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12/22/2016 11:53:34   
  Ianthe
 formerly In Media Res

 

quote:

Now in the Attack of the Sweater Zombies war chest: Sweater Goblin

Fire pet. Click to swap between:
  • Damage mode: deals two hits, Magic Fire, +5 BTH lean, MC bonus of +4.25 BTH
  • Status mode: deals one hit, Melee Fire. Attack deals -44.7% damage. If it connects, then the monster becomes Unlucky (-128*[Fire res] LUK, 1 round). The monster can resist with a save (inflict with CHA/LUK, resist with CHA/LUK, +0 bonus).
    Level	5	15	35	55	75	95	115	135	150
    Type	-	-	-	-	-	-	-	-	G
    PowLvl	5	15	35	55	75	95	115	135	153
    
    Base	3	5	11	17	25	33	43	54	64
    Rand	1	2	2	4	5	8	10	12	15
    Stat	99.75	149.25	248.25	347.25	446.25	545.25	644.25	743.25	832.35
    BtH	1	3	8	13	18	23	28	33	38
    
    MCPrice	18	24	89	614	4841	38929	313757	2529504	12102583
    MCSell	9	12	44	307	2420	19464	156878	1264752	6051291

  • Got this. ~Carandor

    < Message edited by Carandor -- 12/9/2018 6:49:42 >
    AQ  Post #: 126
    12/22/2016 11:56:50   
    Immortal God
    Member

    quote:

    Sweater Goblin/Cozy Goblin-

    So, he's not very happy about this whole "Frostval Season" stuff, and he's ESPECIALLY not happy that his evil-empowered sweater has been cured and is now green and cheery, but at least you can bring him along and have him take out his anger on your foes?

    Got this. ~Carandor

    < Message edited by Carandor -- 12/9/2018 6:49:58 >
    AQ DF MQ AQW  Post #: 127
    12/22/2016 13:42:51   
    Andlu
    Member

    Could we make this like what happened to poutrine golem? Having the effect multiplied by monster fire resistance, so instead of static -128 LUK for 1 turn, it could be -128 * (monster fire res) LUK for 1 turn

    Actually, just tested on zarnado and it does -256 LUK

    < Message edited by Andlu -- 12/22/2016 13:49:12 >
    AQ DF AQW  Post #: 128
    12/31/2016 11:57:01   
      Ianthe
     formerly In Media Res

     

    quote:

    Chilly

    MC Ice pet

    Works exactly like Dunamis+Thernda+Poelala, but is locked to Ice instead of being locked to Melee/Ranged/Magic.

    He gives a +(0.2 + 0.2*[Your STR]/[VStat]) boost to Ice Melee attacks damage.
    He gives a +(0.2 + 0.2*[Your DEX]/[VStat]) boost to Ice Ranged attacks damage.
    He gives a +(0.2 + 0.2*[Your INT]/[VStat]) boost to Ice Magic attacks damage.
    (If for some reason it's boosting an attack that isn't Melee/Ranged/Magic, then it uses CHA. I can't imagine a situation where this occurs*, but I figure I should mention it.)

    This affects all normal player attacks, weapon specials, and spells. This is multiplied by *4/3 for Magic weapon attacks, and /2 for spells.

    Chilly slowly grows more powerful for low-level players and less powerful as you level up.
    • BUFFER = 20
    • If your level is between [PowLvl] and [PowLvl+BUFFER], then there's no adjustment.
    • Otherwise:
      • If PowLvl > PlayerLvl, then AdjustedLvl = PlayerLvl
      • If PowLvl < PlayerLvl, then AdjustedLvl = PlayerLvl - BUFFER
      • The boost is multiplied by (5.25 + 0.5625*PowLvl + 0.00375*PowLvl^2)/(5.25 + 0.5625*AdjustedLvl + 0.00375*AdjustedLvl^2)
    (So if you have a version that's somehow PowLvl 100, then everything's the same while you're Lv100 to Lv120. If you're Lv99 or lower and somehow get it, then the boost is increased. If you're Lv121 or higher, then the boost is decreased.)
    (Yes, this means that the PowLvl 153 version will always provide a slightly-higher-than-normal boost, 'cause you can only reach Lv150 and 150<153. This is intended.)

