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RE: =OS= Dragons, Undead & Paladins... oh my! Character Suggestion Thread II

 
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11/16/2012 21:41:11   
Cyber doom5
Member

Okay Opinons plz



Tainted Shadow Fiend
Alignment: Evil +35
Element: Chaos

Description:Lurking in the shadow world these creatures have been biding there time till they can drown the world in eternal darkness

Apprentice: Shadowed warrior with a purple aura

Veteran: Heavy armored shadow warrior

Master: Titan shadowy human figure with demon horns

Comments:

Apprentice: Darkness will soon flood this world and good and evil alike will be erased

Veteran: Our kind know every movement in this world we can strike form any were at any time

Master: Darkness will pour into this world drowning the light and eroding your soul, FEAR US WE ARE THE DARK ITSELF!

Master special card

Dark Eclipse: user vanishes unleashing attacks from all angles

5 hit combo (Dark Atlas)
user opens a portal and shadowy figures stampede the enemy
DF MQ AQW  Post #: 476
11/16/2012 22:40:31   
moon keeper
Member



Character: Reindeer
Element: Neutral
Stage 1: A normal reindeer with no antlers
Stage 2: grows antlers and gets bigger
Stage 3: grows fangs, gets bigger, with cooler antlers

Character: Christmas tree
Element: Ice or Earth
Stage 1: Normal potted plant
Stage 2: grows into a small pine tree
Stage 3: grows into a big pine tree with decorations and presents


Character: Turkey
Element: Neutral
Stage 1: Small bird
Stage 2: grows into a turkey
Stage 3: grows into a bigger turkey with a knife and fork in hands

Character: Apache
Element: Neutral
Stage 1: a normal apache with a small bow
Stage 2: gets a bigger bow and some tattoos
Stage 3: gets a wolf pelt stronger and cooler looking bow
AQW  Post #: 477
11/16/2012 23:03:31   
branden80
Member

i told you guys i was drawing the first two stages of the vindicator, and this is the judge, stage 2

http://twitpic.com/bduqtu
AQW  Post #: 478
11/17/2012 7:05:59   
Blackshock
Member

Character: Azure Bat (shadow element)
Stage 1: Azure bat
Stage 2: Golden Bat
Stage 3: Crow Bat

Has an 85% encounter rate in cave areas.
AQ DF MQ AQW  Post #: 479
11/17/2012 7:11:36   
Andlu
Member

Character:Platinum dragon(already legendary)
I would suggest making a platinum dragon for the founder character. Cards and everything are up for who accept it...
AQ DF AQW  Post #: 480
11/17/2012 8:04:44   
megakyle777
Member

Gentleman/Businessman

Note: This was originaly just my suggestion buit thanks to some good ideas from other fourmites i implemented, I would just like to give them some credit in the post by mentioning they helped. )

Element: Nuteral

Looks:

Apprentice: A man dressed in a fine suit.
Veteren: The man now has one of those fancy canes, that has a sword in it. He also has a Bowler hat.
Master: The man now has a Top Hat, a monocle and a cape. The cane is tipped with Gold.
Legendary: The man now holds a gold pocketwatch in his other hand and has a flintlock pistol on his belt. The cane is tipped with a Diamond.

Attack looks:

The Apprentice form attacks by punching the foe in a boxing style. His five hit is a five punch combo ending in a haymaker.
The Veteren Attacks by hitting them with his stick. His five hit combo is he draws out the sword, twirls it a bit in the air, catches it and attacks five times in a similar fasion to blade Skeleton, but with a silver slash rather then a red one.
The Master form is exactly the same except in his five hit combo he bows and takes off the hat to do so.
The Legend form presses the pocketwatch, stops time then the watch pulls the foe to him, and then he does the five hit attack.

Ideas for attacks:

Taunts:

Apprentice: I can fight you, but don't mess up the suit.
Veteren: It's a good thing I practised my swordplay.
Master: Very well, if you insist.
Legend: I suppose I can make time for you.

Cards:

Apprentice: 3 five attacks, 4 2 attacks, 4 1 attack, 3 1 Unblock, 3 sheilds. Speacil cards: Power Strike twice.

Veteren: Same normal cards. Special: Counterattack, Power Strike, A new card called Peircing Strike: Turns a attack card into a Unblockable.

