Galanoth (Full Version)

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DemonicDarkwraith -> Galanoth (5/2/2026 20:28:18)

Galanoth
Human

Location: Galanoth, the Dragonslayer, Dragonslayers' Fury

Level: As player
Damage: Scaled
Damage Type: Melee
Element: Metal

HP: Scaled
MP: Scaled

Experience rewarded: Scaled
Gold rewarded: Scaled

Stats
STR: Level*5/2
DEX: Level*5/2
INT: Level*5/2
CHA: 200
LUK: Level*5/2
END: Level*5/4
WIS: 0

Offense
Boost: 0%
Bonus: 20 + Level/5
Crit: 10 + LUK/10

Damage Multipliers
Non-Crit: [100+STR*3/20]%
Dex: [100+DEX/40]%
DoT: [100+DEX/4]%
Crit: [175+INT/10]%

Defense
Melee: 10 * Level/90 + LUK/20
Pierce: 10 * Level/90 + LUK/20
Magic: 10 * Level/90 + LUK/20
Block: 20 * Level/90 + LUK/20
Parry: 20 * Level/90 + LUK/20
Dodge: 20 * Level/90 + LUK/20

Damage Reduction
Non-Crit: 0%
DoT: 0%
Crit: 0%

Resistances
Shrink: 300
Ice: 20
Fire: 20

Attack Types
Attack Type 1 / 1.1 - Throws a dagger to his target for 1 hit of 200% Metal damage; applies 'Prey's Bane', a [20+10]% Melee Poison DoT effect, to target for 10 turns.
  • If empowered with a counter, attack gains +180 Bonus and 'Prey's Bane' instead applies a [90+10]% Melee Poison DoT effect to target.
  • X is the number of times Galanoth has landed a Critical hit while affected by 'Prey's Bane' and will reset to 0 if it is purged or expired; the duration of 'Prey's Bane' will refresh every time Galanoth landed a Critical hit.
Attack Type 2 - Slashes his target with an ice strike for 1 hit of 400% Ice damage; applies 'Talons Dulled' (-20 All Resist, +20 Health Resist) to target for 4 turns inclusive.
  • If empowered with a counter, attack gains +180 Bonus and 'Prey's Bane' instead applies -25 All Resist, +25 Health Resist to target.
Attack Type 3 - Summons a draconic spirit to blast his target for 1 hit of 400% damage; applies 'Fangs Sundered' (-50% Boost) to target for 3 turns.
  • If empowered with a counter, attack gains +180 Bonus and 'Fangs Sundered' instead applies -65% Boost to target.
Attack Type 4 - Calls a Fire dragon to attack his target for 1 hit of 1,200% Fire damage; applies 'Panicked Quarry' (-60 Bonus, +75 Health Resist) to target for 4 turns inclusive.
  • If empowered with a counter, attack gains +180 Bonus and 'Panicked Quarry' instead applies -80% Bonus, +100 Health Resist to target.
Attack Type 5 - Approaches and slashes his target for 1 hit of 300% Metal damage.
Attack Type 6 / 6.1 - Approaches and slashes his target twice for 2 hits of 300% Metal damage, amounting to 600% damage.
  • If empowered with a counter, attack instead performs 2 hits of 450% Metal damage, amounting to 900% damage.
Attack Type 7 - Approaches and blast target with a sphere of fire for 4 hits of 150% Fire damage, amounting to 600% damage; applies 'Hidetear', a 200% Melee Poison DoT effect, to target for 2 turns.
  • If empowered with a counter, attack instead performs 4 hits of 225% Fire damage, amounting to 900% damage and 'Hidetear' instead becomes a 300% Melee Poison DoT effect.
Attack Type 8 / 8.1 / 8.2 - Recovers 5% of his max HP; approaches and stabs his target thrice for 3 hits of 300% Metal damage, amounting to 900% damage.
  • If empowered with a counter, attack instead recovers 10% of his max HP and attack instead performs 3 hits of 500% damage, amounting to 1,500% damage.
Attack Type 9 - Applies 'Prepared Parry' [+300 Block/Parry/Dodge Defense, if a hit glances Galanoth, 'Prepared Parry' is removed and applies 'Fierce Parry' (+100% Boost, +300 Crit) to himself for 1 turn] to himself for 2 turns; approaches and uppercuts his target for 1 hit of 150% Metal damage.
  • If empowered with a counter, attack instead applies 'Counter Parry' [+300 Block/Parry/Dodge Defense, if a hit glances Galanoth, 'Prepared Parry' is removed and applies 'Fierce Parry' (+100% Boost, +300 Crit) to himself for 1 turn] to himself for 4 turns.