    EDIT: Sorry, forgot the package boost. It's there now.
    Level	55	75	95	115	135	150
    Type	B	B	B	B	B	B
    PowLvl	59	78	98	118	138	153
    
    ExpCHA	135	175	200	200	200	200
    
    Price	307	2421	19465	156879	1264752	6051292
    Sell	153	1210	9732	78439	632376	3025646

    *Other than bugs, like that thing I do all the time where I put the weapon type to "Ice" instead of the element >.<
    Got this, thanks! ~Carandor

    < Message edited by Carandor -- 1/1/2017 11:38:35 >
    AQ  Post #: 129
    12/31/2016 20:43:07   
    poopbum
    Member

    ^So Chilly pet's MC is that it uses player's mainstat instead of CHA right? Which if I am not wrong is basically an upgraded version of the MC that Poe/Dun/Thern gets.
    1) Right 2) It's more sideways, than up, because Poe/Dun/Thern are locked to $weapontype and Chilly is locked to $element. ~IMR

    < Message edited by In Media Res -- 1/1/2017 9:03:00 >
    AQ  Post #: 130
    1/4/2017 23:25:03   
    Kay Oh
    Member

    quote:

    Cozy Goblin



    DESCRIPTION
    So, he's not very happy about this whole "Frostval Season" stuff, and he's ESPECIALLY not happy that his evil-empowered sweater has been cured and is now green and cheery, but at least you can bring him along and have him take out his anger on your foes?

    *Click to have your Cozy Goblin attack with his hatred towards the holidays!
    **Your Cozy Goblin will now pummel your foe with his pent-up rage!
    †Click to have your Cozy Goblin attack with goblin magic!
    ††Your Cozy Goblin will now call upon magical powers to attack your foe!
    ‡"BAH HUMBUG!"
    ‡‡Your foe manages to keep its spirits up!

    Got this. ~Carandor




    Aloha PikaZard



    DESCRIPTION
    This PikaZard loves the waves, and deals Water damage as a result. You can click on it to tell it to hang ten with its Zard Move, dealing a lot more damage than usual! It can only find a suitable wave oncer per battle.

    *Click to have your Aloha PikaZard use its Zard Move for its next attack!
    **Your Aloha PikaZard will use its Zard Move for its next attack!
    †Click to have your Aloha PikaZard do a normal attack!
    ††Your Aloha PikaZard will use its normal attack.
    ‡Your Aloha PikaZard can only use its Zard Move once per battle!

    < Message edited by Carandor -- 12/9/2018 6:50:27 >
    AQ MQ AQW  Post #: 131
    1/7/2017 0:18:48   
    Immortal God
    Member

    quote:

    Giftbox pet

    Dire Wolf

    The perfect pet for a Game of MurderKill! Defeating foes while fighting beside this pet throughout a battle will give you MurderKillosity, which you can then spend to deal greater damage for the duration of a later battle!

    Got this, thanks! ~Carandor

    < Message edited by Carandor -- 2/14/2017 8:18:20 >
    AQ DF MQ AQW  Post #: 132
    1/7/2017 11:28:27   
    Andlu
    Member

    quote:

    Dire Wolf


    Got this. ~Carandor

    < Message edited by Carandor -- 2/14/2017 8:18:38 >
    AQ DF AQW  Post #: 133
    1/8/2017 10:13:25   
    ArchMagus Orodalf
    Member

    quote:

    Dire Wolf:

    quote:

    ORIGINAL: Kamui

    You cap at +15% damage on the weapon and pet. Each fight you clear with the weapon/pet has a (RoundEquipped/TotalRounds) chance to give MurderKillosity based on the mob's Power. A normal mob will give 100% MK when using the weapon (*0.75 if using the Magic version), and 40% when using the pet. 200% Power mobs give double MK, 125% Power mobs give *1.25, etc. You can hold up to 2000% MK total. You can click the weapon or pet during a battle to spend some MK to deal +5% damage using that item for the remainder of the current battle. You spend 100% MK when using the Melee/Ranged weapon, 75% when using the Magic weapon, and 40% when using the pet. As I said above, this stacks up to 3 times per item.


    RE: The last line, this was later changed when the Armor was finished:

    quote:

    ORIGINAL: Kamui

    I'll be increasing the cap to 4 charges on the weapon/shield/pet later today.

    Got this. ~Carandor

    < Message edited by Carandor -- 2/14/2017 8:18:54 >
    AQ DF MQ AQW Epic  Post #: 134
    1/10/2017 23:03:09   
      Ianthe
     formerly In Media Res

     

    Update, from Kam: Four-Eyed Freak

    Neutral element pet. Has two attacks, one that does 1 hit each of Light/Earth/Water/Fire, and one that does 2 hits of Harm damage. 50% chance to do either attack, an omni element attack has a *132/109 (or +21.1%) damage boost. While a Harm attack has a -10% penalty. So just gonna apply both so that both attacks deal +11.1% damage.

    Level	5	15	35	55	75	95	115	135	150
    Type	-	-	-	-	-	-	-	-	G
    PowLvl	5	15	35	55	75	95	115	135	153
    
    Base	2	3	6	10	14	19	24	30	36
    Rand	3	6	12	18	27	36	48	60	71
    Stat	99.75	149.25	248.25	347.25	446.25	545.25	644.25	743.25	832.35
    BtH	1	3	8	13	18	23	28	33	38
    
    Price	16	22	81	558	4401	35390	285234	2299549	11002348
    Sell	8	11	40	279	2200	17695	142617	1149774	5501174


    quote:

    Dire Wolf

    Wind pet, works exactly like the weapon, except MirderKillosity that you gain and spend have a *0.4 multiplier. So it'll gain only (MobPower*0.4)% MK per battle, but you also only have to spend 40% MK in order to give it +5% damage for the rest of the fight. Again, this can stack up to 3 times for +15% damage.

    [Has since been updated; can consume MK up to 4 times/fight for +20% damage.]
    Level	10	30	50	70	90	110	130	150
    Type	G	G	G	G	G	G	G	G
    PowLvl	19	36	54	73	93	113	133	153
    
    Base	3	6	9	13	18	23	29	36
    Rand	8	12	19	27	36	47	59	71
    Stat	169.05	253.2	342.3	436.35	535.35	634.35	733.35	832.35
    BtH	4	9	13	18	23	28	33	38

    Got this. ~Carandor

    < Message edited by Carandor -- 2/14/2017 8:19:48 >
    AQ  Post #: 135
    1/15/2017 20:22:04   
    Carandor
    Legendary Scribe of Lore


    Temp guest from the Thursday the 12th war.

    Daimyo
    *Daimyo looks up at you expectingly. («» SP required)

    AQ DF MQ  Post #: 136
    1/19/2017 1:26:20   
      Ianthe
     formerly In Media Res

     

    Daimyo guest

    Attack is three hits, Light, Melee/Magic/Magic. +5 BTH lean.

    Trigger: deals *1.1 damage against monster categories "undead","doom","tutorial","necromancer","zombie". Does *0.95 damage otherwise.

    Standard SP cost, except when you're in Zorbak Form in Death's Domain. There, the upkeep is 0 SP. ...although it looks like I forgot to put him in there, so *adds to bugs list*
    AQ  Post #: 137
    1/28/2017 1:10:29   
      Ianthe
     formerly In Media Res

     

    Skeeter (from Summon Skeeter)

    Wind guest. Has an HP upkeep.