Master: Adds a power card. Special: Adds new card called Elegent Swordplay: Adds two damage to each attack used in the hand.

Legend: Special: Adds new card call TimeStop: Stops the foe for two turns.

Edit: If possible, then the current Light Card Deck may well fit this guy better if adapted to Nuteral, but I don't think I could justify having this char being a light Char, so...

< Message edited by megakyle777 -- 11/17/2012 10:09:28 >
DF  Post #: 481
11/17/2012 11:51:19   
zentrix321
Member

-25 Evil alignment

level 1 [Peasant]
-a kid that has a thin wood katana and black suit
level 2 [Ninja](Veteran)
-a teenage person has a simple Katana
level 3 [Shogun](champion)
-a Guy with Long katana
-Upgraded black armor
-face camo
level 4 [Yasha](Master)
- Two Ancient Katana - NEW POWER appearance (slashes through back of an enemy then WHASING!! xD idk.. h
-shadowy blending guy - CARD Shadow blend(dodges for 3 turns) cost 7 x1
-with white glowing eyes - CARD Blinds enemy through glowing white stare for 2 turns cost 5 x1
-epic white glowing armor - CARD 5 armor cost 3 X1




Native Kid(Neutral) Level 1
-a farmer kid
-a Stick Weapon
Fighter Apprentice(Neutral) Level 2
- a simple Sword
-a leather armor just like (SQUIRE) but diff hair and sword slashing types
Fighter(Neutral) Level 3
- Fighter plate Fighter
-A big Sword
-handling UP like this Handling Up
Imperial Fighter (neutral)
armor like this Imperial Armor
Sword like this Sword of Imperial

Cards:

Crush
Sacrifice
Rage
Defend
and common attack cards

[hr[

-40 evil
character reputation


innocent kid(Neutral)level 1
-with a peasant armor
-weapon is a medium size tree trunk like nomad

Warrior(neutral)level 2
-the weapon is LongSword
-armor is Warrior

then this guy chose to be a EVIL warrior of nulgath he worship Nulgath than to chose Neutral or GOOD

Warrior of Nulgath(evil)
-armor is Warrior of Nulgath
-weapon weapon of Warrior of nulgaht
-cape is Cape of Warrior of Nulgath

Champion of Nulgath
-armor is Armor of champion of nulgath
-weapon is Weapon of Champion of Nulgath
-cape is Cape of Warrior of nulgath

Please do not double-post, it is considered spam and only clutters the page. Next time use the button to add in any additional information to your post. If you do accidentally make an extra post then use the button to delete that extra post. For more information, please read the =AE= Comprehensive Forum Rules > Posting Behavior. ~Balu ArchKnight

< Message edited by Balu -- 11/18/2012 8:06:22 >
Post #: 482
11/17/2012 13:28:21   
Zeuster
Member

@zentrix321 first off..your ideas..they look a bit..bland

Try something like this

(using Chickencow as a example)

Character: Chickencow

Alignment: neutral 0

Element: Neutral/Chaos

Description: The chickencows have come to oversoul and are here to dominate!!

Stages

Stage 1: Chickencalf
located: grassy areas

stage 2: chickencow
located: grassy area

stage 3: Chickencow magepriest
located: mountain

Cards:
Horde: 5 earth energy
You hit the foe for 2 damage for 4 turns

KFC:
10 energy
stun the foe for 2 rounds

Zeuster: 20 energy
Summon Zeuster to do anywhere from 10-25 damage
DF  Post #: 483
11/17/2012 13:36:47   
zentrix321
Member

Dracolich(Shadow)

a rotten dragon

with shadow element

-50 EVIL


Bronze Dragon(Earth)

a skin of bronze dragon

with earth elemental

+50 GOOD
Post #: 484
11/17/2012 14:31:00   
Zanzibaarus
Member

@zentrix
It's not that he's judging your ideas, it's just that the concepts themselves are a bit...predictable.

Not everyone wants to see more Nulgath stuff that came from AQW, everyone wants variety, or at the very least non-AQW Nulgath stuff.

