Returning Player! Last Played 2020 (Full Version)

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andy3rd -> Returning Player! Last Played 2020 (8/29/2023 20:58:33)

Character Link : https://aq.battleon.com/game/flash/charview?temp=39688281
Level & Status : X-Guardian, Level 148
Build : Pure Warrior
Armor of Awe/UltraGuardian Element (If Applicable): Water

Notes : Haven't touched the game since 2020 and want to update all my items to be the strongest pure warrior. I know dexterity isn't needed anymore so just need to know where to move those points. Any help is much appreciated!




Primate Murder -> RE: Returning Player! Last Played 2020 (8/30/2023 2:18:14)

Welcome back!

Regarding stats, a 'pure' warrior would want 250 Str, Luck, and Cha (to use f2p boosters to the max). Alternatively, you could go into End, sacrificing damage for greater survivability, but I'll make a rating presuming the former build.

Weapons

First, I would suggest switching your no-drop to darkness, as it is short on exceptional weapons and shields for your build. It might also be nice to align your Awe special to PWD.

Super Pzycho Sabre summons a fire guest - which is irrelevant except when it's summoned you can use a fairly cheap combo attack for increased fire damage. To be replaced by Pyromancer's Bloodblade when Caecus returns to the Void.

Kindred sword consumes Tranquility charges to autohit without a damage penalty. With Kindred pet, you should get enough charges to autohit every turn.

Haunted Dragonlord's Might recovers sp based on the number of hits landed. Great synergy with Werewolf's Beast Form.

MagnaBlade is one of the very few weapons remaining that give you a whooping 25% extra damage - at the expense of taking extra damage yourself.

Savage Troll Club toggles on Berserk mode, sacrificing accuracy for more damage - good synergy with Mark of Wrath which lowers monster's MRM.

Energy has two Harm options, you can choose which one you like most. Royal Voidrender is a vanilla 20-proc that pays sp for Harm toggle. Mighty Caissa's toggle, on the other hand, pays hp for Harm damage and sp to inflict Prismatic Burn.

Retro Golden Axe is a magical weapon - so don't use it for normal attacks! - but each time you use Paladin's Inner Light skill, this weapon will regain a ton of sp. For more standard attacks, Paladin armor compresses its own light sword.


Armors

Several subrace armors have been updated over the past years, and Werewolf is the best one for warriors. Complete the advanced werewolf quest, and you'll gain access to a second no-drop with a Str drive and 2x damage Beast Form.

Headless Horseman is actually pretty good still, but you might wish to upgrade it to Torontosaurus Rex. Its skill is more expensive, but it does more damage and has more hits (to get around damage caps on bosses).

Water is pretty short on f2p warrior armors, even the werewolf wariant costs tokens. Pretty much the only real option you have is WHEEL, though most people acknowledge that it is unspeakably ugly.

Mark of Wrath has a toggle that locks your attacks to wind (with elecomp bonus to damage) and inflicts The Cold, a weapon-based nuke, and a spell-type nuke.

The revamped Nemesis armor is pretty good, allowing you to focus on either dodge or Backlash, with a 1/battle boost. There's also Horo-Show with a powerful ice nuke, and my personal preference - Winter Dryad Bark (returns on Harvest Fest) with Backlash and a skill that inflicts EleVuln.

H-Series Tempest Power Armor is hands down the best warrior armor. It has Initiative boost, deals +50% damage during first round if you win initiative, and its toggle locks you to energy (with elecomp bonus to damage) and gives you celerity.

Paladin class has been revamped! It now has 20+ skills, including several nukes (though you'll mostly use Inner Light), healing, ressurection, a light booster guest, and when facing Undead it treats their attacks as though they deal light damage (use lvl 1 skill Paladin shield for full effect). Basically, it's everything you might want when facing either undead or a light monster. Avenger is the warrior variant.

Angel of Souls comes with a dark skill that pays hp instead of sp, making it easily spammable.


Shields

Titan's Fall deals Harm damage to monster when you dodge, and has a toggle to deal even more.

Kindred shield consumes Tranquility charges for a qc sp heal. Eventually to be replaced with Wyrd Ward (returns in april) which guarantees a blocked hit once per battle.

Haunted Dragonlord's Will gives you qc Barrier. Effect can stack, but the costs rise with each consecutive use. Great synergy with Purple Rain, but may be replaced with MADM Barrier around New Year.

Retro Nightmare Shield (or Nemesis shield, if you want to do the quest) gives +5 Status Potency.

