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Randomizing Curse

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7/14/2008 22:23:28   
 formerly In Media Res


Randomizing Curse

Also see other Scrambler Spells ( Beam, Light, Ray, Beacon) and Randomizing Spells ( Beam, Blight, Ray).

Level: 54
Price: 8,000 1,108 Gold
Sellback: 4,000 738 Gold
Location: Edge of Extinction / Necromancer Class Shop

Element: Darkness
MP Cost: 99

Hits: 1
Element: Darkness
Type: Magic
Damage: 0-0 plus 0% Stats
BTH: +23% plus Stats
  • If the attack connects, your enemy's Elemental Modifiers (Fire/Water/etc.) are randomly reassigned. Unlisted modifiers (Void/ElementX/etc.) are unaffected.
  • Also, if the attack connects, your the monster deals 110% Base, Random, and Stat Damage. Multiple applications of Randomizing Spells stack.
  • This effect is not applied if your opponent is frozen.
  • Darkness-Element monsters, and monsters with 0% or less Darkness Modifier are immune to this effect.

    An accurate spell that scrambles the basic element defenses of your foe, however it cannot affect enemies of the Darkness realm or those who do not take damage from Darkness and it raises your enemy's offence!

    Picture from ssjgoku5. Stats from Kalanyr (via master of dead).

    < Message edited by Dragoon23 -- 8/11/2013 15:54:36 >
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