< Message edited by Zanzibaarus -- 11/17/2012 14:55:32 >
AQ DF MQ AQW Epic  Post #: 485
11/17/2012 14:35:45   
Zeuster
Member

...so....you are saying...that i am judging you..in a SUGGESTION THREAD...
..when all i asked was " Your ideas are a bit bland"....and i am just RECOMMENDING you..to add a little more to your suggestions...

quote:

WELL that creature you wanted was only in DRAGONFABLE this is not dragonfable


and WHERE did it say you could not suggest characters from other games?
you are doing it to..
i am just going to stop now..
i know i can't win this fight...because you will make some comeback..

Chrono Corrupter

Alignment: Neutral(seasonal)

Element: Chaos

Description: traveling through time these beings search the timelines and corrupt them

Stage 1: a man wearing a clock work armor tainted with tentacles

stage 2:the armor is less clock work and is now attached to the man with his clock spinning out of control

stage 3: he becomes like this(df version)

Cards:

Chaos freeze: 10 energy
freeze the foe for 1-4 turns

Time Collapse: the foe gets a dot on them for 3 turns doing 1-6 damage

Time Boost:
your attack is boosted from 1-10 damage

Chaotic Assualt:
at the end of each turn do 1-5 damage for 4 turns

< Message edited by Zeuster -- 11/17/2012 14:46:27 >
DF  Post #: 486
11/17/2012 14:38:33   
truevillianofworlds
Member

*Slowly fades in as his body becomes tangible*


quote:

my AQW ideas is more relatively here in OVERSOUL because of NULGATH and DAGE..


Nulgath is making Oversoul, Dage has nothing to do with Oversoul. How do you think your ideas relate to OS more than any one else's?

quote:

WELL that creature you wanted was only in DRAGONFABLE this is not dragonfable


The Zardmen are in AQWorlds, this is Oversoul, not AQWorlds. The point you failed to make is invalid.

Off-topic content removed. Please do not post in a thread unless you have something to add to the topic at hand. Please stay on topic at all times - the title of a thread will reference its content. For more information, please read the =AE= Comprehensive Forum Rules > Posting Behavior > Do Not Spam. ~Balu ArchKnight

< Message edited by Balu -- 11/18/2012 8:09:25 >
Post #: 487
11/17/2012 14:43:23   
Zanzibaarus
Member

@zentrix
Some people ASKED to be critiqued. :/
AQ DF MQ AQW Epic  Post #: 488
11/17/2012 14:59:00   
poodlemiester
Member

Yeah guys, let's get with the program. We are not 12, well at least a majority of us aren't.

Character name: Stage one: Storm Bringer/ Stage two: Storm Striker/ Stage three: Storm Herald
Alignment: +40

Description: When the skies darken and the sound of rolling thunder can be heard encroaching upon the land, the Storm Heralds are not far behind.


Stage one: A warrior in a bronze skull cap and light plate. In his hand he wields a bronze buckler and a small hammer. Energy crackles along the hammer and his eyes emanate a bluish glow.

Stage two: His armor takes on a lighter, more golden coloration. His armor is a bit more bulky, with detailed shoulder guards and his helmet is now more of a full helm. In his hands he now wields only 1 large hammer.

Stage three: His armor appears almost solid gold and is rather bulky, with intricate etching along the armor on his arms, shoulders, and various other parts. His helmet is now a full helm with a face plate and long ivory horns, because of the mask, the only thing of his true face we see are the glowing eyes. His hammer has a leather wrap for handling, and golden shaft with cravings running the length of it, which glow blue. At the head of the mace is a block of white marble, which is held in place by a golden band, it glows a faint blue. Lightning runs the length of the shaft up to the head, at the bottom end of the weapon a pale blue gem of the "radiant" cut is inlaid, it too faintly glows.

Critique please. No cards this time, cause I got a feeling a majority of the cards we make won't be used.


< Message edited by poodlemiester -- 11/17/2012 15:05:47 >
AQ DF AQW Epic  Post #: 489
11/17/2012 15:02:09   
truevillianofworlds
Member

Dwarf Commoner-Apprentice

Appearance: casual rags with messy long hair with a ragged beard.

Attack:Lacking ownership of a weapon, this character would use rocks to fight.

Dwarf Noble-Veteran

Appearance: Fancy clothing. A blue shirt with white trimming. Hair is slicked back in a pony tail and his beard is braided into a tail.

Attack:With his high status in Dwarven society he no longer wants to use primitive tools like rocks. Would call the guards to come to his defense.

Dwarf Soldier-Master

Appearance: Plate armor. Onyx coloring with grey for trimmings.