Chieftain's Ironthorn has been updated to give a Str drive, so make sure you have the highest level variant.

Umazen Aspis gives +20 Paralysis Potency, which has great synergy with Corgi guest.

Against undead you'll want to use Paladin's shield form lvl 1 skill. Against ligt monsters, Mana Crystal Defender gives you a small Barrier each time you use a spell-type skill like Inner Light.


Spells

Though Purple Rain has been nerfed, it's still a great spell for setting up nukes and contingencies.

Runic Binding is a Harm nuke with some useful post-effects.

Essence of Carnage will be your go-to guest. It provides a damage boost to your Melee (and ranged) attacks and also Harm Backlash.

Twilly as a healing guest, just in case.

Bun-Banneret (when it returns to the Void) toggles to give you DefBoost.

Edok Imanok is a qc DefBoost.

Chromatic Channeling costs a turn and a lot of sp, which makes it great for use with Purple Rain. It also gives you Str and makes your attacks inflict Prismatic Burn - which also heals your hp based on damage dealt.

Another imbue, this one quickcast, is Nemesis Aura. Your next attack inflicts Ice (or Harm, whichever is greater) Poison that heals yo based on damage dealt.


Pets

Angra Linnorm is pet version of Essence of Carnage.

Lepre-Chan (returns on Blarney) is a f2p booster for light damage.

Kindred pet generates tranquility charges every turn for your Kindred weapon+shield.

Spotter Drake gives you status potency (and protects against earth damage).

Bun-Banneret (when it returns to the Void) gives DefBoost.

Your Retro Twilly for healing.

Underwyrmling toggles to harm monster sp. Very useful against certain bosses.


Miscs

Essence Orb, first and foremost. It's the most broken item in the game, allowing for qc conversion of hp into sp. This is how you spam your skills literally every turn.

Prime Chaos Orb, second most broken item in the game. It costs a UR and is your first priority if you have or get one. PCO has a qc skill that can shift a monster's resistances. Simply click it until monster is weak to its own element, then use your powerful armor nukes.

Love Potion (returns on Snugglefest) gives you a qc stun. With this, Essence Orb, and Purple Rain, you can keep any monster without Freedom stun-locked for the entire battle.

Queen's Crown summons a Corgi guest that toggles to inflict a powerful Paralysis.

Shadowfeeder Pendant gives qc celerity. Again, stacks with itself, so has incredible synergy with Purple Rain - and it works against Freedom monsters too!

Goggernaut Helm gives +10 bth to every attack on the field. This includes monster attacks too, so don't use it with Titan's Fall.

Hollow Dragon Amulet gives Str, Cha, bth, and wind resistance.

Nemesis Crest gives Str, and toggles between giving Ice resistance and paying hp to inflict ice Poison.



Hope the info's useful, and don't hesitate to ask if you have any questions!




andy3rd -> RE: Returning Player! Last Played 2020 (8/30/2023 19:07:41)

Awesome, thank you so much! I was looking through the forums and noticed your replies throughout, so I really appreciate the time you took to help. Definitely made getting back into the game easier and more enjoyable now that I know the direction I need to go in.

I guess the only question I have is whether, should I put any stat points into End, or do I just put it all into Cha? Thanks!




Red Blood -> RE: Returning Player! Last Played 2020 (8/30/2023 20:49:57)

Investing into Cha would in general help your pets/guests provide more but sadly they are still partly tied with Dex so any that require rolls to hit would be worse for a warrior. End on the other hand provides Hp, and better healing able to recover from mistakes better with items that would buff your healing. (Such as Order of Terror and Horror, the recently released clone of the old Moglin Sword from the Summer Event, Angelic Robes, and Light Lord's Cleric from the gift boxes) If you wish to have some idea what an End Warrior rocks gear wise you can take a peek at my gear although fair warning I do have enough compression to mostly avoid using my no drops aside the sword, and I have quite a few paid items.




Primate Murder -> RE: Returning Player! Last Played 2020 (8/30/2023 23:51:10)

Glad I could help!

Endurance is a safety net stat, more or less. It has less support than literally any other stat in the game, and that makes it very, very niche. If you like to play safe - or just like the undying warrior theme - you can put some points in End, but 250 Cha is the meta.

That said, as Red Blood noted above, pets and guests still get ~25% of their accuracy from Dex - so don't use them for attack. No-hit effects like boosting or healing are fine; the only exception among the items I offered is Underwyrmling, and it's just too good not to mention (and you can use Goggernaut Helm can shore up any issues).




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