Alphaeus
Member
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I am sooooooo Happy with this patch. (and not just because I have a Dex TM with Dage's Haunted Boomstick as a sidearm....though i love that multi gun now more than ever :). While the changes are relatively slight, they have had a major effect on the game, one that is quite a good start to getting back to the Old ED. I know, I know, they say some things will never be the same. But still. Okay, here is my only concern about what they said they might do with the Underdog....... JUGGERNAUT. I have da 80% win ratio for jugg, which is pretty good. The thing is, Jugg is based on already balancing lvls. Here's the way a typical battle will look (with lvl diff comps): You are eLvL x. Your two opponets are each eLvL (x minus 6-10). You are, therefore, facing a total eLvL of 2(x minus 6-10), which is going to be a good deal higher than x unless you are lvl 20-22. Therefore, I strongly oppose Underdog in Jugg. Really, it should be the Jugg who gets the boost, but since that prob wont happen (tho i would be happy if it did), I think it should not happen at all. Jugg would be impossible with extra boosts for your opponents. Just a Thought.
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