Attack: Using a war-hammer to smash the skulls of his enemies into dust just for looking at him the wrong way.

Dwarf Paragon-Legendary

Appearance: Gaining the admiration and respect of his people he has become a paragon. Wearing Gold Plated armor with a red trim. Also a red cape that flow in the wind while he holds his mighty Hammer.

Attack: Hammer.

Pre-Battle fights:

"Winning this fight will earn me enough to feed myself for a month! I must not fail!" ~Commoner

"Horrible. Worthless trash like you does not deserve to be on the same planet as me. GUARDS!" ~Noble

"Fighting and Ale is in my veins. All you have in your's is blood. Unfortunately for you, I never run out." ~Soldier

"Being part of the upper class of Dwarves should make you intimidated. If it doesn't, I will make sure you know it before this is done." ~Paragon


Any critiques? I would like to hear feedback.

< Message edited by truevillianofworlds -- 11/17/2012 15:04:03 >
Post #: 490
11/17/2012 15:22:56   
poodlemiester
Member

Character name: Siege Fodder/ Siege Commander/ Siege Lord
Alignment: +50 good

Description: Rising the ranks of battlefield tactician, this crafty soldier has proven his ingenuity time and time again.

Stage one: A man in plain silver plate mail, he has a helm similar to a knight's, with a scarlet plume, but no visor. He wields a large wooden crossbow.

Stage two: The man now has his visor down, and a short brown cloak. He has some ribbons adorning his armor. His crossbow is now made of iron.

Stage three: His armor is bulky now, and pristine in condition. His plume is a bit longer, and he has medals and ribbons adorning the left of his breastplate. In his right hand is a one handed metallic crossbow, and in his left hand is a very large kite shield, it is narrow instead of horizontal, so that it covers the whole side of his body. His cloak is that of flowing crimson, matching his plume.

Ideas: For a single attack of one or two damage he raises his crossbow and fires a bolt at his foe. For a single attack of 5 damage he does a motion with his hand and after about two seconds a rock falls on the opponent, presumably from a trebuchet. On a Three hit combo he can fire his crossbow at his enemy, while two more arrows fall from the sky, and for a 5 hit combo he call in a volley of 3 arrows and 2 lances from ballistas strike the foe.

Some cards that would be cool would be a cat-reflexes like card that summons a ballista for 12 damage over 3 turns, and a siege-breaker card, where the Siege lord shoots an exploding bolt, with a little bomb at the end of the bolt, breaking all shields, and dealing half those shields as damage to enemy, plus 4.

Critique appreciated, as long as it's not mindless babble.

And yeah, that 11 year old is getting annoying, but that is the way of the internet.



< Message edited by poodlemiester -- 11/17/2012 20:01:27 >
AQ DF AQW Epic  Post #: 491
11/17/2012 15:27:05   
zentrix321
Member

i like your idea

maybe we add a SIEGE character in oversoul why not? :D
that will be cool just like a commander
Post #: 492
11/17/2012 15:27:16   
Zanzibaarus
Member

Those Siege characters do sound interesting, almost like a honorable counterpart of the Alpha Pirate. Very nice.
AQ DF MQ AQW Epic  Post #: 493
11/17/2012 15:36:07   
poodlemiester
Member

@Zanz Thanks, you yourself have a multitude of quality posts, keep it up.

@below your post has merit, though some of the writing may require revision


< Message edited by poodlemiester -- 11/17/2012 15:38:53 >
AQ DF AQW Epic  Post #: 494
11/17/2012 15:37:49   
FieryEaglen
Member
 

Character : Perseus

Alignment : Good 50

Element : Earth (Since the stone)

Description : There's a very well known Greek legend, Perseus, the god of Wars, send out to defeat the mighty beast, Medusa, the person with snake hair and snake body that can turn anyone into stone when they're looking at her eyes. After she was defeated, the mighty Perseus used her head to defeat his great enemies.

Apprentice : Looks like Perseus with Sword Skeleton weapon but have no red lines. (Empty armored.)

Controlled :
I'm Perseus! The god of war, and now, I will turn you to stone using Medusa's head!
Enemy :
You will need more than a thousand of warriors to defeat me! Well, including Medusa's head too.

Veteran : Armored until the stomach and Weapon turned taller.

