RE: =AQ= Fighter Class Overhaul & Fall Season LTS (Full Version)

All Forums >> [Artix Entertainment Games] >> [AdventureQuest] >> AdventureQuest General Discussion



Message


PD -> RE: =AQ= Fighter Class Overhaul & Fall Season LTS (10/1/2022 22:30:58)

@archmage777: You can tell if a monster has a certain power level by looking at the monster's Gold/EXP rewards. Monster rewards are multiplied by the Power scalar of the monster:

quote:


[18] Monster EXP/Gold

EL: The enemy's Level

GoldLean: Value between 0 and 2 describe the distribution of reward between Gold and XP. 0 means XP only, 2 means Gold only, and 1 means a "normal" split, with roughly three times as much XP as gold.

Gold = ROUND(GoldLean*(1.055^EL + 8 + 1.055^(EL^1.085)))
XP = ROUND(2*3*(1.055^EL + 8 + 1.055^(EL^1.085)) - 3*Gold)

These rewards take an additional multiplier: ((T^2 + 15*T - 1)/15)*(P^1.75)*G*X

G is 1 for AQ and 2 for WF
X is 1.1 for an X-Guardian and 1 otherwise. For X-Guardians, the extra 0.1 is rolled in automatically for Gold, but it is applied after battle for XP.
P is the number of monsters in the enemy "pack." This value is 1 unless an enemy title uses (2), (3), (4), in which case those numbers are used instead.
T is the monster's "power." A normal monster is 1, a boss is 2, an elite boss is 3, etc.

A table showing the rewards of a standard monster with a GoldLean of 1 can be seen here: refer to this table (which also contains standard equipment prices).


At least according to the table, under standard conditions a level 150 monster rewards 221777 gold. So 1.583x (multiplier of mini-boss boost) of that being ~351146 gold. If a monster rewards as much as or more than that you'll not have to worry about the damage penalty. But yes, unfortunately other than looking at monster rewards there's no visual that tells you what a monster's power is.




Page: <<   < prev  1 2 [3]

Valid CSS!




Forum Software © ASPPlayground.NET Advanced Edition
0.109375