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RE: =OS= What would YOU like to see? III - READ THE FIRST POST

 
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12/25/2013 22:42:20   
Kiazz
Member

Yes, you can weigh the strength of a card based on other cards, this is actually the core idea behind "balance." But I think you're talking about context, which I also explained. What makes an ice character "amazing(ly) defensive"? Is it the ice walls and defends? Because those are present in Earth as well. Freeze? It's a 2-turn stun for 7, but with an Earth-equivalent, petrify, 6 for a one turn stun and 500 damage. You are correct in the fact that ice lacks healing, but like you said, it's already "amazing(ly) defensive."

70%? Where'd you get that from? The number of cards, the combinations, what? Iron hide is an insane stalling card, making "perfect scenario(s)" unnecessary; as long as you can stall, you're going to get the card you want sooner rather than later. Neutralize gives you energy for a card, which ice also lacks. Combine these together with a "double-shatter" equivalent of corruption that does 500 every turn, "pressure", of 10 for 2000, and you get a sense of how balanced shatter is. You can use neutralize as soon as it appears or save it for corruption, which, as I have stated, will come eventually with the constant iron hides.

"Counterplay"? You might as well use attack cards then, as 6 for 800 DoT over 4 turns could be considered inferior to 8 for 1000 instant attack damage. 200 more each, per energy spent.

"Crowd control"? Since when did OS gain a multi-player mode? Earth is my basis on which I want to buff frostbite. Mountain strike 6 for 1000 damage in 2 turns, coupled with petrify which stuns for one turn. You might consider multiplying the turns by two due to freeze for ice. Even then, what I'm suggesting isn't 1000 over four turns, it's over 5 turns, 200 each. Still 6 for 1000 but taking freeze into account, turning it into a 5 turn, low damage, DoT. I think you're under the impression that the longer the DoT is, the more powerful it is.

I suggested something, you discussed it, and I obliged. We can continue this in the balance thread if you want.
Post #: 501
12/26/2013 0:17:11   
Megadragonknight
Member

@DYKT
We are not sure when the starter characters will gain their legendary evolution or if they will ever have legendary evolution. Be patient and I am certain one day, the starter characters will gain their legendary evolution but I won't say all will have it though just to ensure I won't be too disappointed that not all starter characters will gain legendary evolution.
Post #: 502
12/26/2013 5:24:06   
EliteWarlockz
Member

A button to speed up PvE matches like a fast forward button.
Post #: 503
12/26/2013 15:17:10   
Bionic Bear
Helpful!


^You mean to skip the animations?
Post #: 504
12/26/2013 18:35:50   
DidYouKnowThat
Member

You know, this is probably not going to be implemented but:

When we click on the Card Customization button, instead of loading every element, can we choose what element to load? Because it takes so long whenever I click on it.

For example, I only want to view Neutral. So can I set it so it ONLY loads Neutral cards, not my Ice CC and Shadow CC's? Thanks.
Post #: 505
12/26/2013 21:46:46   
The Finnish Phoenix
Member

Oh yeah, like saved CC combinations that we could toggle through with a dropdown menu would be a cool user-friendly addition.
AQ DF MQ  Post #: 506
12/27/2013 2:22:47   
irvin the evil
Member

Deletion of characters and maybe cards, since when Grand Quest releases we will probably have characters and cards everywhere.
Post #: 507
12/27/2013 2:27:28   
The Jop
Member

I hope there's no deletion of cards. With card customization that would just make characters armors which is something I desperately want to avoid. It would take a lot of the fun out of the game for me if every character of the same element could have the same or extremely similar decks. Card customization and X-Boosts already took half the fun out of the game for me, to be honest.

< Message edited by The Jop -- 12/27/2013 2:28:25 >
AQ DF MQ AQW Epic  Post #: 508
12/27/2013 3:34:05   
agsuccessor
Member

I would like to see more os players for it to be more exciting. And hope we could convert SGs to gold and vice versa. Tournaments with prizes like unique chars and cards sounds good too.
Post #: 509
12/27/2013 3:38:48   
DidYouKnowThat
Member

Turning SG's into Gold? -> Not really fair to those who can't get their hands/paws/claws on SG's :P

Turning Gold into SG's? -> Defeats purpose of buying.
Post #: 510
12/27/2013 3:53:37   
The Jop
Member

Besides, X-Boosts are already turning SGs into Gold.
AQ DF MQ AQW Epic  Post #: 511
12/27/2013 3:56:14   
DidYouKnowThat
Member

@Jop: I see what you did there. . .
Post #: 512
12/27/2013 3:56:41   
agsuccessor
Member

@DYKT
Sorry about not putting there what i really want. What i meant was there should be daily bonuses where u can get gold or maybe SGs if ur lucky. Ur right about not letting gold turned into SGs but the turning SGs into gold i think is acceptable. I want it to be like this beacuse i have no SGs and I cannot find any stores in our country where u could buy ugc.
Post #: 513
12/27/2013 3:59:07   
DidYouKnowThat
Member

You can always earn Artix Points and buy it. However, that's risky due to Viruses. . and it's tedious at times.

Kind of like Ballyhoo? :O

Oh but you're right. . . . Dailies huh. . .interesting

Though maybe if more Quests come out, there could be a starter quest that sets you off with 1-2 SGs or something. . . xD maybe 4 tops.
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

And uhm, can maybe Sage/Asuka confirm, but is there any word about if Skexis will continue its character tree? I really want to see its supposed ''Monarch.'' and who exactly leads the ''brood.''

