.Lord Ginger.
Member
|
Suggestion # 45 by Lord Ginger I will just put these few important things to be looked at. Class Specific Weapons Make Class Specific Weapons better by increasing the stats with it-to be the same as swords while keeping the damage still lower so swords are not rendered useless. This will keep swords used, and increase the usage of class specific weapons which are hardly used. Strength Make strength builds viable again by increasing the strength scaling once again and increasing debuffs such as smoke screen so strength builds can win against focus, but will not overrun them like they used to. Robots Some Robots are not used because of weak specials, therefore increase the damage so they are used more(an easy fix) or possibly test out different specials, turns the specials last, damage of specials etc... and have a test update with these robots, and hopefully will make Infernal Android less used, robot variety increasing, while keeping focus a viable build type. Skill Modifications Increase the base damage of skills, but decrease the scaling, therefore we will have not so many stat spamming builds, but builds with a variety in each stat such as Hybrid builds. Dex/Support Focus/Strength Focus/Support Strength/Support Support/Tech 3 Focus Tech and other variations of these. Cores I find many cores underused. Mainly the cores that are not Improbability Gate, Azrael's Will, Frost Shards, Generator, and Endless Protection. Other skills, especially those pertaining to primaries should have a damage increase by a significant amount to be rendered useful or have an effect(examples being Omega Override, Dark Omen, Curse, Frost shards, Energy Storm)Since we have an energy meta, frost shards is perhaps one of the best skills to have right now, as it also causes damage to the opponent. Sidearm Strength builds were majorly hurt by this idea which players seem to dislike for strength builds, so again having a high base but a lower scaling as the stat points increase is beneficial to Strength having gun damage. These suggestions are disregarding any class changes, but overall changes to all classes and builds across the board.
< Message edited by .Lord Ginger. -- 10/28/2016 23:46:29 >
|