Home  | Login  | Register  | Help  | Play 

RE: =WF= Stats Training

 
Logged in as: Guest
  Printable Version
All Forums >> [Artix Entertainment Games] >> [AdventureQuest] >> [WarpForce] >> WarpForce General Discussion >> RE: =WF= Stats Training
Page 5 of 6«<23456>»
Forum Login
Message << Older Topic   Newer Topic >>
7/10/2010 11:33:43   
Bu Kek Siansu
Member
 

It'd be better to train STR > DEX first, then a bit END and as last LUK.
It'd be a Pure Striker build, from L75 - L105 you have 2 options. I'd recommend you to take the first one. :)
L5 | 25 STR |
L10 | 50 STR |
L15 | 75 STR |
L20 | 100 STR |
L25 | 125 STR |
L30 | 150 STR |
L35 | 175 STR |
L40 | 200 STR |
L45 | 200 STR, 25 DEX |
L50 | 200 STR, 50 DEX |
L55 | 200 STR, 75 DEX |
L60 | 200 STR, 100 DEX |
L65 | 200 STR, 100 DEX, 25 END |
L70 | 200 STR, 100 DEX, 50 END |
L75 | 200 STR, 125 DEX, 50 END | 200 STR, 100 DEX, 50 END, 25 LUK |
L80 | 200 STR, 150 DEX, 50 END | 200 STR, 100 DEX, 50 END/LUK |
L85 | 200 STR, 175 DEX, 50 END | 200 STR, 100 DEX, 50 END, 75 LUK |
L90 | 200 STR/DEX, 50 END | 200 STR, 100 DEX/LUK, 50 END |
L95 | 200 STR/DEX, 50 END, 25 LUK | 200 STR, 125 DEX, 50 END, 100 LUK |
L100 | 200 STR/DEX, 50 END, 50 LUK | 200 STR, 150 DEX, 50 END, 100 LUK |
L105 | 200 STR/DEX, 50 END, 75 LUK | 200 STR, 175 DEX, 50 END, 100 LUK |
L110 | 200 STR/DEX, 50 END, 100 LUK |
L115 | 200 STR/DEX, 50 END, 125 LUK |
L120 | 200 STR/DEX, 50 END, 150 LUK |
L125 | 200 STR/DEX, 50 END, 175 LUK |
L130 | 200 STR/DEX/LUK, 50 END |
L135 | 200 STR/DEX/LUK, 75 END |
L140 | 200 STR/DEX/LUK, 100 END |

< Message edited by AVA -- 7/10/2010 11:38:48 >
Post #: 101
9/2/2010 21:26:03   
MonsterMike9000
Member

blargh, this guide needs an update.
AQ  Post #: 102
9/2/2010 21:58:42   
Bu Kek Siansu
Member
 

^ This guide will be updated soon. :p
Post #: 103
10/29/2010 10:59:15   
MonsterMike9000
Member

Blargh, I wish I had ice cream.
*shifty eyes*

When can we expect an update?

< Message edited by AVA -- 10/29/2010 10:59:15 >
AQ  Post #: 104
9/18/2010 14:05:03   
Bu Kek Siansu
Member
 

MonsterMike9000: The Striker, Gunner and Beastmaster builds have now been updated. :)
Post #: 105
12/22/2010 18:36:02   
J style
Member

Hi guys, i was wondering....

i'm a lv. 33 Gunner with stat as the following

STR:0
DEX:75
INT:0
END:25
CHA:0
LUK:65

i've read the stat build guide, i'm aiming for a lucky gunner..
AQ DF  Post #: 106
12/23/2010 5:21:36   
Technomancer
Legendary AK!!!


@AVA: The level cap has been raised again to 89 for WGs and 71 for WTs, so an update is needed. :)

@Above: What are you wondering about? I'm not sure what you're asking, but your build seems fine. End at 25 should be fine (I didn't start training End myself until Luck and Dex were maxed out). Raise it if you're having trouble staying alive. Though the bonus from Dex and Luck (blocking and going first) should give you enough survivability. Now just focus on your two main stats.

