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5/17/2024 15:25:48   
  Kamui
 Hashire sori yo Kaze no you ni!


Mana Cascade

Water spell, overcharged, 4-hits, neutral accuracy and damage leans. Pays 175% Melee in MP instead of the normal 125% Melee to deal +25% spell damage. Sacrifices 100% Melee to attempt a 4-turn 12.5% Melee Water Burn after each hit that connects, and also sacrifices another 25% Melee to attempt a 1-turn 12.5% Melee Water Burn that targets enemy MP after each hit that connects. If the enemy is below the standard MP value to cast a spell for its level, then the MP Burn will not be attempted, and the regular Burn will instead be 15.625% Melee. These are 30% saves due to MC, inflicting with INT/LUK vs enemy DEX/LUK for both Burns.

Level	5	15	35	55	75	95	115	135	150
Type	-	-	-	-	-	-	-	-	G
PowLvl	5	15	35	55	75	95	115	135	153

CostLv	5	15	35	55	75	95	115	135	152
MPCost	70	106	187	281	387	506	638	782	915

Base	8	15	30	48	69	93	120	150	179
Rand	17	28	58	94	136	184	238	298	358
Stat	133	199	331	463	595	727	859	991	1109.8
BtH	1	3	8	13	18	23	28	33	38


Examples for standard MP cost for mobs.
MobLv	5	15	35	55	75	95	115	135	150
MP	50	76	134	201	277	362	456	559	642


< Message edited by Kamui -- 5/21/2024 17:38:58 >
AQ DF MQ  Post #: 176
6/7/2024 14:58:31   
  The Hollow
AQ Lead


From Kamui:

Epheel's Rage

Overcharged Darkness spell, 4 hits with a 0.7 random lean and neutral accuracy lean, player is given two options when casting. Deals +25% damage, so has a base of 250% Melee for damage, MC puts a -20 on the saves instead of them being 50%. Both status effects inflict with INT/LUK vs enemy DEX/LUK, with the aforementioned -20 penalty to the save as MC.

Searing Rage: Sacrifices half of spell's damage (so 125% Melee) to attempt a 4-turn 15.625% Melee Burn after each connected hit.

Blinding Rage: Sacrifices 59.5% Melee from spell's damage to attempt a 4-turn -(5 x MobDarkRes) BtH Blind after each connected hit.

Level	10	35	60	85	110	135	143
Type	Z	Z	Z	Z	Z	Z	Z
PowLvl	44	57	73	95	120	145	153

CostLv	35	51	69	92	117	142	150
MPCost	187	261	354	488	652	836	899

Base	22	30	40	56	76	99	107
Rand	105	138	185	258	355	465	502
Stat	390.4	476.2	581.8	727	892	1057	1109.8
BtH	11	14	18	23	30	36	38
AQ  Post #: 177
6/20/2024 15:19:29   
  Ianthe
 formerly In Media Res

 

From The Rubicon March: Part 2: Burning Loyalty. Kam says:
Northern River Style: Relentless Erosion & Praetorian Onslaught: Burning River's March

Water and Fire skills, locked to Melee, efficient so they're only 25% Melee in SP cost to cast, 2 hits, neutral accuracy/damage leans. They deal -37.5% damage vs normal spells/skills to hit 125% Melee. When cast, you get two options, either raw damage, or paying extra SP cost to attempt to inflict a -(37.5 x Hits)% DmgDlt Choke on the enemy for 1 turn. The value of the Choke is unaffected by the enemy's resists, but the SP cost for the Choke is. Baseline, the Choke is worth (75 x 0.85 (needs to hit) x 0.5 (baseline save for 50% inflict rate, MC puts -20 on the save, however, so goes up to 70% inflict rate) x 1.4 (reducing mob damage) = 44.625) = 44.625% Melee. From there, the cost is given a /MobRes adjustment, so if the mob has 150% Fire res, then the cost for the Fire skill's Choke attempt is 44.625 / 1.5 = 29.75% Melee.

Kam edit: At worst, the mob resistance is capped at /0.1 for lowest, just to ensure there's no /0 shenanigans.

Level	5	15	35	55	75	95	115	135	150
Type	-	-	-	-	-	-	-	-	G
PowLvl	5	15	35	55	75	95	115	135	153

CostLv	5	15	35	55	75	95	115	135	152
CastSP	8	11	20	30	42	54	68	84	98
ChokeSP	13	20	36	54	74	97	122	150	175

Base	8	15	30	48	69	93	120	150	179
Rand	17	28	58	94	136	184	238	298	358
Stat	133	199	331	463	595	727	859	991	1109.8
BtH	1	3	8	13	18	23	28	33	38

MCPrice	35	47	178	1226	9682	77859	627513	5059007	24205166
MCSell	17	23	89	613	4841	38929	313756	2529503	12102583


Level	31	85	125	143
Type	Z	Z	Z	Z
PowLvl	55	95	135	153

CostLv	49	92	132	150
CastSP	27	52	81	96
ChokeSP	48	93	145	172

Base	48	93	150	179
Rand	94	184	298	358
Stat	463	727	991	1109.8
BtH	13	23	33	38

MCPrice	737	2409	4620	5940
MCSell	Z	Z	Z	Z


< Message edited by Kamui -- 6/20/2024 15:48:00 >
AQ  Post #: 178
6/20/2024 22:28:49   
  Ianthe
 formerly In Media Res

 

Minor update - the skills now do 4 hits. Also fixed a bug with tracking the mob's resistance.
AQ  Post #: 179
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