Attack Type 10 / 10.1 - Applies 'No Guard' (+300 Bonus, -300 Block/Parry/Dodge Defense) to himself for 3 turns inclusive; powers up before approaching and uppercutting his target for 1 hit of 400% Metal damage.
  • If empowered with a counter, attack instead applies 'Counter Guard' (+300 Bonus) to himself for 3 turns inclusive.
Attack Type 11 - Drops a spear from above to attack his target for 1 hit of 1,600% Metal damage; applies 'Hemorrhage', a 400% Melee Poison DoT effect, to target for 1 turn.
  • If empowered with a counter, attack instead performs 1 hit of 2,000% Metal damage and 'Hemorrhage' instead becomes a 2 turn duration.
Attack Type 12 / 12.1 - Purge all status effects (except Galanoth's statuses) from himself; applies 'Armor Coating' (Self becomes immune from attackers' new effects applied to him) to himself for 3 turns; summons Draykwing to blast his target for 1 hit of 600% Fire damage.
  • If empowered with a counter, attack instead performs 1 hit of 900% Fire damage and 'Armor Coating' instead becomes a 5 turn duration.
Other information
  • Galanoth applies the following effects if he takes direct damage while stunned (including the first hit of a stun): (Pop-up: Galanoth manages to shake off some of your stun.)
    • Removes all stun effects from himself.
    • 'Stunned': Stuns himself for 1 turn.
    • Permanently applies 'Resilience' (+300 Immobility Resist) to himself.
  • If the player have equipped <Dragon> as a pet, Galanoth automatically permanently applies 'Slayer's Intimidation' (-50 CHA, -10% Boost) to player at the start of his turn and will be removed if the player does not have <Dragon> equipped on Galanoth's next turn or Galanoth was defeated.
    • This will also stack with Demento's 'Slayer's Intimidation'.
  • The first time Galanoth attempts a hit, he permanently applies 'Slayer's Analysis' (+10Y Crit) to himself, where Y increases by 1 each time Galanoth lands a Critical hit and decreases by 2 stacks if a hit from Galanoth missed or glanced.
    • 'Slayer's Analysis' can only increased or decreased each once per turn.
    • 'Slayer's Analysis' will floor at 0 stacks.
  • The first time Galanoth received direct damage, he permanently applies 'Slayer's Instinct' (+30Z Block/Parry/Dodge Defense) to himself, where Z is increased by 1 each time receives direct damage.
    • If a hit glances Galanoth, Z is reset to 0 and Galanoth can perform a counter, which empowers his next attack. (Pop-up: Galanoth counters, empowering his next attack!)
  • If Demento was defeated in Dragonslayers' Fury, Galanoth permanently applies 'Galanoth's Fury' (+90 Block/Parry/Dodge Defense, +50 Crit) to himself. (Pop-up: Galanoth: "...I will avenge you, brother!")
  • Galanoth follows the skill rotation; A -> B -> C -> Attack Type 9 OR 10 -> Repeat., with the following conditions:
    • A represents a rotation consisting of Attack Type 1 -> Attack Type 2 -> Attack Type 3 -> Attack Type 4 -> Repeat.
    • B represents a initial rotation consisting of Attack Type 5 -> Attack Type 6; if Galanoth performed a counter before Attack Type 5, he skips that attack and instead performs an empowered version of Attack Type 6; if Galanoth performed a counter before Attack Type 6, he skips that attack and continues his normal rotation.
    • C represents a combo rotation of Attack Type 7 -> Attack Type 8 (x2) -> Repeat.
    • Attack Type 9 is used in every [1n+1]th rotation while Attack Type 10 is used in every [1n+2]th rotation.
    • His rotations are paused to prioritize Attack Types 11 and 12 on certain conditions:
      • If Attack Type 7 was used thrice, Galanoth uses Attack Type 11.
      • If Attack Type 8 was used thrice, Galanoth uses Attack Type 12.
    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/monsters/Galanoth.png[/image]

    Thanks to Darkflarezero for attack information and rotation information.




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