AQ DF  Post #: 107
12/23/2010 13:03:26   
moneybags
More than a Game

 

Also, to add on to Techno's post, if you do NOT want to train END and would much rather focus on offensive stats (DEX & LUK), which is still a great build (I myself as a Striker have 0 END and I'm level 83), then a good idea would be to get some potions from the SickBay mission (cap is at 50), which would also give you a good amount of gold and XP.
Epic  Post #: 108
12/25/2010 0:29:57   
J style
Member

okay~ thanks guys.

Btw i left this game when the level cap are still low for WT

i think it was like 39 bak then, stop playing in july 26

then when i come back, i was like, look at all this updates ^^

(Farming continue)

to Techo, so what kind of max out r u talking about?

like a limit?

http://aq.battleon.com/build30/charviewWF.asp?temp=68990977

this is what my current stat looks like

Please do not double-post, it is considered spam and only clutters the page. Next time use the button to add in any additional information to your post. If you do accidentally make an extra post then use the button to delete that extra post. For more information, please read the =AE= Comprehensive Forum Rules > Posting Behavior. Thanks ~$b

< Message edited by moneybags -- 12/25/2010 18:33:16 >
AQ DF  Post #: 109
12/25/2010 4:58:53   
Technomancer
Legendary AK!!!


Yes. There's a limit of 200 points maximum to be spent on a single stat, which means you'll ''max out'' a stat at 200. In your case, you'll train Luck and Dex to 200 (since those are the two core stats), then focus on whatever stat you'd like to train as well (End, Cha or even Int).
AQ DF  Post #: 110
12/25/2010 11:46:05   
majesticstar3800
Member

wait the potions cap is at 50?! *Rushes off to sickbay*
Also, for now i think at low levels, like 10-30, it's okay to have SOME END. I only have 5 END but lots of STR and dex.
Here's how my char looks like for now since I'm a striker.:
Master Of Shadows

< Message edited by majesticstar3800 -- 12/25/2010 11:49:13 >
AQ DF AQW  Post #: 111
1/2/2011 5:47:40   
J style
Member

http://aq.battleon.com/build30/charviewWF.asp?temp=68990977

So hows my stat building so far??

i think it a pretty good build, i'm dealing a decent amount of damage.

planning maybe train DEX till 170, possibly max out the LUK and the rest goes to END
AQ DF  Post #: 112
1/2/2011 5:50:51   
  Digital X

Beep Beep! ArchKnight AQ / ED


It looks good so far, 25 END should be enough in the end, but you can keep it 50 if you want. Having DEX and LUK is good as it provides Ranged weapon accuracy and let's you able to get LUKy strikes.
AQ DF MQ AQW Epic  Post #: 113
1/2/2011 6:01:29   
J style
Member

so u liking my stat? great~

so let say 50 for END is enough for a gunner?

i'm planning to starting training stats when i reach lvl 50, by then i'll have 25 unused stat.

Removed image, added signature instead. ~$b



< Message edited by moneybags -- 1/3/2011 1:04:55 >


_____________________________

AQ DF  Post #: 114
1/2/2011 6:04:09   
  Digital X

Beep Beep! ArchKnight AQ / ED


More END might be beneficial with a Gunner as their weapons seem to be weaker that of a Strikers. Regarding your 25 stat points, may i suggest INT? That will help with the healing.
AQ DF MQ AQW Epic  Post #: 115
1/2/2011 6:06:43   
J style
Member

the stat description says LUK boost the potion's effectiveness

isnt that the one?

if i train INT, wont it be technician build?
AQ DF  Post #: 116
1/2/2011 6:29:35   
  Digital X

Beep Beep! ArchKnight AQ / ED


Only training a small amount of INT won't really change the type of build too much, and yes LUK boosts Potion's effectiveness as well as the self damage from Healing Spells.
AQ DF MQ AQW Epic  Post #: 117
1/2/2011 18:34:51   
J style
Member

so how much of INT would to recommend to add on?

plus, what kind of spell is healing spell?
AQ DF  Post #: 118
1/3/2011 1:04:17   
moneybags
More than a Game

 

I'd say somewhere around 25-50. As Digi said, it may give you another one or two heal spell, which might be critical in those tight boss battles.