Controlled :
The god of war shall never be defeated! Bring up a million soldiers and I will defeat them easily without using my full strength!

Enemy :
Do you really want to defeat me? Just don't waste my time, I can't find anyone stronger than me..

Master : Full armored, including Shoulder-pads, Leg-pads or whatever you call it, and the helmet Perseus wears, and now looks like a Spartan. The blade is long and thin.

Controlled :
Just watch your head, because I'm going to slay it off before you know it!

Enemy :
You sure is crazy enough to think that you will be able to defeat the God of War. Well, there's no turn back now, be prepared.

Concept Cards :

Medusa Strike (7 Energy) : Basicly, your sword is consumed by the power of Medusa which makes it possible to turn enemy into stone, you turned your enemy into stone then strike back with a 7 damage.

God of War (2 Energy) : Being a God of War means that you're strong, you discard 1 card to empower your attack by 3 for 3 turns.

Armored Limits (8 Neutral Energy) : Your body is full of protection and you won't be taking any damage for 3 turns.

Gravity Perseus (6 Neutral Energy) : There is gravity means there's movements. Your enemy cannot do any moves for 2 turns.

Rock Blade (10 Energy) : Your blade is made out of rock, which means it hard to break, take 10 unblockable damage.

I hope this is a very good idea, because I worked for a hour to think of something, Feedback please?

Me? :o If it is me, I should have revise on the writing I have. XD And by the way, nice characters you have there.

Please do not double-post, it is considered spam and only clutters the page. Next time use the button to add in any additional information to your post. If you do accidentally make an extra post then use the button to delete that extra post. For more information, please read the =AE= Comprehensive Forum Rules > Posting Behavior. ~Balu ArchKnight





< Message edited by Balu -- 11/18/2012 8:15:15 >
Post #: 495
11/17/2012 16:18:58   
poodlemiester
Member

@fiery Thanks bro.

Here is my first multichoice

Character name: Possessor
Alignment: -30

Description: No one has ever seen a Possessor's true form. They jump from vessel to vessel, as they can not take a corporal form on the physical plane. Only their piercing green eyes can be used to distinguish them.

Stage one: An ancient suit of battered armor with it's helm's visor down and a nicked, rusty, blade in hand. A light glow can be seen within.

Stage two: 3 paths may be chosen; water, stone, and fire.

The fire version is tattered crimson and gold pyromancer robes, with a full face wrap of golden cloth, the eye space in the cloth reveals 2 glowing green eyes, and the creature's hands are alight with orange flame with green accent.

The earth version is a suit of corroding plate mail. Some parts of the armor have fallen off, revealing only a faint green glow within.

The water version is an old pirate's garb. It is a decaying red and tattered, with some barnacles growing on the tarnished scimitar he wields. His legs have some seaweed growing up the side of them. He has a red tricorne and a grey skull with barnacles growing on both. The creature's eyes glow green.

Stage three:

The fire version is a massive obsidian golem with deep fissures all over it's body. The fissures glow orange though the ones on and near it's head and neck glow green, as do the creature's eyes. The golem itself appears sharp, and it's left hand is open, with a burning green flame cradled in it's hands. It's fingers are the length almost akin to short swords. Small obsidian spikes can be seen on various parts of the golem's body.

The earth version is a massive suit of plate mail, so large it seems unfit for any human to wear. The armor is ancient, with moss growing on some of it's joints and the left gauntlet missing two fingers. In his hands he wields a massive claymore, etched with intricate patterns and sporting a heavily nicked blade. The suit of armor has a full helm which matches the rest of the suit's dark grey plating, and an almost black plume sprouts from the helm. Some of the helmet's visor is cracked, and green can be seen glowing from within. Large cracks can be seen on parts of the suit and some of the chain joints have been slashed asunder, some of these damages faintly glow green.

The water version is a giant bronze diving suit, numerous gauges and small hydraulic coils and metal tubes can be seen near the suit's joints, with the gauges going back and forth at varying speeds. The armor looks aged, and has patches of barnacles growing on various locations. In the creature's hands can be seen a massive anchor with the script "SS Oversoul" barely visible on the corroded handle, a bit of chain can be seen at the end of the anchor which has barnacles growing on it. The diving helmet has a single glass circle for vision on the diver, though all that can be seen within is a bright green glow.

Critique appreciated, as long as it isn't mindless.




