«Mastercraft Neutral Earth Armor. Can only deal Melee Earth damage, but has a stronger attack. Has a built-in Earth spell that can Burn the monster.»
Also see Frogzilla Armor.
Power Level: 140, Mastercraft
MP Level: 139
Location: Frogzard Sword (137G)
Damage: 824.4% Base, 824.4% Random, and 1623.4% Stats
BTH: +35 plus Stats
A powerful built-in Earth attack that can elementally burn the monster! 348SP!
You perform the following, which is treated as a Spell:
Damage: 94-281 plus 608.8% Stats each
BTH: 35 plus Stats each
Stat bonus to damage is STR/5 + DEX/20, with an additional +LUK/2 if a Lucky Strike occurs.
If at least one hit connects, it will attempt to Burn* the monster. The monster can resist this with a save:
Level: 140 vs MonsterLvl
Major: YourSTR vs MonsterEND
Minor: YourLUK vs MonsterLUK
***The level of the Burn is 140, it has a Power of [# of hits connected]*1.58537, it lasts for 5 rounds, and it does Earth damage.
# of Hits 1 2
Burn Power 1.58537 3.17074
Burn Damage 13-78 25-156***If the monster is already Burning, the existing Burn will be enhanced* instead, and so it is possible to reach higher Burn Powers than what is listed above.
Cost: 348 SPEFFECT
You receive Armour Lean x1.
When using the armor, you are forced to use the Frogzard Sword that you used to equip the armor. If you change weapons, the Frogzard Sword will be automatically re-equipped**.
*The nuclear breath leaves your opponent with a nasty radiation burn!
**The Frogzard Blade is fused to your hand!
Image and basic stats thanks to Dragoon23. Numbers thanks to BlackAces and In Media Res.
The armor attack starts off as a standard armor attack, which is 520% Base, Random, and 1024% Stats, with +17 BTH. Since it's locked to deal Earth damage, it deals 158.537% damage to compensate.
The armor's Mastercraft bonus is used to get a built-in skill without a penalty. This skill starts off as a standard spell, which is 158-472 damage plus 1024% Stats, with 35 BTH. Like the normal attack, it's locked to deal Earth damage, and also deals 158.537% damage to compensate. Since the skill can Burn the monster, it deals 75% damage. Since there are two hits, each hit deals 50% damage.
The Burn also receives the elemental compensation modifier.
Armor attack deals 158.537% of a standard armor attack.
Nuclear Zarbreath deals a total of 118.90275% of a standard spell.
The armor uses its Mastercraft bonus to avoid the compression penalty that a skill would otherwise bring.