You can purchase healing spells from the Sick Bay. Dr. Mendas has it-- it's Medic series. The other one is a summon spell which summons a guest that heals you, and that too cost MP per turn.
Epic  Post #: 119
1/3/2011 22:27:06   
J style
Member

So money bag, when should i start training INT?

i'm planning to level up to 50 today, by then i'll have 25 stats



< Message edited by J style -- 1/3/2011 22:46:23 >


_____________________________

AQ DF  Post #: 120
1/3/2011 23:08:57   
moneybags
More than a Game

 

It's up to you really. Do you use Skills/Techs a lot? If so, then I'd train it as soon as possible. But if you'd much rather use your gun and/or armor ability, then train DEX or LUK (and even with that, there are choices. Would you rather gamble and put your stat points on LUK for Lucky Strikes? Or would you rather be safe and get more dodge percentage as well as BtH from DEX?).

If you are absolutely sure in training INT, then you should do so as fast as possible. In fact, you should train with Tronzor every time after you level up. By doing so, you'll be maximizing your character's abilities. It may be a bit challenging training INT though, since IIRC you can only use skills/techs, so be sure to bring some potions as well as a good pet.

Here's some of my advice though. Seeing as you already have 25 END (which is a considerable amount-- I have 0 END and I'm at level 84), I'd advise you to train either DEX or LUK. Why? You're most likely going to be able to survive battles anyways with 25 END, and if you're going to put 25 stat points into INT just for the heal spells (because 25 INT won't get you much skill/tech bonuses or much more MP), you might as well put those points into a more offensive stat (DEX for BtH and LUK for Lucky Strikes) to finish off monsters faster (therefore losing less HP). But if you really wanna train INT, go for it, this is only my opinion.

< Message edited by moneybags -- 1/3/2011 23:12:26 >
Epic  Post #: 121
1/3/2011 23:27:43   
J style
Member

ok~ then deal. i've decide to stick with my original build DEX and LUK

looking for a same amount of stat, u see that i'm having a 100/100 rite?

then probably max them then training END to 50
AQ DF  Post #: 122
1/4/2011 0:05:09   
moneybags
More than a Game

 

Yup. Funny thing, the last paragraph was written after I saw your character page. So yeah, I do know you have 100/100.
Epic  Post #: 123
1/4/2011 0:20:38   
J style
Member

Did a bit training, have 5 stats left, i invest 20 into DEX

thinking should i train that 5 to LUK?

that 25 END r trained when i was lvl 3x so now i'm having 438 hp
AQ DF  Post #: 124
1/5/2011 0:47:15   
Kaelin
Member

As long as you have enough gold, it doesn't particularly matter which stat you choose. If you can't comfortably afford more DEX, just go ahead and use LUK or END, because you would be training them soon again anyway.
AQ  Post #: 125
Page:   <<   < prev  2 3 4 [5] 6   next >   >>
All Forums >> [Artix Entertainment Games] >> [AdventureQuest] >> [WarpForce] >> WarpForce General Discussion >> RE: =WF= Stats Training
Page 5 of 6«<23456>»
Jump to:






Icon Legend
New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts




Forum Content Copyright © 2018 Artix Entertainment, LLC.

"AdventureQuest", "DragonFable", "MechQuest", "EpicDuel", "BattleOn.com", "AdventureQuest Worlds", "Artix Entertainment"
and all game character names are either trademarks or registered trademarks of Artix Entertainment, LLC. All rights are reserved.
PRIVACY POLICY


Forum Software © ASPPlayground.NET Advanced Edition