Character name: Coin Caster
Alignment: 0

Description: A wealthy merchant whose ambition and cunning are matched only by his natural born talent for magic.

Stage one: A man with brown hair and green eyes. He wears red robes with gold embroidery. He has no weapons in either hand.

Stage two: The man now wears blue robes and is holding a handful of gold coins, with a few poking through the cracks in his fingers.

Stage three: The man now has purple robes and a caeser circlet on his head. He has his left hand open, with a single golden coin floating above it, the coin glows gold. At his side is a large brown bag with a green $ sign on it. His hands are plated gold.

Some animation suggestions would be: For a single 1 or 2 damage attack he can launch a coin at the foe. For a 5 damage single hit he throws the coin at the ground and a giant golden golem errupts from it, the golem punches the foe with one very large gilded fist, then blasts out of existence in a golden flash. For a 5 hit combo he can throw a handful of coins in the air, they all stand still in the air for a second, begin to glow faint gold, and then they all fly at the enemy at high velocities, dealing 5 hits.

Please do not double-post, it is considered spam and only clutters the page. Next time use the button to add in any additional information to your post. If you do accidentally make an extra post then use the button to delete that extra post. For more information, please read the =AE= Comprehensive Forum Rules > Posting Behavior. ~Balu ArchKnight

< Message edited by Balu -- 11/18/2012 8:15:49 >
AQ DF AQW Epic  Post #: 496
11/17/2012 18:43:02   
FieryEaglen
Member
 

Character : Time Corruptor

Alignment : Evil -25

Element : Chaos

Description : The Time Corruptor is a chaos being that was borned in the TimeLands and became Chaos itself, many have been slayed for resources to end chaos. The others fight back with more powerful than ever after they have been tainted by more chaos energy by Drakath, the Master of Chaos.

Stage 1, Chaos TimeLand Villager : A recruit non-handed with a Chaos eye on the middle of the chest, spreading itself to begin corrupting the recruit's body, also holding a chaos orb (Idea by Ultra Exos).

Controlled : Noo.. I will fight for chaos! Noo.. I will defeat chaos.. NONO! I will defeat you!

Enemy : I can't stop it! Help me.. PLEASE! Arghh! You will die!

Stage 2, Time Recruit : Now holds a spear tainted by chaos (One of Swordhaven : King Alteon vs Sepulchure Member shop items) and no longer have the orb. It merged into a spear. And now have ChronoCorruptor armor. Having Exos hair.

Controlled : What should I do? It's corrupting mee! I can't stand it anymore! Noo! It can't be!

Enemy : You're a fool to.. argh! It's corrupting me again! Nooo!

Stage 3, ChronoCorruptor : Looks exactly like a ChronoCorruptor but have more advance equipment to it, also, the spear changed to a chaos sword.

Controlled : I will fight you till you accept chaos! Prepare fool to face the terror of time!

Enemy : My chaos.. my time.. will stop you from ending chaos! RAGE in BATTLE!

Stage 4, Legendary (if you want, if you don't just change Chronocorruptor to Time Corruptor, that's fine) : Now wears exactly like a Chronomancer robes but have a chaos eye in the middle and the armor is tainted by chaos, also, and now have a evil smile on his face.

Controlled : Chaos will never fade, may my chaotic power let you go in the RIGHT way.

ENemy : You're a fool to challenge a ChronoMancer but with more power because of chaos! Chaos is GOOD! CHAOS WILL TRIUMPH! YOU FOOLISH MORTAL!

Concept Cards :

Chaos Timing (3 Energy) : Turn your enemy to a stun and you attack for 1 damage.

Beast of Time (8 Energy) : Summons a chaos clock golem and attack for 10 damage.

Defensive Chaos (7 Energy) : Your enemy will not be able to hit you for 2 turns but will be able to use Defense cards.

Chaos Defense (9 Energy) : 15 Defense.

Touch of Chaos (4 Energy) : You and your enemy attack is +1 for 3 turns and you get an additional 1 turn so that's why it costs 4 energy.

Chaos Dimension (10 Energy) : All of your attack, defense, counter will plus 3+ damage for 3 turns.

Counter Chaos (7 Energy) : Same as Counter-Attack but in Chaotic version.

Chaotic Time Cheat (12 Energy) : Make your enemy into a stun and attack for 10 damage.



