.
    • Go back to start. - returns to the starting room, but resets your Telepoint if previously set.
  • Losing a battle at any point within Lost Tomb will return you to the starting room, and reset your Telepoint.
  • Stepping on a runic circle will remove 30% max HP from the player and any guests; traps will reactivate upon returning to the same room; stepping on a trap with <30% HP will return you to the starting room, and reset your Telepoint.
  • While exploring Lost Tomb, some dead ends may contain items beneficial to you;
    • HP potion stand - contains a single HP potion; stacks up to 5; will remain for the duration of the login session.
    • MP potion stand - contains a single MP potion; stacks up to 5; will remain for the duration of the login session.
  • Pop-up headlines during the quest:
    quote:

  • Telepoint not set.
  • Telepoint set at coordinates <X>, <Y>.
  • You're already here!
  • You forgot where you were. Telepoint reset.
  • You find a <health/mana> potion! You now have <1-5>.
  • You find a <health/mana> potion! But you can't carry any more.
  • The potion stand stands there. Empty. Potion missing. Alas.




  • Page: [1]

    Valid CSS!




    Forum Software © ASPPlayground.NET Advanced Edition
    0.0625