    50% chance of 1 Ranged hit, 80% total damage.
    50% chance of 3 Melee hits, 120% total damage.
    Level	15	35	55	75	95	115	135	150
    Type	-	-	-	-	-	-	-	G
    PowLvl	15	35	55	75	95	115	135	153
    
    Level	15	35	55	75	95	115	135	150
    HPCost	3	5	9	13	17	22	28	33
    
    Base	6	12	19	27	37	48	60	72
    Rand	5	11	19	28	37	47	59	71
    Stat	223.875	372.375	520.875	669.375	817.875	966.375	1114.875	1248.525
    BTH	3	8	13	18	23	28	33	38
    Updated 24/05/22

    New package item: Luminous Fire Rooster

    Seeks between Ranged Light and Ranged Fire.

    Level	55	75	95	115	135	150
    Type	G	G	G	G	G	G
    PowLvl	59	78	98	118	138	153
    
    Base	12	17	23	30	37	43
    Rand	17	24	31	39	49	57
    Stat	367.05	461.1	560.1	659.1	758.1	832.35
    BtH	14	19	24	29	34	38
    
    Price	558	4401	35390	285234	2299549	11002348
    Sell	279	2200	17695	142617	1149774	5501174


    InfernoZard/WhaleZard/CloudZard/BlizZard/ToadZard/StormZard/LightZard/NightZard guests (from the appropriate Summon spell)

    50% chance of one Melee hit, *2/3 total damage. 50% of *4/3 total damage spread over:
    InfernoZard/ToadZard/LightZard: 1 Ranged hit
    WhaleZard/CloudZard/BlizZard/StormZard/NightZard: 2 Ranged hits

    Level	5	10	20	25	35	40	50
    Type	-	G	-	G	-	G	-
    PowLvl	5	19	20	32	35	45	50
    
    CostLvl	5	16	20	30	35	43	50
    MPCost	9	14	16	21	23	28	32
    
    Base	2	5	5	8	9	11	13
    Rand	6	11	12	17	17	24	25
    Stat	149.625	253.575	261	350.1	372.375	446.625	483.75
    BTH	1	4	5	8	8	11	12
    
    
    
    Level	55	65	70	80	85	95	100
    Type	G	-	G	-	G	-	G
    PowLvl	59	65	73	80	88	95	103
    
    CostLvl	58	65	72	80	87	95	102
    MPCost	37	42	46	52	57	63	69
    
    Base	15	17	20	22	25	28	31
    Rand	32	35	40	45	51	55	62
    Stat	550.575	595.125	654.525	706.5	765.9	817.875	877.275
    BTH	14	16	18	20	22	23	25
    
    
    Level	110	115	125	130	135	140	150
    Type	-	G	-	G		G	G
    PowLvl	110	118	125	133	135	143	153
    
    CostLvl	110	117	125	132	135	142	152
    MPCost	75	81	89	95	98	104	114
    
    Base	34	37	40	44	45	49	54
    Rand	67	75	81	88	89	97	107
    Stat	929.25	988.65	1040.625	1100.025	1114.875	1174.275	1248.525
    BTH	27	29	31	33	33	35	38
    
    LightZard


    NightZard


    ~Carandor


    < Message edited by Ward_Point -- 5/23/2022 22:59:43 >
    AQ  Post #: 138
    1/28/2017 9:45:11   
    Andlu
    Member

    InfernoZard



    WhaleZard



    BlizZard



    ToadZard



    StormZard



    CloudZard

    AQ DF AQW  Post #: 139
    1/29/2017 13:35:27   
    Andlu
    Member

    Energy Elemental



    Four Eyed Freak



    Galrick



    Ninjat



    Giliara



    Keeshish-Kin



    Octopirate



    < Message edited by Andlu -- 2/4/2017 12:13:21 >
    AQ DF AQW  Post #: 140
    2/9/2017 19:39:25   
      Ianthe
     formerly In Media Res