Wish they put this character in Chinese New Year :D



< Message edited by FieryEaglen -- 11/18/2012 19:37:20 >
Post #: 497
11/17/2012 19:00:26   
Mondez
Member

Character: Hollow Dez (3rd of the 5 bodies of Mon Dez)

Alignment: Neutral

Element: Neutral

Description: The third body of Mon Dez represents the destructive desires of Mon Dez and has the ability to copy a multitude of abilities and enhance the copied powers beyond its full potential. As a denizen of the void, he has traveled through a multiverse and came upon OS out of interest to challenge the world's most dangerous threat: Nulgath.

Stage: Legendary

Controlled: Hmph... only a fool challenges a destroyer.

Enemy: You are no match for the destruction incarnate!

Cards:

3 -> 5 Attack Cards

3 -> Piercing Attack Cards

4 -> 3 Attack Cards

1 -> Chaos Blade, 10 Neutral cost: Deals 8 piercing damage.

1 -> Soul Carnage, 8 Neutral cost: In 3 turns player loses 1 hp to gain 2 neutral energy.

1 -> Soul Tree, All neutral energy: Player regains hp for how much energy was used.

1 -> Zankai, 12 Neutral cost: The character's form changes. For 4 turns all attack card's power increases by 2.

1 -> Ultimate Destroyer, 8 hp Cost: Opponent loses 12 hp.

< Message edited by Mondez -- 11/17/2012 19:02:55 >
AQ DF MQ AQW Epic  Post #: 498
11/17/2012 19:26:09   
Optrick
Member

Character: Ezer the Dark Drow ( Concept)

Alignment: Evil -15

Description: A servant of the shadows and a mercenary of the land. The Drow are the fastest and most accurate archers around using the powers of the shadows to guide their arrows.

Stage: Master

Controlled: The shadows await to feast on your soul

Enemy: An OverSoul? You are no match for me and the shadows.

Cards:

2x 5 Attacks
3x 2 Attacks
2x 3 Unblockable Attack
2x Arrows of the Shadows - Makes all attacks unblockable (5 Shadow Energy)
2x Stealth of the Shadows - +10 Shield
AQW  Post #: 499
11/17/2012 23:23:23   
poodlemiester
Member

Character name: Crow
Alignment: +5

Description: Crow was born to the nomadic tribes of the plains. Upon his birth, a medicine man warned that he was cursed, and could not remain for long. On his 10th birthday he was banished from the tribe. In solitude he honed his combat skills, and now wanders the land,trying to find a place to call home.

Stage one: A boy with brown rags and a small dagger.

Stage two: He is now a teenager with grey clothing and a short sword.

Stage three: Now a young man, he has black clothing and a black hood, darkening his face. He has a long, thin blade with a razor sharp edge, the sword is black. He has the appearance of shadows "burning" off of him. A bluish bird insignia can be seen on his hood and his sword glow light blue. Parts of him are pitch black, and appear to fade in and out slightly.

Quote when encountered: "You could have avoided this..."
Quote when possessed: "I'm sorry it had to end like this..."
Quote on victory: "What a mess..."


Character name: Hawk
Alignment: -5

Description: A young girl from some unknown town, she was banished from her home at the age of Five, after butchering her baby brother. No one knows what drives her, but her similarities to Crow are undeniable.

Stage one: A young girl with short black hair, a dirty white dress and a bloody cleaver in hand.

Stage two: Her dress is grey now, and in her hands is a heavy short sword. Her eyes glow a faint blue.

Stage three: In one hand she wields a long curved black blade, in the other a black cleaver. Her dress is a deep black, and her eyes glow a bright light blue. On her cleaver is a glowing blue bird insignia, similar to the one on Crow's hood. Her face is ashen and she has a broad smile.

Quote on encounter: "I hope you enjoy pain as much as I do!"

Quote when possessed: "I will relish each cut!"

Quote on victory: "Their screams were... delightful!"

Please do not double-post, it is considered spam and only clutters the page. Next time use the button to add in any additional information to your post. If you do accidentally make an extra post then use the button to delete that extra post. For more information, please read the =AE= Comprehensive Forum Rules > Posting Behavior. ~Balu ArchKnight

< Message edited by Balu -- 11/18/2012 8:16:27 >
AQ DF AQW Epic  Post #: 500
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