RE: Flash Q&A thread 2 ** checked everyday (Full Version)

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Deemahnik -> RE: Flash Q&A thread 2 ** checked everyday (3/16/2006 18:30:37)

Hey, i'm back again. This time, i want to know if anybody knows what the Flash program is that the Staff uses to draw for DragonFable. If anybody could provide a link, or even just the name, i'd be more than happy. Thanks ;)




somebody621 -> RE: Flash Q&A thread 2 ** checked everyday (3/16/2006 18:41:38)

A * is a breath -first pathfinding algorithm. It expands nodes in all directions, starting from the ones closest to it, so it always find the fastest path. The only problem is that it is slower than some algorithms like robust tracing. So basicly, the question is: which is more important for the main character: speed, or accuracy?




flsg -> RE: Flash Q&A thread 2 ** checked everyday (3/16/2006 18:46:18)

somebody621: I understand only a little bit of what you say, but I think accuracy is more important[;)]
Deemahnik: "what the Flash program is that the Staff uses" what does it means?




lil boi blue -> RE: Flash Q&A thread 2 ** checked everyday (3/16/2006 19:18:05)

DF i think uses flash MX, either that or flash 8 but it would not be wise to use flash 8 it is more known




flsg -> RE: Flash Q&A thread 2 ** checked everyday (3/16/2006 19:29:37)

lil boi blue: do you think DF use Flash MX? because AQ use MX(I'm 95% sure), but DF come after AQ, so I think Artix and Zhoom use MX 2004.




lil boi blue -> RE: Flash Q&A thread 2 ** checked everyday (3/16/2006 20:15:51)

yeah thats what i meant 2004 (i didn't even know there was a flash MX vs flash MX 2004 lol) also i dont feel like editing but i mean that for AE it may not be good to use flash 8 right now since it is not well known, people always complain to me that they can't see my art, just a white page




Deemahnik -> RE: Flash Q&A thread 2 ** checked everyday (3/16/2006 21:58:23)

I have Flash MX 2004. It just seems to me that they used a different program to design the monsters, as they look WAY different. I thought somebody said it was like something Stage or something along those lines.

BTW, would Flash 8 have many differences from MX 04?




lil boi blue -> RE: Flash Q&A thread 2 ** checked everyday (3/16/2006 22:19:22)

in all honosty, not really, the only thing it does is give you glowing, bluring, dropshadows, and bevel options for MC's.




somebody621 -> RE: Flash Q&A thread 2 ** checked everyday (3/16/2006 22:21:04)

...And the wonderful speed and bitmap displacement




Deemahnik -> RE: Flash Q&A thread 2 ** checked everyday (3/16/2006 22:32:41)

Isn't Drop Shadows also in MX 2004? i know i use Drop Shadows for when i color anything. I'll ask in the DF forum too also to find out.




Zoltan -> RE: Flash Q&A thread 2 ** checked everyday (3/16/2006 23:05:00)

Someone said something about a online game, well I have a free iso-online package using flash if they want it. The final 'demo' .swf looks like this http://haze.voodoolabs.net/chat.swf




lil boi blue -> RE: Flash Q&A thread 2 ** checked everyday (3/16/2006 23:05:36)

drop shadows are like the LB in this picture http://i5.photobucket.com/albums/y158/photo12/waterinwell.swf notice its white in front and black in back, i have MX 2004 and it doesn't have filters, it would be located on the properties tab as a sub catagory




Grie Velorn -> RE: Flash Q&A thread 2 ** checked everyday (3/17/2006 0:56:42)

okay how this how do i make a random attack basied
battle system complete with a chance of defending and
speiceals?(srry i cant type that well[8|])




lil boi blue -> RE: Flash Q&A thread 2 ** checked everyday (3/17/2006 1:18:50)

i know that you use variable like if you do 1-5 and on numbers less than 3 you block, but on numbers more than 3 you get hit




Grie Velorn -> RE: Flash Q&A thread 2 ** checked everyday (3/17/2006 1:32:58)

okay thanks! do you know how to do it for specials?




lil boi blue -> RE: Flash Q&A thread 2 ** checked everyday (3/17/2006 1:45:56)

same concept
scale of 1-20

>5 = attack
<5 = special
5-20 = attack and 1-5 = special

now for the exact way to say it in AS you'll have to wait for one of the thousands of AS guys that are here




Grie Velorn -> RE: Flash Q&A thread 2 ** checked everyday (3/17/2006 1:58:28)

okay that helps! thanks




flsg -> RE: Flash Q&A thread 2 ** checked everyday (3/17/2006 16:53:44)

quote:

ORIGINAL: somebody621

...And the wonderful speed and bitmap displacement

speed? what do you mean?
Zoltan: is that yours?




somebody621 -> RE: Flash Q&A thread 2 ** checked everyday (3/17/2006 17:32:45)

flsg:the speed of engines is much faster.
Zoltan:I could use that =)




Zoltan -> RE: Flash Q&A thread 2 ** checked everyday (3/17/2006 19:13:33)

Oh no it was something made by a company called 'cowtoons' its just that they dont have the free download anymore so If someone wants it, just pm me and ill send you a link to it...




flsg -> RE: Flash Q&A thread 2 ** checked everyday (3/17/2006 21:04:35)

somebody621: really!!! OMG that's super cool!!! A multiplayers game need the shortest lag possible
but do you mean the speed of the Flash player, or the speed of the program?




Deemahnik -> RE: Flash Q&A thread 2 ** checked everyday (3/17/2006 21:07:16)

hey lil boi blue. I finally remember that somebody said it was like a Studio or something, and i found "Macromedia Studio 8". Here's a link: http://www.macromedia.com/software/studio/?promoid=BIOA. Would that possibly be the program you think?




lil boi blue -> RE: Flash Q&A thread 2 ** checked everyday (3/17/2006 21:13:50)

flash studio 8 is much much different from flash professional 8, studio 8 is about like...movie production with real clips while pro 8 is just graphic design stuff




somebody621 -> RE: Flash Q&A thread 2 ** checked everyday (3/17/2006 21:17:25)

Flsg:The speed of everything is basicly a lot faster and accurate
Everyone else:studio is all of the 4 interconnecting macromedia products.
Edit:Yes! I finally figured out how to put multi-dimension arrays on one screen right next to each other! lol




Deemahnik -> RE: Flash Q&A thread 2 ** checked everyday (3/17/2006 21:21:10)

so you think Flash Professional 8 is the way to go? i'll try that then.




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