     

    Troofle

    MC Energy pet. Attack is:
    # 50% chance of 2 Melee hits; 80% total damage, -5 BTH lean
    # 50% chance of 3 Melee hits; 120% total damage, -5 BTH lean

    MC: 10% chance of gaining Celerity (just for itself). The monster can resist with a save at a +0 bonus (inflict with CHA/LUK; resist with CHA/LUK).
    Level	15	35	55	75	95	115	135	150
    Type	-	-	-	-	-	-	-	G
    PowLvl	15	35	55	75	95	115	135	153
    
    Base	4	9	14	21	28	36	45	54
    Rand	4	6	10	13	18	24	30	35
    Stat	149.25	248.25	347.25	446.25	545.25	644.25	743.25	832.35
    BtH	3	8	13	18	23	28	33	38
    								
    MCPrice	24	89	614	4841	38929	313757	2529504	12102583
    MCSell	12	44	307	2420	19464	156878	1264752	6051291
    
    AQ  Post #: 141
    2/10/2017 14:15:15   
    Daimyo Daimyo
    Member

    Uh, but what if the pet already has Celerity (via a time weapon/shadowfeeder pendant/etc)? Wouldn't the MC be wasted in those cases since the status doesn't stack (compared to say a +5% dmg pet)? Though it only happens 10% of the time so I suppose it's not that big of a loss.

    Yes. Standard advice is to not use the two items together. ~IMR

    < Message edited by In Media Res -- 2/12/2017 12:00:02 >
    MQ  Post #: 142
    2/15/2017 20:20:31   
    Kay Oh
    Member

    Troofle



    DESCRIPTION
    The ultimately fluffy creature! A troofle's attack may be a bit inaccurate, but it attacks quickly and can charm your foe into letting it get a few extra attacks in!

    *Your Troofle is so snuggly and cute that your foe doesn't mind getting attacked again!
    **Your foe is all :| towards your Truffle.

    quote:

    Minotaur



    DESCRIPTION
    Someone smashed this minotaur's maze, so he's looking for work. He's not just on the brute squad, he IS the brute squad - and his hard-headed charge will daze your foe!

    *The minotaur charges your foe and has them seeing stars!
    **Your foe is rattled by the minotaur's strong blow, but keeps their wits about them.
    ***Those aligned with Earth are immune to the dazing effects of this attack.

    Got this, thanks! ~Carandor

    < Message edited by Carandor -- 2/17/2017 5:34:43 >
    AQ MQ AQW  Post #: 143
    2/17/2017 16:18:21   
      Ianthe
     formerly In Media Res

     

    quote:

    New GGB UR: Tiny Void Pwny

    MC Melee Harm pet.

    Attack is one Melee hit, *0.9 damage.

    MC: 5% chance of doing +100% damage. ("Critical hit!")
    Level	15	35	55	75	95	115	135	150
    Type	-	-	-	-	-	-	-	G
    PowLvl	15	35	55	75	95	115	135	153
    
    Base	4	9	14	21	28	36	45	54
    Rand	4	6	10	13	18	24	30	35
    Stat	149.25	248.25	347.25	446.25	545.25	644.25	743.25	832.35
    BtH	3	8	13	18	23	28	33	38
    
    MCGGBP	12	44	307	2421	19465	156879	1264752	6051292
    MCGGBS	6	22	153	1210	9732	78439	632376	3025646


    New GGB common: Icemaster Yeti

    Ice guest. Common, so not MC. -10 BTH lean on all attacks.

    AI:
    # If the monster is not Dazed, then IMY does his Daze attack. This is one hit, Melee Ice, -50% damage. If it connects, the monster is Dazed (4 rounds, 125/7*[Ice resist] chance of not acting). The monster can resist with a save at a +10 bonus (inflict with CHA/LUK; resist with END/LUK).
    # If the monster is Dazed, then IMY does a normal Melee attack.