< Message edited by DidYouKnowThat -- 12/27/2013 4:06:47 >
Post #: 514
12/27/2013 4:11:35   
agsuccessor
Member

yeah ballyhoo.
more quests with prizes really adds more fun into the game.
Post #: 515
12/27/2013 4:35:40   
DarkLore
Member

I'd prefer watching Ballyhoo with a chance of getting her as a character! I even made a character suggestion for her! Look it up! She could be like "I wish to aid you on your journey. You won't get any free gold or sg's, but I'm stronger than I look so I could be a big help!" Anyone interested look up my character suggestion. Her before battle quotes will make you LOL!
AQ DF MQ AQW Epic  Post #: 516
12/27/2013 5:37:40   
JoelJ1998
Member

I kinda want to see the only characters (starters) get their decks reworked. I mean you dont see 100dmg cards in the newer characters. The new characters overpower the older ones so much. I mean CC helps but you cant really do much w/ 100dmg cards.
DF AQW  Post #: 517
12/27/2013 8:54:57   
Kiazz
Member

I don't know about that, 100 Attacks on a character with super charged would be pretty awesome, not to mention the ease of getting combo bonuses. I'm kinda surprised about the lack of 100 on the newer characters with the advent of the aforementioned elements.

Edit: Other than peasant, I kind of agree with you, but apprentices not being as powerful as the later ranks seems justified.

< Message edited by Kiazz -- 12/27/2013 8:56:47 >
Post #: 518
12/27/2013 9:14:37   
Megadragonknight
Member

@JoelJ
I wish for the same thing that older Master Rank characters' deck get reworked to be on par with newest characters.

Post #: 519
12/27/2013 9:16:29   
JoelJ1998
Member

@Kiazz I meant the master forms of course my bad for not mentioning that
DF AQW  Post #: 520
12/27/2013 14:38:15   
DidYouKnowThat
Member

Eh? I dunno. . . . .

My Pyre Witch (Master) beat a Queen Aegea in PvP. . .

My Lightning Wolf (Master) beat Founder Champ and Black Dragon in PvP. . . .

I refuse to use Blood Void and Barbarian. Barb takes too long and Blood Void lags.

(edit) I don't use CC's. . . not even my newly acquired Neutral ones until I get my hands on Fire CCs.

I think the 100 damages give it more options. .. like Incinerate + 100 damage. ..

Besides, they don't have to stick with starters. The starters are there to ''start'' them off. Then they ricochet to more powerful characters, etc.

~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

What I want to see is give a bonus reward for PvP random. . . nobody seems to use that option. . . so it would encourage the use of it more often. . .
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

I got this idea from another game, Spectator mode. It's usually only used by Moderators, etc. LOL! But I'd say enable people to watch duels, able to see both of the duelist's hands. It'll be fun, especially
with the Tournaments, which brings me to another idea.

Although I don't take part in Tournaments, for those who do ,it'll be nice to implement a Coliseum thing. And then it'd have a clock depicting game time, and people can meet there. Also, the spectator option
will benefit this well I think.

In addition to that, can we not chat in battle? :( I'd like to be able to chat. . . .

And chat would be reduced or revoked entirely if he/she is a spectator to eliminate the possibility of spoilers. . . .

And to avoid Spectators from using things like Skype to instant-message, we could make it so that in order to be a spectator, you must ask or be invited. OR, you can make the match private, meaning NO spectators. How does that sound?

-> Although one thing is bothering me about spectator. . . people can use Skype or something to instant-message. .. so maybe not a good idea. . .

But still, you can turn off the options of spectators to make it a private duel. How does that sound?

And for the clock, I was thinking we can do it old-style. . since it's the ''old-one'' and etc. . . . like you know those old clocks how they use the floor, with sticks or something using the sunlight. . . could let us learn something about history while we're playing this game. LOL.

< Message edited by DidYouKnowThat -- 12/27/2013 18:07:57 >
Post #: 521
12/29/2013 13:19:27   
The Death Angel
Member

Custom Cards being specific to a character and NOT UNIVERSAL. Most infuriating thing I've ever experienced is keep drawing stupid neutral cards against an Xmas Elf I could've finished off in 6th round, but since I keep drawing neutral cards because I forgot to remove them from earlier, it turned into a 30 round long, dragged out fight.

Ps. I was a light elemental char with no neutralise. This needs to happen.

< Message edited by The Death Angel -- 12/29/2013 14:47:21 >
DF AQW Epic  Post #: 522
12/29/2013 14:39:53   
Assassin01
Member

@Death Angel
I was thinking about that too. I'd definitely appreciate it if they implemented that.
AQ DF MQ AQW Epic  Post #: 523
12/29/2013 15:59:50   
BJEBLE
Member

Or we could create a set of CC, like have CC Set 1 be for your favorite Shadow character and CC Set 2 be for your favorite Fire character ect.
EDIT: @Deathangel Templar, Founder Champ, Father Time

< Message edited by BJEBLE -- 12/29/2013 16:01:14 >
DF  Post #: 524
12/30/2013 0:39:51   
DidYouKnowThat
Member

@bjeble: Oh I'd like that.

CC shortcuts. You'd have sets of already set up CC's, so you don't have to re-compose them. So you can simply choose a row of set cards. Yaaaaaaaaaaaaaaa!

And you can maybe stick'em on certain characters. Yaaaaaaaaaaaa!

Post #: 525
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