    Level	15	35	55	75	95	115	135	150
    Type	-	-	-	-	-	-	-	G
    PowLvl	15	35	55	75	95	115	135	153
    
    CostLvl	15	35	55	75	95	115	135	152
    MPCost	13	23	35	48	63	80	98	114
    
    Base	4	9	14	21	28	36	45	54
    Rand	9	17	29	40	55	71	89	107
    Stat	223.875	372.375	520.875	669.375	817.875	966.375	1114.875	1248.525
    BTH	3	8	13	18	23	28	33	38
    


    **The simulacrum flickers, requiring mana. («» MP required)
    *Your foe is left reeling from Icemaster Yeti's ferocious attack!
    ††Your foe is shaken by the abominable assault, but they shake it off.

    ~Carandor

    New GGB rare: Infernal Android

    MC Fire pet.

    Attack is four hits, +10% BTH lean.

    MC: Gains +(1/sqrt(monster power))% damage per turn. Caps at +10% damage.

    Level	15	35	55	75	95	115	135	150
    Type	-	-	-	-	-	-	-	G
    PowLvl	15	35	55	75	95	115	135	153
    
    Base	3	6	10	14	19	24	30	36
    Rand	6	12	18	27	36	48	60	71
    Stat	149.25	248.25	347.25	446.25	545.25	644.25	743.25	832.35
    BtH	3	8	13	18	23	28	33	38
    
    MCGGBP	12	44	307	2421	19465	156879	1264752	6051292
    MCGGBS	6	22	153	1210	9732	78439	632376	3025646

    Got these, thanks! ~Carandor

    < Message edited by Carandor -- 1/21/2018 5:01:22 >
    AQ  Post #: 144
    2/17/2017 17:24:27   
    Immortal God
    Member

    quote:

    My Tiny Void Pwny-

    Kissed by the Void, this pwny from DragonFable can shadowdance!

    Infernal Android-

    From the world of EpicDuel, this fiery android is ready to take out anyone who thinks they're above the law! Its attacks gain power over time as it charges its core!

    Got this, thanks! ~Carandor

    < Message edited by Carandor -- 1/21/2018 5:01:38 >
    AQ DF MQ AQW  Post #: 145
    2/17/2017 17:41:12   
    Kay Oh
    Member

    quote:

    My Tiny Void Pwny



    Infernal Android


    Got this, thanks! ~Carandor

    < Message edited by Carandor -- 1/21/2018 5:01:52 >
    AQ MQ AQW  Post #: 146
    2/17/2017 17:56:17   
      Ianthe
     formerly In Media Res

     

    quote:

    Fix: Void Pwny now deal *0.9 damage, as a Harm penalty.

    Got this. ~Carandor

    < Message edited by Carandor -- 1/21/2018 5:02:32 >
    AQ  Post #: 147
    2/17/2017 18:29:01   
    RedEyedDrake
    Member

    My Tiny Void Pwny's damage is listed as 0 to 0 on the free server.

    Should be fixed. Thanks! ~IMR

    < Message edited by In Media Res -- 2/17/2017 19:47:08 >
    AQ  Post #: 148
    2/17/2017 21:19:22   
    Daimyo Daimyo
    Member

    Is Randor supposed to deal *0.8 damage when dealing Harm-element? (Since you said the Harm penalty is *0.9)
    MQ  Post #: 149
    3/8/2017 4:19:48   
    infuturity
    Member

    Not sure if I should put this here, or suggestions, but here goes:

    Can someone please put a condition on the pet and guest versions of Fruitcake Zard, so that they revert to damage attack if enemy is already paralyzed?

    I often run a double Fruitcake Zard setup against Energy monsters, and it stinks wasting the damage of the pet when the guest paralyzes.

    Thanks
    AQ  Post #: 150
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